Name\Title: Johann Maximilian Wald
Age: 19
Appearance:
https://i.imgur.com/FXWNpL8.jpgShort Bio/Synopsis:
A young man who was raised for the first years of his life in a rigid and strict upbringing, with the aim to forge him into the next Family Head who would continue forward towards their long-held dream. When he was sent to the Clock Tower, he ended up breaking free some and becoming a stoner who took on a relaxed, casual, and at times carefree attitude. Despite this, however, he did keep a focus on practicing his magecraft and proved to have an incredible potential and natural talent. He ultimately came into a certain Lord's class in Modern Magecraft Theory (Lord El-Melloi II), but did take some other classes in the Folklore and Creation Departments as well to supplement. In short, he was a rich kid from a strict home who broke out and ‘went wild’ after he finally got out and away from his old home life.
However in his "main" class, or the one he spent the most time hanging around his peers from, he ended up picking up on a casual gaming habit and striking up a friendship of sorts with a “certain supremely talented idiot” after gaming with him sometimes for a while. Yet the biggest surprise for himself and those who know him, however, was when he eventually received a letter about this “True Holy Grail War” and received actual Command Seals. After Johann received the letter inviting him to the Holy Grail War in Black Rock, he was sent plenty of supplies and even a Superior Mystic Code for use in the conflict by his family. However, this came with the catch of an order: "Stay alive no matter what, but if you can win then use the Grail to acquire the Primeval Runes".
Elemental Affinity: Fire, Earth
Origin: Inscription
Quality of Magic Circuits: A
Quantity of Magic Circuits: A
Crest: 900 years old
Magecraft: Any important details relating to your character's magecraft skills. This can include, but isn't limited to their family crest (if they have any), their magecraft foundation, any signature spells, sorcery traits (especially Mystic Eyes, if they have any), and a general overview of how good a mage they are.
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General Magecraft-
Freischießen ("free shooting"): A magecraft revolving around the creation of various types of magic bullets that are “destined to hit their target” (basically pretty good magic homing bullets). In the case of the Wald this unique magecraft was acquired hundreds of years ago in the 14th century, when a past family heir made a pact with an unidentified monstrous being for magical knowledge. Instead he got knowledge on this magecraft, though, which was ultimately incorporated into the Wald Family due to him being far too stubborn to let the matter go. Since then it has become a time-honored art among the Wald, with runes incorporated onto these magic bullets and their casings to add a further depth of use to their craft.
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Runes: One of the Thaumaturgical Systems that originated in Scandinavia during the Age of Gods, and are symbols that, once inscribed, automatically realize mysteries accordingly with the meaning that they represent. They are composed of only straight lines and have similar mechanics to the Magic Crests. Can be used in combination to enact other effects, including creating Bounded Fields.
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Elemental Magecraft (Fire, Earth)-
Family Crest: 900 years old
Mystic Codes: A wizard's tools. Make a mention of any important mystic codes your character may have with them, as well as their main functions. Generally speaking, no sane mage would leave for a Holy Grail War (or leave home at all) without bringing a few tools with themselves, so keep this in mind while building a character.
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”Mjolnir and Gungnir”: A pair of custom guns he possesses, either through acquiring them or them being handed down. They have each been designed and modified to be “one of a kind” and be most compatible with the family’s magecraft. Their components have been treated with magecraft as well to boot, and runes have been engraved on them to silence their shots and minimize recoil to boot.
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Custom Engraved Mauser C96 “Broomhandle” Pistol: A unique and very well-maintained pistol manufactured for a past head of the Wald family, it is engraved with unique wilderness and hunting designs on both handles. It originally chambered 9x25mm Mauser ammunition, but has been modified to be able to switch out barrels and fire a .357 Magnum round. It has a gold-colored plated exterior to boot, though it has been balanced out for actual use.
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ustom Calico M950 Semi-Automatic 9mm Pistol: A customized gun, utilizing 100 round helical magazines, a unique 5.5 inch barrel, and boasting a custom-shaped handle to ensure easier handling and to balance out the gun’s weight properly with the unique barrel.
Misc/Other/Trivia: Anything else not covered by the sections above that you may judge to be relevant (like an unhealthy obsession, an important secret, a very strong goal, their personal ethos, etc). Please keep this section short as well. Preferably have this in bullet point format, if there's any information to add.
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The Wald Family: A very old family of German magi who are the current owners of the spiritual land of Tirier, which has been the oldest and longest inhabited city in Germany for over 1,300 years. Likewise the family itself is rather old to boot. Wielders of Runes, they have long kept up the practice of their art and acquired a rather sizable library of them to use. They even eventually acquired a unique gun-related style of magecraft, one which they ultimately found to be compatible with their magecraft as well as complimentary to their combat style in an ever-changing world.
Their grand goal has, as it has ever been, to find and collect a set of each of the Primeval Runes in order to use them to form a path to the Root. To this end the search for, acquisition/collection of, and storage of various these and things like Primeval Rune replicas are all seen as key to the family’s goal and are very actively sought-after.
The Wald have multiple children per generation as well. While one will naturally be the heir and learn magecraft, however, the rest live normal lives and are resources for strategic marriages, redundant backups, undertaking searching efforts around the globe, and other similar roles that can be used to get the family closer to their goal.
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Suitcases of Supplies: Include plenty of prepared magic bullets, money, clothes, a pair of subtly purchased Mystic Eye Killers from a certain mage for self-protection, packs of joints and lighters he added to it all, an advanced first aid kit, and other things generally needed to stay and get by day to day in an isolated place such as Black Rock for the duration of a Holy Grail War.
Special Boon:
Safehouse - His family has ahead of time set up a place for him to stay during the course of the Holy Grail War, stocked with mundane food and water and even a proper bounded field.