liferusher said
wait wouldnt the nervegear just replace the foot with no nerves in it since it would be the standard model of the player in game
I don't think it would, depending on the way they made the system. My understanding was that tastes and smells and sensations were gathered from certain test subjects, and so those parts of the brain were programmed to be stimulated when x and x happened. Also, the bodies are in general a standard set from the game and is still composed of polygons, I'm not sure they programmed a lack of a leg into everything. They'd have to have to do some extra coding for that, and I don't think they gave players options of not having a certain limb.
So, I think it simply sends signals to the brain as if a foot was there and well and whole. Therefore, Yui would feel like she truly had a working foot, though the sensations may not be as strong as if she had never lost her foot or whatever. However, there would still be some sensation of having a working foot, or so I understood.
Basically, my understanding is that it's entirely made up of signals to the brain and signals from the brain to make a character move. Not exactly a coding of feet having nerves, but more like sensations and smells being triggered by something in the programming. For example, smelling food when you're within a certain radius of the food, or perhaps if they programmed far enough to have wind or such, it was programmed so that in x direction or when the wind variable was in x direction, the radius of smell expands on that side and shrinks on the other side.
That's just my understanding.