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Name: Sir William of Rivermead
Appearance:
Race: Human, Northener
Societal Position: Aristocrat, Knight

Text of whatever: as a Hedge-Knight, William rules over a quiet backwater long forgotten by not just men, but seemingly the Gods themselves. While he doesn't quite mind the isolation, he wishes the damn Count would send heralds to him every once in awhile, if only to have a temporary distraction from the complaints of the irritable Peasantry. If you need a description of his estate, it's a run-down dusty Manor with a smelly village surrounding it. The Village is quite small, and really quite smelly as the free men rarely bathe, and the Serfs are literally spooked by running water.

The Village luckly isn't completely helpless; there's a local blacksmith and a small church, both of which probably hold more influence than William ever will, and has a economy that literally revolves around hunting the local wildlife. The wildlife also smells, and generally only adds to the never ending stench. The population might be a little less than a hundred, but William suspects there's only a couple dozen small folk left, as most people packed their bags and simply left for greener pastures. Thus leaving him with only the dirty Serfs, and the local fanatics that worship the Forest (which includes the Blacksmith, unfortunately).

But once he was a Brave Knight who fought for the Duke of Rivermead. After years of devout service to the Duke, he was eventually rewarded him a small estate. William, and strappling young man, jumped for joy. He had finally won a estate of his own, a clear show of his innate heroism and bravery! Little did he know, he was getting assigned to the one estate nobody wanted. At first William tried to make the most of it, but as the years went on, he realized just he was essentially cursed with what's possibly the worst manor in the entire continent. No high-born woman would even look at him, not willing to get landed to the most worthless and smelly plot of land, where the local drunk Peasants never bathe and sacrifice Squirrels to some God that could care less.

But now he hears rumors of war, and wonders if he could have one more chance at glory, and way out of this rut and into something greater. Something grander, something better than lording over smelly Serfs that don't even respect him! But that being said; he heard about the 'rebellion' from a local drunk who regularly talks to turnips.

William also has three siblings, all three of which are far more successful than him, and has a innate fear of Rabbits.
Xzayler said
Welcome data,I imagined the Southerners a mix of Mediterranean cultures, including Arab ones. Narven infrastructure would resemble the Greeks'. Ethnic groups such as the Vikings and Celts are the Northerners. Romans would probably fit more into the Empire's Southern part, but the weaponry in this land is more advanced, and they don't use Roman armour, shield and weapon, styles, since they are more of the early middle ages I believe. What you don't find information on, you can invent during the RP. If you're unsure about it, feel free to post or PM me. It is a fantasy setting so historical accuracy is of the least importance. Just a note, Dwarves don't have firearms in this setting. They haven't gotten there yet.And data, the Empire isn't dying at all, it is by far the strongest Kingdom from them all. Tharvan has immense power and the only 2 alive, hatched Dragons in his possession, as well as a massive and advanced army.Also, new race added: Foreas. And fixed some spelling. Short overview of major cities is on its way.


Ah. I'll probably write something up later today when I have the time, and can get my creative juices flowing.
Hmm. Out of curiosity, would human ethic groups similar to the classical Hellenes (ancient Greeks) or Latins (Romans) fit in the setting? They could just exist in the fringe territories as encroaching border nations preying on the dying Empire, or on a island that has entered a period of isolation, similar to Feudal Japan.
I was wandering the endless tides of the 'net and then stumbled across this site after I checked the progression of a RP that I was once apart of. I wasn't able to continue due to Real Life taking priority, but I did decide to check up on my old comrades just to see how things progressed in my absence. And strangely enough, that's how I came across Roleplayer Guild.

If you must know some things about me; well, I have some experience with pen-and-paper roleplaying games, but I am not a expert. To be honest, I enjoy reading the sourcebooks more than anything, and have often considered many of the systems simply too complicated to play. But that being said, I try to remain as faithful to the world as I possibly can, and will take unpopular roles for the sake of the game. For example; in a fantasy game, I will play the Absolute Monarch opposing the other players who normally want to reform everything. Or I shall take the role of... What was that word Deus-Ex made up... A 'bio-conservative' in a Cyberpunk game.

With that out of the way, I suppose I should describe some of my interests. In the SciFi vs Fantasy debate, I currently prefer the latter. But it's close; I'm also a big fan of Science Fiction, and my preference changes on a whim and sometimes even with the seasons. But I'll always enjoy post-apocalyptic fiction, and the folklore surrounding the mythological 'Fair Folk', regardless of my preference for a sword or a lightsaber. I'm also quite partial to Cosmic Horror, having read a anthology of Lovecrafts classic short stories as a youth.

I hope to become a decent poster, and I will write to the best of my ability for whichever games I'm apart of.
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