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3 yrs ago
Current Jokes on everyone I just look like a sad Travis Touchdown who has really really loud shits
3 likes
3 yrs ago
You status bar people sure are a contentious bunch
4 likes
3 yrs ago
Adding to that, unless you are exhibiting life threatening symptoms (unable to breathe, etc) go to a rapid test site in your area than going to the ER. Local ERs are swamped and overwhelmed here.
3 likes
3 yrs ago
As someone who has been stabbed in the past knives are not kinky
2 likes
3 yrs ago
I'd rather just...never take a lewd of myself.

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Hey, we all have real lives to attend to, crazy schedules, and sometimes it's difficult to balance all that and keep the creative juices flowing 100%. So no stress!
For those not privy to the Discord (or for those who haven't looked yet) Alan's CS has been updated to include all pilots (including Jingo because we love him).

Also this is secretly a bump to keep eyes on the topic, interest high and excitement palpable.
>Probably would've gone catatonic for a few months

Well, back in my day, his brain would've exploded.

I'm the original creator of the setting lmao


papa lhg layin' down the dangers of plugging your brain into a robot thingy
Probably would've gone catatonic for a few months, but I have faith he would've persevered and built an okay life for himself, provided, you know, he could still move his limbs after everything.

Oh, by the way, should I wait for another GM to review the sheet before posting it in the Character tab? I noticed that's what seemed to happen with DruSM157's character, which I think is the only other new character that's been accepted so far.


it also helped that I had nepotism on my side!
Alan Fouren


“Tons of danger, low odds of mission success, and I’m probably going to lose a limb. Sounds great!”


[ ⛨ ] C A L L S I G N
Wild Wolf


[ ⛨ ] N C O R I G I N
Fairbanks


[ ⛨ ] D - O - B
July 14, 2654 (22)


[ ⛨ ] G E N D E R
Male


[ ⛨ ] A P P E A R A N C E
Scruffy would be an understatement with Alan: nothing about him screams soldier. Shaggy hair, unkempt facial hair, and roughshod angular features. Alan sports a scar running from his left ear down his neck; a wound he received during his first sortie in the Wild Wolf. He stands roughly around 5'11, just a hair shy of breaking 6 foot. He is lithe and had slight musculature, due to his history as a junker. His casual clothes consist of a faded denim button downed shirt and dark slacks. While still young, Alan sports dark bags under his eyes, and has gained deep creased wrinkles on his forehead. His shaggy mop of hair is a dark brown, with matches the near black spotty beard that runs down his jaw, working its best to cover the scar. He seems spacey, and is more akin to sport a smile when not under combat conditions.

[ ⛨ ] P E R S O N A L I T Y
Alan is friendly to everyone he meets. Affable, open handed and humorous, Alan does not seem to really fit the mold of a soldier by any respects—and he owes that to being more or less forcibly pulled into this life rather than simply volunteering or being raised to be a soldier. Alan has an incurable form of gallows humor when preparing for the sortie, and his mix of inexperience on the actual frontlines of combat make him an odd member of the team. It never helped that he was one of the lowest passing score in Graham’s test; a feat that did not endear him to any of his team.
Alan’s lackadaisical personality is the kind that veterans would push around as the man looking to get himself killed on the battlefield; the key difference is Alan’s personality when in the heat of battle. In combat, Alan feeds off of pain: both emotional and physical. Alan’s own personality in dire combat changes from his happy-go-lucky nice guy routine to a ruthless and aggressive psychopath. The further he is pushed mentally in combat; the more bloodlust consumes his personality. It makes him a dangerous wildcard on the field, putting himself at risk as well as his fellow soldiers.


[ ⛨ ] S K I L L S E T
Junkyard Mechanic: Unlike his counterparts who had access to proper materials during their combat stays, Alan grew up in the frontier where clean, shiny new supplies were few and far between. This meant that he had to scrounge and repurpose outdated, damaged or scavenged parts to keep his unit in workable condition. While he has to leave it to the professionals for proper upkeep of the WW, Alan can perform emergency repairs in the field if push comes to shove, and that ingenuity comes in handy when things go to shit.

Unshakable Will: In serious situations, the average pilot would lose their cool and give into negative emotions, shaking them and breaking their morale. Alan, due to both his insane drive for destruction when fully “in the zone” as well as his own nature of do-or-die, is not easily shaken in combat. It would take extreme duress to make him break his usual façade; though a break would be disastrous.

Adaptive: Alan’s past has forced him to make due with supplies and weapons he could scrounge either in the junkyard, the frontier or after battle. Alan lacks any sheer expertise with weapons; but he makes up for that in his ability to pick up and use a weapon with gradual skill. If he can find a half-working FMR or a Powered Spike, Alan can find a way to perform maximum damage with it.

Well Read: If Alan has one indulgence it's literature. At a young age, collecting bits of archaic literature became a past time for Alan, especially exploring the databanks of ruined libraries. Alan's datapad has to date over 800 novels, short stories and poetry ranging from the seventeenth century to the twenty-third century. Alan prefers the classics over the later literature, enjoying chivalric romances, gothic horror and transcendental poetry. Alan's favorite stories include Le Morte d'Arthur, The Once and Future King, Frankenstein, T.S. Eliot's The Wasteland, and The Hound of the Baskervilles.


[ ⛨ ] B A C K S T O R Y




With no family and no prospects left in his home, Alan did what he could. Scavenging materials from the newer model mechs he had destroyed gave him a slightly better edge than a raider now, and with the beast inside of him awakened, he aimed to feed that hunger for carnage. That’s where he met Graham.

He was a disappointing prospect to the Commander from the get-go. No real military combat experience. He was a frontier skirmish fighter. He was unfamiliar with up-to date equipment and weaponry. His physical tests and his skill tests were passable and he barely skirted by with that. Ultimately, he looked like he would be a wash-out until Graham’s…test. Climb an aging, old war combat frame with no grappling hook, no mag gloves and make it run without. If you couldn’t get it scrambled in time, you weren’t worth it.

When it came to Alan’s turn, the instructors gathered already prepared for disappointment. Alan simply smiled.


[ ⛨ ] T H E M E C H
The Wild Wolf is simplistic in design, due to the no-frills need of a working combat mech without much to go on in personal armaments and equipment. Still, Alan had scrounged a few newer parts and weapons to keep up with some of the more professional NCs that he has to work with. The basic frame is simplistic, covered in a hodgepodge of mismatched armor; all roughly painted the same color; even if it doesn’t look all that pretty.

Equipment:

-Stock NC Control

-Leg and lower back thrusters to give strong bursts of speed and sustained air boosts for a limited time for extra mobility

-Average generator

-Mix of light and medium armor over the mech; the left arm and right leg have heavier armor due to the armor being taken from a stronger mech, whereas his right arm and left leg have lighter armor.

Armaments:

-Heavily Used LFR (Light Frame Rifle)-30 round magazine, short-to-mid ranger. (Right hand)
-Underbarrel HFG Launcher: A 3 round grenade launcher attached to the LFR. Equipped with standard fragmentary grenades.
-Scavenged light grinder blade: A heavy blade mean to pierce and then tear pieces of a mech apart. (Left hand)
-Electrical Discharge Canon: Emits high powered electrical bursts at close range. Can temporarily disable an unshielded NC or cause damage to the pilot in the cockpit.


[ ⛨ ] R E L A T I O N S
Commander Graham: Alan can’t exactly put his finger on where he rubs the commander wrong. Whether it’s his attitude or lack of hardened combat experience, the only thing that Alan has going for him is his impressive display during the test. And even that didn’t endear him too much.

Anastasia Kalfox:Alan knows how the wind blows with this girl. Cool, calm and professional; not the kind you piss with the wrong way. He respects her. She's military and she's well skilled. When the shit hits the fan, Alan trusts Stein to be the girl to follow in combat.

Elizabeth Jackspar: Alan isn't quite sure he's even had eye contact with Jackspar in his entire time in New Anchorage. Honestly, he doesn't think that's too bad of a thing.

Kathryn Dradht: Ryn and Alan have an odd relationship. Ryn insults him, Alan smiles and laughs. Ryn is the only pilot Alan knows personally, as he worked several sorties with her before coming to Anchorage. He respects her skill as a pilot and as a sniper. He can vouch for her skill, but he makes not mention of actually knowing her from before, and Ryn isn't out gossiping about Alan anyway.

Ordent Callaway: Alan honestly likes the guy. Since the day of the test, Alan took to manhandling Callaway and being honestly friendly to the guy. When Callaway actually passed the test, much to the shock of the others, Alan actually cheered the guy on. Still, he doesn't actually talk much to him. Alan is nice, but never opens up to him or anyone.

Percy Moore: Alan respects Percy greatly, due to his morals. He'll just never admit it to the man. Percy's attitude reminds him of his own father, and that's painful enough that Alan keeps his distance from the man, and lays the sarcasm on thick if Percy does talk to him.

Tahlia Styles: If he wasn't so damn intimidated by her indescipherable accent, he might actually want to get a drink with her. She reminds him of his kind of people but with an Aussie flavor. Plus, he's always happy to have some heavy artillery when things get hot and heavy.

Madison Cole: Alan's word to describe her? The hospital chick. He has had nearly zero interaction with her due to the woman being in the infirmary, and honestly, he's happy for that. One less person for him to grow to care about.

Vera Voloshyna: Damnit, of all the cute kids in the world, why did he have to have her in this squad. The baby recruit scares Alan, because he doesn't want to see her get into this world. With Ryn it's different; he and her are from the same world, forced to pilot to survive. If Alan had his way, Vera would never see combat.

"Jingo" Strange: Jingo is Alan's ideal drinking partner. Except Alan would be terrified to see the man actually drink. It's not that Jingo's face grosses Alan out (it does) but it's the fact that Alan sees Jingo as a man he could become if he's not careful. Alan's scar already feels too close to that.

Agatha Smith: While she's old enough to be grandmotherly, Alan secretly views her more as a replacement mother. The fact that he latched onto that so quickly terrifies him, and he tries to keep his distance, even if Agatha is the kind to go after you and talk while you're trying to hide in a NC. Not saying Alan has or anything...

Alexander Sky: Alan kept his distance and won't really talk about the guy. Alan seemed put off by his flirtatious nature. After hearing he tried a possible coup against Graham, Alan is glad he's gone.

Jan Van Gent: Alan had worked with guys like him before. They were always assholes, and they were always looking for a chance to blow you away to take your share of the creds.

Joshua Ray: Alan found a kindred spirit in Ray, and he enjoyed his time with him. Bonding over sarcasm and never opening up to one another. Alan thought of him as an almost friend because of that.

Penelope Maverick: She was cute, in the spunky female reporter kind of way. Alan's happy she's not hear risking her neck in combat now. Better off chasing scoops than getting shot at by ion rifles.

Yeshua Horowitz: 16. The same age Alan was when he got his surgery. Alan kept his distance from the quiet boy, seeing him as something terrifying. A lost childhood, gone in burning smoke and corpses.


Excellent! I knew slipping Mike a crisp $50 would get me in!
Hey howdy hey. Sorry about yelling waffle iron at that dude earlier. I'm Drew, and i'm Gowi's best...friend? I'm also shocked and appalled he didn't yell at me earlier to BS a character for the RP today. Because I love me some mechs. God I love mechs.

I made a CS. It's a little bare bones. I'm not as fancy as a lot of folks with coding nice looking posts. But I feel that nepotism from my buddy can make up for that. Maybe.




Marlowe’s face grew red with laughter, as he nearly keeled over, slapping his knee. “No-No!” he said as Viera began to rain down blow after blow aimed at his head. “I promise! This is all Rauz! I’m innocent I swear!” He laughed, wrapping his arm around the small girl to stop her attack. “It’s just a joke.” He smiled into her pursed up, reddened face, a mix of anger and embarrassment at the joke. He turned his head to his old friend, giving him a halfhearted smile. It seemed so strange to see him in such high spirits after their past year. “It’s good to see you again, old friend.”

He released Viera, who crossed her arms in a huff, and bridged the gap between the group. “Miss Azarnite, this is Mathis Rauzil. He’s the most read mind in this side of the world, an expert on both alchemy and magic. He’s also pretty handy with a spear when things get too dangerous.”

“Please. I’m just a scholar. It’s a pleasure to meet you all.” He turned to Marlowe.

“I’m actually surprised to see you’ve stopped by. I would have expected you to be on another foolhardy quest by now.”

“Well, I guess we’ve been roped into a new adventure.” He smirked. “We ran into our old friends, Delios and Lathilos.”

“And-“

“No, he wasn’t there. They have a new friend. She’s got similar skills to Viera and myself.” He frowned. “And she’s pretty damned powerful.”

“It’s The Order. They’re all powerful.”



8 months ago



It had been raining since that day. Marlowe had been recovering; Viera was tending to him. Even though he could heal, it didn’t mean that having every bone in both his arms shattered would magically fix themselves overnight. It had been hell on
Marlowe, but it had been worse on Rauz.

Marlowe could hear the baby crying again. The creaking of wooden floorboards, and the muffled sounds of Rauz’s voice. “Shhh, shhh. It’s okay. Daddy’s here.” His voice was calm, warm—the voice you would expect from a caring father. Marlowe stood at the ceiling, wanting to move, wanting to do something.

He didn’t move.

Hours passed, and the floorboards creaked into another room. It was late; Viera was asleep near him, careful not to move or hurt his bandaged arms. Marlowe hadn’t slept—he couldn’t sleep cooped up in bed all day. He heard the heavy thud of a body fall atop a mattress, and then the muffled sobs of a man.

He didn’t move.

It only took a few days to recover, but it felt like years. Marlowe touched Rauz’s shoulder as he left, giving promises of his return, giving promises things would make things right. “Marlowe. Promise me—promise me you will kill him."

He moved.


“I think Rauz is the safest choice.” He looked to both women, trying not to think about his upcoming reunion with his friend. “Eereen is hidden away and Rauz uses his own study of magic to keep it safe. If The Order is after you, it’s the best way to hide you away until we can figure out why.”

Will you tell him the truth?

Marlowe began walking, without breaking a single beat. He seemed too focused on his own inner conflicts at the moment. Of course, if your last memory with a guy was him demanding you kill your friend, you might also have some conflicting thoughts about coming to the man for help while you still haven’t killed said friend.

“You’ll love Eereen, Ms. Azarnite.” Marlowe said, his sarcasm difficult to ascertain. “It’s a very historical town. Lots of history. Lots of magic.”



“Are you sure this place is safe?” Marlowe looked around the old town. “I mean, it’s not on any of the maps Kath has.”

“That’s why it is safe, Marlowe.” The man next to him seemed to look at the mansion, running a tapping finger over his chin. “Yes. This will be perfect.”
“Perfect for what? Falling through a rotten floor and breaking your leg?”

“Marlowe,” Rauz said, placing a hand on his companion’s shoulder, “When I’m done with this place, there will be no safer place in Dun.”



The town was empty, dark and lifeless by the time they arrived. Honestly, it looked as if no one had lived there for hundreds of years. The forest seemed to be retaking some of the buildings, and nothing looked habitable, much less safe. Marlowe led the women towards the large manor at the end of town. “See, I told you. Beautiful and historic.”

Marlowe opened the manor doors, revealing dust and a strong reek of decay. “Gorgeous interiors.” He smiled. “Just wait until you see where the magic happens.” Marlowe took a step inside, smiling. “Our wonderful host will be excited to meet you. He always has a nose for people with special talents. And I think being able to pick up trees with your mind is pretty special.”
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