Aeschel (King of Tragedy) Aspro (White)Aeschel is a tall man and sticks out like a sore thumb in most instances, whether it be the long orange hair tied up in a short pony-tail and tickling the back of his neck, the white jacket over a tacky crimson shirt, the short red cloak thrown over his shoulder or the sandals; the only thing about his appearance that doesn't come off as mismatched is his plain blue jeans. Let it be known that Aeschel... Is not a fashionable person. He keeps his dusty brown satchel hanging off his other shoulder for the most part. Oh, and lets not forget the big, bushy orange tail that gets in everyone's way.
Country of Origin: Mistral
Age: 17
Physique:
Standing at 6'5 feet, he's not exactly the most muscular of Huntsman, but he does have a relatively healthy muscle build. Makes him good at running away- Strategically outrunning opponents int he opposite direction of danger.
Race:
Squirrel Faunus
Team
????
Motivation
In life, he's felt like a burden to those around him, someone who needs to be saved and rely on others. After being saved by a huntsman during a Grimm attack, he decided that, both to prove himself and give something back to the world he lives in, becoming a Huntsman was what was best. Also, while he'd hate to admit it, he's a bit of a tech nut and loves getting blown away by all the amazing weapons and tools various Hunters bring.
Personality:
Aeschel could be described as a man with a stick up his rear end. Lacking in confidence and easily panicked, Aeschel is not the most ideal Huntsman, he's not the type to take on a risky situation on his own and tends to be much too cautious when in the presence of a possible threat. However, he is a determined one, while he'll be afraid of taking on a threat, he will stand by others as long as he can see that confidence from them or hear some encouragement. He is very much a man who finds it easy to follow another's lead, even if he himself thinks their ideas are less than successful. As a team member, he'd most likely be the strategist or researcher, finding the best ways to avoid or stun a threat. THrowing caution to the wind is territory he dare not trespass on.
Surprisingly, considering that Aeschel grew up in what is known as the most racist of the Kingdomes, Aeschel doesn't feel that strongly either way about the current social environment for Faunus as a whole. THough he does have a high level of distaste for the likes of the White Fang, regarding them as blind terrorists.
Brief Bio:
Aeschel had a relatively normal upbringing. Well, normal for the planet infested with dark creatures of the night. He inherited his curiosity of technology from his parents, who made their living as engineers. Aeschel himself was originally planning to grow up to be just like them, no need to be a Huntsman and live his life in constant risk of death, but as he grew older so grew his admiration for Huntsman, who'd pass by his town every now and then for parts or a place to sleep; they were so intimidating and gruff, yet free and kind of cool.
This ran in contrast to Aeschel's semi-Inferiority complex, he grew up with a brother he was more than a little jealous of and made his fair share of mistakes in anything he tried. His failures built up with him each time, adding more weight on his mind and every so often having bad consequences. Once, in an attempt to outdo his brother, he managed to break his own arm when te device he tried to create exploded in his face. His admiration for Huntsman, as well as his overall need to do something productive and prove himself, lead him to enroll in a combat academy, hoping to one day earn himself a spot at Beacon.
Semblance:
Short-Ranged Inconsistent Teleportation - As it says on the tin, Aeschel, after a childhood prank left him trapped in a metal box for a few hours, found that his semblance allowed his body the ability to teleport a short distance. However, he has had a hard time developing this semblance, leading to the destination of said teleportation sometimes being hard to nail down. He can try to teleport a few steps in front of him, only to end up head first in the toilet of the room next door if his concentration and emotions aren't in check. Plus, the process of splitting your body up into such tiny particles that it can move freely past walls and such isn't easy on the body, it certainly drains stamina and can lead to exhaustion if used heavily in a small amount of time.
Weaponry:
Twin BabylonHis weapon is one of his own design, hoping to make himself more effective with a weapon that reflected both ranged and melee combat; though the ranged part is the one he relies on most. The Twin Babylon is a double-bladed sword that with a few pulls can transform into a bow, a bow that can be used to fire special dust tipped arrows at his foes, allowing him to use any type of dust as ammunition as long as he prepares it beforehand. When not in combat, this weapon can be folded up to mostly fit side-by-side in its hilt.