^^^ What Blu said. Regardless, I'm still deciding. I may just create a shinobi from an otherwise unknown clan. I guess it'll depend on what my muse says by the time the OOC gets up, haha.
Xalam is a tall, muscular Namekian - his stature being taller than Earthlings/Humans, and most Namekians, and he's still growing until he reaches the pinnacle of his maturity. His skin is the same deep green as most Namekians, and other than his height - which is above average - there's nothing overtly distinctive. His features are sharp and mature, with dark eyes and sharper-than-average teeth, and the standard antennae. His outfit consists of folded, white cloth wrapped around his neck and shoulders, along with a tight, durable black obi wrapped around his lower abdomen/waist. He wears long, baggy white gi-pants, which are tucked into brown boots. His fore-arms and hands are wrapped tightly with bandages, leaving the fingers free - along with the palms, for his Ki attacks. All of his clothing is weighted heavily, due to his body's regenerative functions, his muscles heal quickly from the strain, and thusly, his form is physically exceptional, in terms of strength, speed, and durability.
Name: Xalam [Zie-Yam] Age: 12. By human standards, he has the appearance and youthfulness of a young adult, despite his age. He stopped physically aging at around 4 to 5 years old. Race: Namekian Gender: Asexual; Has male organs, and goes by male pronouns. Power Level: 1800
Personality: Events in his past has tailored Xalam to who he is today. A serious and focused young man, Xalam sees no personal glory in the act of childish games. He tends to keep to himself; an emotionally distant person that would rather train for hours on end by himself, or sit down and study the history of the world, strategic techniques, or knowledge on Ki. His gruff demeanor could put a few people off, especially combined with his temper; Xalam is a calm young man, but whenever he gets mad, you can generally tell...and it isn't a pleasant experience. He is serious about becoming the world's strongest protector, and his undying, immortal focus and determination shows this. His potential is endless, and he is still developing, but so far, he has shown himself to be a sharp-witted, strong, serious, and focused Namekian with a penchant for combat and battle. While these traits would make him a great leader, his emotional distance tends to keep him from making any personal connections, which is a necessity for someone with charisma. He's more intimidating than charismatic, anyways. He has a very dry, witty sense of humor that comes off as dry and abrasive at times, and can surprise most people due to his stony demeanor.
Background Information: Xalam's life on New Namak was...rough. He awoke from a scarred egg, in the ruins of one of the many settlements on the conquered and destroyed Planet Namek. The first few years of life was hard at best; in succession of the Meta Cooler's attack, multiple types of bandits and beasts prawled New Namek, eating whatever survivors they could. He remember trying to sneak around one such beast - a large tiger - only for it to notice him and attempt to eat him whole. He barely escaped, after hitting it on the snout with enough force to skid it backwards and crack the bones and cartilage there.
That's where he learned of his strength. He continued to travel through the ruins as a growing, battle-weary Namek, self-learning from the books he salvage from different destroyed villages, while his combat ability was developed from self-defense against the beasts and bandits. Eventually, he found a barely-surviving outpost on New Namek, owned by one of the last few Warrior Clans. The Chief, noticing the three year old's torn, bleeding, and roughed-up body, instantly took him in, despite past events making him hesitant about taking in strangers. There, Xalam healed due to the safe, if not ruined environment. The Chief, seeing how the boy was so resilient, decided that there was some sort of fortune with him.
Although not one of the Dragon Clan, he could sense potential; and this boy had unimaginable potential. Xalam agreed instantly to the training, even though he was told that it would be extremely difficult...the man wasn't kidding. The entire outpost seemed to help out with training their new hope, seeing as it was extremely rare to see a Namek kid - especially one physically strong. At the age of 5, Xalam was training in spars - holding his own against about half of the village's Namek. It was something reminiscent to fun...but it was also training, and so good enough. He trained, trained, and trained, joining different competitions and arenas to showcase his skill, and protecting his planet. He did this hardcore training - fighting beasts, mutated and normal, fighting off bandits, enemies, hunting wildlife, and finally, sharpening and controlling his own ruthless fighting style against his brothers and sisters within the village. Years passed. Good times have to end. It just so happened to end whilst he was at the age of 12.
The invasion was swift and destructive.
It was a stealth attack, and although Xalam could barely sense it, he could do nothing to stop the droves of mercenaries, warriors, aliens, tamed beasts, and fiends that attacked their Outpost for the minor loot. They fought valiantly, but his clan slaughtered, Xalam was vengeful and rage-filled, flying into combat.
He was a strong Namekian, and although he managed to kill groups and squadrons of their force, it wasn't enough. They overwhelmed him. Torn and bleeding, Xalam escaped on one of the Outpost's hidden pods, not used because the direction and planet it sent you was randomized. He only did this because...because he needed to grow stronger. He knew that the mercenaries and fiends would destroy New Namek, or at least make it uninhabitable. He did not want to see other countless lives destroyed.
Wherever he landed, he would protect it with his life. [He lands on Earth, or wherever this role-play takes place.]
Nova Beam: Xalam clenches his fist over his heart, swiftly building powerful Ki into his hand, directly from the energy source surrounding the beating organ, before pointing it at the target. Streamlined and focused purple Ki is blasted from the his palm, blasting through the air and impacting against the opponent at high-speeds, usually with enough force to puncture through. Once a few seconds passes, the beam explodes against whatever it is still impacting with. Although it's still in the works, through sheer training and development, the technique has the potential to grow incredibly powerful, with varying, and increasingly destructive and lethal effects. [Signature Attack]
Nova Barrage: Xalam blasts forward at a teleporting speed, his fist, glowing a mystical and powerful purple, slamming into the enemy, causing an explosion of pure power and force that heavily damages the enemy depending on the enemy's skill and physical prowess. He then teleports behind them, all of his limbs glowing the same purplish color, and attacks them in a barrage of blurring punches and kicks, the final hit exploding in a minor purple concussive blast, and blasting the enemy away, if they survive. [Signature Attack]
Nova Genesis: Xalam extends both of his arms to the side, gathering two large orbs of pure purple and black Ki in each hand. He then brings his hands together, forming a larger and larger ball of purple and black ki, before blasting it at the enemy. It takes a few seconds longer to charge, but the effects are powerful - a massive explosion of powerful purple and black Ki, that destroys everything it blasts against. The longer he charges it, the more powerful and destructive the attack is. Generally takes a lot of energy, but a sort of last-resort/finishing attack. [Ultimate Move]
Telekinesis: Xalam can control objects and even bodies with his mind, although this takes concentration, and can cause headaches - which is why he meditates a lot. The bigger the item/the more powerful the foe, the more mental energy it takes to move. He generally uses this in conjunction with combat, by yanking foes towards him, or blasting objects out of his path with a yank of the hand. It's not precise or powerful enough to use it solely in combat, meaning he can only use it to supplement his abilities. No users of telekinesis can solely use it for action, as the power itself simply isn't powerful and accurate enough.
Similarly, like all Namekians, Xalam has the standard abilities of his race. The ability to stretch his limbs, speak within the minds of others he has 'connected' to, charge his Ki to recover his energy reserves, and launch the basic Ki Blasts/Beams. He has the potential to eventually ascend into becoming a Super Namek, if he trains exponentially and grow much stronger.
I may create a smaller companion to Xalam. Sort of like the Yachiru to Kenpachi.
Okay, well I think i'm done with the oldfuckery in this thread. Oldfuck/Newfuck started out as what I would call everyone in our skype group, which used to be for the Academy of the Arcane Artes, but has now become a general bullshit group. At some point, we all started referring to each other only as oldfucks, and then I told everyone in the group to change their RPG titles to something oldfuck/somethingfuck. This thread is just random bullshit based on that. I only wanted to see how spam would react to this shit hole of a thread, and I am pleased. I thank those of you who took our oldfuckery seriously, as you are prime examples of newfucks.
TL;DR: the bullshit is over, go do something more productive.
Quick question;; would it be okay if the Speed Force was present in this RP? I want my character to be personally connected to it, as his power would be super-speed, and the abilities said power grants.
Speed Force seems like something that would be present in the Heroes world. If you decline, then maybe I could possibly create something similar to the Speed Force?
The oldest of the three cities, Grimmarch is full of glimpses of the past. Parts of the city are full of preserved gothic architecture, others more modern. The city is quite normal during the day, but comes to life during the night. Full of a bustling nightlife, colorful lights coat the dark, gothic stone. Of course, along with the nightlife comes loads of criminal activity, including drug cartels, violent gangs and the occasional supernatural evildoer. Underneath the urban lights and the dark, grimy alleyways, in the shadows, things always go bump in the night. In this city of eat or be eaten, you have to keep your eyes open. Try not to walk on a gang's turf without packing heat, or without keeping the toll in your wallet. Try to make an honest living, y'know? Just keep smart, which is hard if you never knew better, and you'll live longer. Oh, and if you have powers and decide to play hero? The Boss would like to have a word with you.
Jackdaw's Nightclub - What do you think of when you think of a 'seedy nightclub'? Maybe a large dark building with a bar, fancy lights, a smoky atmosphere, private rooms, and strangers bumpin' and grindin' on the dance floor? If you thought of that, then you must've been to Jackdaw's Nightclub. Located in Southern Heights, in Saint Johanna, the Nightclub is a 24/7 thing, and one of the most popular places in Grimmarch. Go there if you want to get drunk, get laid, get a private dance, get wild on the dance floor, or experience one of the many fights that happens in the place. Owned by the clever Jackdaw, a former criminal of the Metahuman caliber, it is often a hiding or meeting place for much criminal activity.
GPF HQ - The main Headquarters and building for the GPF, or the Grimmarch Police Force. The entrance to the GPF HQ is on Burnam Avenue, located in Midtown Grimmarch. At the end of the street, before you turn the corner, there's a wide ramp leading down into the GPF HQ's underground parking lot. Going passed this lot will lead you to the actual HQ, although you will have to pass a checkpoint, designed to check your ID, license, and registration code.
As for many cities, there are a wide variety of different streets, avenues, and highways dotting and going through the city of Grimmarch. To the far south, the docks and warehouses is home to plenty of drug smuggling boats and freighters.
And, to the North, far North, is the Northside of Grimmarch - the place where all the rich and fancy live, in their century-old mansions that are worth millions. However, It is up to you to explore the city.
Connected to the docks, is Downtown Grimmarch, the place where you can usually find the gangsters, thugs, and so forth - no, Northside isn't exempt from such things. However, the crime lords usually live in the richer part of Grimmarch, IE Northside.
Saint Johanna is to the East, and is a place where the high-class citizens go when they can't directly afford Northside buildings. It is a popular place, as it contains the beach, and Southern Heights - a district that contains different luxury places of entertainments. Clubs, brothels, etc. This is where Jackdaw's Nightclub is located.
Midtown and Uptown Grimmarch are balanced neighborhoods in the city, not as gritty as Downtown, but not as rich and posh as Northside. Like all portions of the city, corruption and crime is somewhere in the streets, however. Here, is where most middle-classed citizens are, along with Recovery Park and Omega Square - two popular strolling areas - being located in Midtown.
To the South East, is Southside - a dusty and dark place, connected to Grimmarch's Midtown and Uptown neighborhoods. This is where much crime happens - a bit worse than Downtown, honestly. As it is connected directly to the docks and ocean, it is usually where most smuggling rings and drug trafficking happens, with the Warehouse District being located here.