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Some highlights to give a general idea of Moody's Magical Abilities:

Accio - Summons objects to hand
Alohomora - Unlocks locks
Aparecium - Reveals hidden things and people
Collovaria - Changes the colour of objects
Engorgio - Enlarges objects
Episkey - Heals minor to moderate injuries, up to broken bones
Expelliarmus - Disarms enemies by flinging the weapon away
Incarcerous - Binds up a target with ropes
Incendio - Sets an object on fire
Lumos - emits a beam of light from the wand
Petrificus Totalus - Causes one's body to become stiff and rigid
Protego - creates a magical barrier that repells minor to moderate attacks
Reducio - Shrinks objects
Reparo - repairs non-magical objects
Rictumsempra - tickling jinx
Stupefy - Stuns a target
Wingardium leviosa - levitates objects

Also, does Moody know Crucio and Avada Kedavra? I feel like he would, considering what he is.


Technically yes, he would know the killing and torture curses. However, since these are both illegal to use on humans and carry a life sentence, a wizard cop won't be using them.
Yeah I can do that. Just a minute then...
Okay.

Wizards in the Potterverse don't have their own individual sets of abilities. They are all technically capable of the same spells, if they put in the effort and skill to learn them. So, when playing Moody, I'll draw on the types of magic generally seen by accomplished adult wizards.

An exact spell list isn't viable here, as the series showed that there were innumerable variations on some general purpose spell types (transfiguring a raven into a goblet vs dove into wine glass, for example). In place of that, let me provide a general overview of the subjects taught at Hogwarts.

Transfiguration: Mostly of relatively simple objects, no complex machines.
Potions: Largely poisons, antidotes, health potions and debuffs.
Charms: Miscellaneous magics, including: levitating and moving objects, making light, fire, etc, and repairing and altering objects.
Herbology: Identifying, growing and uses of various magical plants and fungi.
Apparition: Personal teleportation.
Defence Against the Dark Arts: Dealing with dark creatures, to shielding and offensive magic including disarming, binding, stunning, and various wacky jinxes.
Care of Magical Creatures: Exactly what is says on the tin.

Is that OK?
Say, @Little Mx Inferno, were you going to make have Velhni respond to that little fracas, or shall I just go ahead and move us on?
World of Origin: Potterverse
Name: Alastor “Mad-Eye” Moody
Age: 56
Appearance:


Brief Backstory: Alastor Moody comes from Wizarding Britain, as described in the Harry Potter novels. He comes from a pure-blood wizarding family, long known for its involvement in magical law and its enforcement. After graduating Hogwarts from Ravenclaw House, Alastor joined the Ministry of Magic and trained to become an auror himself.

Over his long career as a catcher of dark wizards and witches, Alastor gained a reputation for being both terrifyingly effective, and a consumate survivor. During the First Wizarding War he fought as both an auror and a member of the Order of the Phoenix, and lost a leg, an eye and part of his nose while fighting death eaters, adding to his already large number of scars.

After the war ended, he replaced the most appendages and gained the nickname “Mad-Eye”, after the electric blue prosthesis that span constantly in its socket. During this time, he mentored Nymphadora Tonks, an auror in training and later a fellow Order member.

In 1993 (before the Second Wizarding War), a magical mirror appeared in the ministry atrium, requesting aid from another dimension, and it was decided the Alastor would be sent to investigate. He packed up his gear and stepped through the glass into the unknown.

Powers: Alastor is a skilled wizard with many years of experience investigating supernatural crimes and bringing in the perpetrators. As such, he is skilled in a wide variety of spells, charms and potions, and performs much of his magic non-verbally.

Equipment:
• Wand (ebony, dragon heartstring, 10 inches). This allows him to channel his magical abilities.
• Magical eye, which can see through many forms of concealment
• Magical trunk, which has seven locks and seven keys. Depending on which is opened, seven different interiors may be revealed, each one large on the inside than the apparent size of the trunk. This is filled with a number of useful magical artifacts, potion ingredients, spellbooks, an invisibility cloak and other posessioning that he deems it necessary to carry with him at all times.
• A charmed walking stick
• A flying broomstick, modified to let him sit in a upright position while riding it.

Personality: Alastor Moody is tough and brave. He has a gruff, surly disposition and frequently bellows his mantra of “constant vigilance” at people in order to keep them on their guard. Having encountered many dangerous experiences throughout his career, he is hyper-paranoid and thought of by many as being delusional. He prepares all of his own meals and drinks only from his personal flask in case someone tried to poison him. He is also very distrusting of most people, being very careful of who he relays facts about his personal life to, keeping what he considers to be important information back even from his colleagues and superiors in the Ministry of Magic. He has a well-known habit of being set off by sudden noises or movements in his presence and even attacked a witch who shouted “boo” at him on April Fool’s Day. He even destroyed a birthday present carriage clock, believing it was a cleverly disguised basilisk egg, and was described in a Daily Prophet article as having left the Ministry when deemed "Unable to tell the difference between a handshake and attempted murder."

Other:
It seems to me that the twist is that our Professor X isn't quite what he seems, and may not have our characters' best interests at heart.
I'll register my interest in this.
I'll register my interest in this.
Rebekah Green


The tray of egg lay forgotten on the floor after Elastigirl's sudden appearance and subsequent revelation. There were four Incredibles on patrol tonight, plus Frozone, and they were still calling for backup? It might have just been cautionary, but something in Rebekah's gut told her that this was bad.

She sprung across the living room and wrenched open a cupboard, revealing her super suit and bag, and began dressing hurriedly. Despite her worries, now was the time for action. This was the reason that each of them was here, the focus of all of their training so far. When the situation called for it, they would have to put their duty first and leave anxieties for later. Now was the time for action.

"...Research lab" she repeated. "Do you guys know where that is?" Without waiting for an answer, she addressed the television. "Where can we find you?"

It was yet another unfortunate side effect of being new to the city that Rebekah had virtually no idea where things were in Metroville, aside from the big landmarks. That meant she would have trouble getting anywhere in a hurry, teleportation power or not. Did she have time to crack out a big city map and find one building? She didn't know. It was still the time for action, but considered, well-advised action would serve everyone better. She pulled on her shoe and waited for a response.
Hmmm. Yes, I can roll with this. Probably a good idea to get things moving after a little slow-down.
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