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    1. CrystalCHTriple 9 yrs ago

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"When creating your character and playing the game, you will get the chance to flesh out the lore of the world in the process"

Does that mean I could make a culture/nation for my character backstory? If so, *turns Super Saiyan* I'm in.

As for magic, would it be okay if my character used it more for utility than combat? I still plan on having side effects depending on the circumstances, such as mental exhaustion, and at worse, mental instability. Also, could I make another character later in the role-play?
Have interest, will question.

1) Is the Kamal business at Windhelm still on-going for newcomers

2) The spells list, could I just list the effect for the sort of spells that differ only in level (e.g. healing, turning undead, and reanimate), the skill level providing an idea of efficiency, instead of listing every variation of spell my character is capable of casting?

3) Can I use magic in a manner not present in the game but would fit the lore nonetheless (e.g. using frostbite as a lasso or having multiple small ice spikes instead of one)?
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