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Winn Valentine
"Drinking makes victory that much sweeter."
~ Winn
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Name:
Winn Valentine.
Nick-Names:
None.
Gender:
Male.
Species:
Demigod.
Occupation:
Full-time camper, occasionally works with Mr. D. Can be considered a wine connoisseur.
Place Of Origin:
Manchester, England.
Age:
18 Years Old.
Birthday:
December 18th, 1999.
Camp Cabin:
Five - Dionysus.
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Relationship Status:
Single.
Sexuality:
Bisexual.
Partner:
None.
Father:
Dionysus.
Mother:
Halle Valentine.
Siblings:
Daughter of Dionysus (Vicier will add CS; Half sister.)
Legacy:
TBA.
Pets:
Chardonnay the Leopard. The immortal feline hangs around the Dionysus cabin as a companion to all of the god's children.
Other:
Winn's relationship with his mother is quite distant; The Greek world of mythology was no secret to him since birth, as his father had explained everything to his mother while he was drunk. Halle decided that it would be better to send Winn to Camp Half-Blood to be with others like him. This resulted in him not really visiting England to see his mother much, as travelling alone as a Demigod is quite unsafe.
Faux Cornucopia: Winn has a cornucopia that he personally enchanted with the same spell that the glasses in the dining hall. The only differences is that the chalice is much more powerful, as it can produce a much larger amount of liquid in a short amount of time, and no matter what drink it produces, it will always be alcoholic.
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Personality:
โฆ Energetic โฆ Irresponsible โฆ Amiable โฆ Impulsive โฆ Independent โฆ Chaotic โฆ Inclusive โฆ Flirtatious โฆ
Winn is a free spirit, in every definition of the term. As the son of the party god, he takes his responsibility to ensure everyone takes part in just the right amount of debauchery very seriously. A quip is never far from his lips, and a glass of wine is even closer. Stress is far too troublesome for one such as himself; Winn is the kind of guy you go to if you want to blow off steam, put your problems off until tomorrow, and have a damn good time.
Winn has a sense of compassion for anyone weighed down by the weight of the world, and often times makes it his personal mission to make them smile. The wild party life is great, fantastic even, but sometimes you need to sit back with a lovely glass of fermented grapes and let the alcohol work its wonders.
People cast out and excluded are very close to his heart, due to his lack-luster relationships with his parents. Winn makes sure to include everyone he can, and the partier rarely takes no for an answer. If Winn catches sight of you with a gloomy face, he won't leave until you've cracked a smile (and consumed half a liter of his favorite drink).
Likes:
โ Drinking.
โ Quiet nights under the stars.
โ The smell of fresh soil and plants.
โ Piano.
โ Thrill of the moment decisions.
โ Nights of wild debauchery.
Dislikes:
โ Pessimists.
โ Bullies.
โ Sobreity.
โ Not knowing a secret.
โ Losing.
โ His parents.
Hobbies:
~ Tasting, brewing, and pairing wine with basically anything.
~ Wrapping up new students in the party life to distract them from whatever traumas they just experienced.
~ An activity best described as potion making; the Greek equivalent isn't quite the same as the traditional meaning, but it's pretty damn close..
Strengths:
โ Coercive - Winn may not be a Charmspeaker, but there have been a few times when he's made a few individuals wonder. If the end goal is getting someone to do something wild, it's a pretty good bet that Winn can get them to give into the temptation. Winn is the life of the party and the leader of the crowd.
โ Choleric - From being a natural born leader to being the first to react under pressure, Winn knows what to do. Growing up at the Camp taught him a lot about the Mythical world, providing him with plenty of experience working under immense stress. In an emergency, he's the guy you want.
โ Experienced - Spending your entire life training under a literal god and an entire host of mythical creatures gives one a slight edge on an initiate.
Weaknesses:
โ Easily Tempted - Partying and debauchery should (very rarely) be told no; Winn struggles to know when he should call it a night.
โ Chaotic - Winn likes to spice things up, and he tends to take it too far. Nothing too violent or irreversible, but when the time comes, Winn can rarely stop himself.
โ Addict - No amount of godly heritage can justify Winn's remarkable alcoholism. Unfortunately, it doesn't stop there. Once he finds something he likes, Winn doesn't know how to stop.
Biography:
Winn was born in Manchester, England, to a closed-off mother and an apathetic father. While he had the advantage of not only meeting, but living near his godly parent, it was still a remarkably lackluster relationship.
Winn's mother Halle was fully aware of his mythical blood before he was born, and as a result, he knew about himself from the very beginning. The closer one gets to Greece and Rome, the more dangerous it becomes. Winn was sent to Camp Half-Blood by the time he was six, as his knowledge about himself was already attracting monsters. Dionysus practically forgot about him, and left him to be raised by his siblings. It was quite the odd childhood, but he fit right in, learning about mythology, his godly side, and all sorts of other wonderful things as he grew up.
Winn only visited his mother twice, once for her father's funeral, and again on his sixteenth birthday. Each time, he hoped for a reunion with his mother, but instead was met with the cold, callous witch that birthed him. After that, he silently vowed to never return. He loved her once, but that was a child's innocence burning a dwindling torch.
Winn spent his entire time at Camp Half-Blood, becoming a part-time assistant to the Satyrs as they retrieved his extended family. He became the head counselor of the Dionysus cabin, and soon established himself as the best partier in town.
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Demigod Abilities:
๐ฅ Shape-Shifting Just like his father, Winn can change his form from a normal human to a creature. While it's not something that can be done without a second thought, it isn't too difficult to achieve. Winn is capable of holding this form for approximately an hour, but the longer he stays outside of his human form, the more exhausted he is when he reverts back to himself. He is only capable of transforming into a bull,
however, the more he transforms, the more adept he becomes at changing in between forms.
๐ฅ Vine Conjuration Winn can summon vines from the earth and his own body. Once summoned, the vines can be controlled and guided. The more fertile the land, the easier it is to grow the vine. In deserts, the most he can manage is a pathetic shrub with little mass, but in fertile fields, he can summon vines aplenty. Growing a vine from his own body is rather easy, however it comes at a great physical cost: He's growing a freaking vine out of his body. It hurts like hell and leaves quite a mark.
๐ฅ Enhanced Immune System Winn can ingest incredible amounts of alcohol before giving into the effects. This ability spreads further, making him resistant to poison, near impossible to get sick, and has the wonderful bonus of being allergy free.
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Weapon/s:
Winn wields a Thyrsos, a wooden staff tipped with an ever-healthy pinecone that can contract into a wooden ring. The pine cone tip can't do much against mortals, but against monsters it burns the skin and induces nausea.
Weapon/s Name:
Naftia.
Weapon/s Type:
Thyrsos
Attributes:
Magical pine cone that enchants the staff, giving it offensive powers listed above and the ability to contract into a wooden ring.
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Other:
None.
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Theme Song: