Name: Shuya Hieantayatu
Title/Nickname: Crashwhite
Age: 17
Gender: Female
Appearance: LinkPersonality: Shuya is a good girl with good girl morals. She’s a hardworker and somewhat paranoid. She’s innocent and naive when it comes to dealing with others. She spent most of her life with only her small family and often times is awkward and ignorant of outside cultures. She can say things randomly that make little sense and she talks to herself aloud a lot. She is a little clumsy around boys and girls her own age and can come off overly respectful to those older than her or in a position of authority over her. Despite her country girl upbringing she is somewhat of a tyrant in battle emphasising pulverizing the opponent with little mercy and the focused intent to break them. She is a complete brute in a fight, which completely contrasts her awkward outward appearance and personality. Her strength is greater than normal and her skill is more instinct than it is practiced and trained arts. Although powerful, skillful, violent and explosive, she values life above all else. She does not kill, not even an enemy, and it would take her a great deal of stress to ever kill someone and would forever regret such an action having had to endure so much death in her lifetime.
One key part of her character is that she misses her older brother deeply, but hides it well. She has the strength to punch a crater in a tree or wrestle a bear until he taps out, yet the slightest reminder of her brother could bring a tear to her eye and shake her heart. She’s quite emotional, especially in regards to her family, and protective over things she cares about. She holds somewhat of a sacrificial-impulsive persona in which she’d throw herself in the flames to protect a loved one. This is especially true for her mother, whom she’d do anything for. She has an enormous heart and sometimes has trouble hiding the fact that she does.
Recent History: Shuya was born on the outskirts of what was formerly the land hidden in the grass. Her family have always done everything that they could to be separate from politics, nindo and the demands of the state. It has been like that for an uncounted generations that their kind were always isolated and distanced from most of civilization. Their lives were poor and humble and highly ethical and moral. However, when the war took the world their family was called to fight.
It was during the war that Shuya demonstrated her incredible capacity for...Violence. Along side her older brother, with whom she would always spar with, the two were quite the disastrous pair. However, they were not ninja and her brother, father, and younger sister were all killed during the war. Shuya was drafted into a short, yet strict, rehabilitation program and now is a subservient participant of the Empire. She doesn’t like the Empire, but she doesn’t wish to stand against them again. They have made threats against her mother before and she doesn’t want to lose the last bit of family that she has left. So, she does whatever the Empire says so long as it closely follows the morals she was raised into.
Over the passed couple months she’s been branded a ninja of the empire, or weapon of the empire, and given the rank of Chuunin, because she can easily beat up Chuunin and Genin alike, and works the occasional mission that they require of her. Due to working under the Empire she will beat the crud out of any rebels that she needs to, simply because it is the most beneficial for her mother and the least stressful for herself.
Allegiance: Empire [Loosely]
Chakra Nature: None
Rank: Chuunin [Not a Ninja]
Crash[Terminal Core/Corrosive Endpoint]: Those of the Suitaien clan are born with a very unique physiology. They are born with a specially number of cells that, collectively, bring about a very dangerous and very unique ability known simply as the Suitaitenshi, however the nature has various nicknames and monikers. It has been recently called the Terminal Core or the Corrosive Endpoint due to it’s nature.
Biologically, they are born with cells that are volatile when they come into contact with other organic cells. Many centuries ago, they were called the cursed clan. All living things they touched were harmed by them. Plants would wither and die, humans would burn and become sick, and animals would flee at the slightest nick. They were shunned and sometimes hunted down as abominations of nature. As the years went on it was discovered that it was their genes and anatomy that gave them a special trait and not a curse. The wicked touch it was called. Organic elements that come into contact with an individual with this quality will be afflicted by the negative attribute of the cells of the holder of the bloodline limit.
Similar to poison, the cells of the Suitaien will attack the cells of a target, sending micro amounts of chemicals into a substance or individual that is within reach in pair with negative electrical signals. The cells of those in the grasp or within physical contact of the user will begin to die as at the surface and these chemical from the Suitaien’s body will infect the user causing sickness with prolonged exposure and exaggerated cellular degeneration. Whatever living thing that comes into contact with a Suitaien’s body will slowly, but surely, be bombarded by toxic elements and will start to wither and wane away.
The ability when used on plants will cause them to wither and erode around the place of contact, causing the bark or green to turn from brown to a necrosis black. When it comes into contact with humans the first reaction is immense pain. This is mostly due to the electrical spark of the ability attacking the neurotransmitters that flood between the cells, striking pain in the target. However, with a second or two of exposure, the tissues will start to become damaged becoming a swollen red before becoming a bruised black and blue. If a few seconds of exposure is managed the skin will react as if it were hit with a second or third degree burn, depending, and the pain will be replaced by numbness as the chemicals take root in the subject’s body. The reaction is similar between different organism, but does not really afflict inorganic elements or molecules.
The poison aspect of the contact is fairly easy to recognize, as symptoms start up almost immediately. First is the numbness, which will surround the area of contact. Next is dizziness in the head and queasyness in the gut. If a Suitaien can manage to hold a place for more than a second or two then, after a minute or two, nausea will start to rush through the body of the user, making them have flu-like symptoms. The amount of time these symptoms sit around depends on the subject and their tolerance. The average time can be anywhere between 20 minutes to 4 hours depending and larger amounts of exposure can increase the average time of poisoning. The more times a Suitaien can inflict their poison touch the more their chemicals seep into the target and the more likely they are to be sick and the heavier the symptoms will be.
The combat applications of this ability are uncommon, as it mostly requires directly and prolonged exposure. Punching an individual is not long enough to even spark additional pain in the target. Thus, their effectiveness would revolve around grappling and restraining techniques or, better yet, to have the target restrained beforehand. Not many of the Suitaien care to learn to use their abilities in open combat and prefer more supportive roles, however there are a few exceptional uses of the bloodline limit for those that attain near mastery over it.
Shuya is one such individual. Shuya possesses near complete mastery over her ability, which is rare considering it’s nature. Typically, those of the Suitaien cannot control or harbor their wicked touch. Whether they wish it or not, they cannot come into contact with anything living and expect it not to wither or corrode. They cannot hold a flower in hand, they cannot feel the warmth of a handshake, they cannot even eat food with their barehands without it becoming rotten. They are cursed with the inability to feel the sensation of unfiltered touch. Although Shuya is included in this aspect, she possess chakra control and an unusual familiarity with her kekkei genkai that she can almost control the impulsive nature of her genetics. By means of chakra she can increase or decrease the strength of her toxin and the strength of the electrical impulse.
It is not a simple skill in any sense. It takes considerable focus, chakra control, and knowledge to be able to utilize such a skill without damaging her own cells, though she certain can damage herself with overuse, however this skill allows her to utilize her curse for close quarters effectiveness, which is the most unusual for her type. By means of sending chakra surrounding certain cells at a specific area at a specific time and at a specific degree she can stimulate her own cells to increase or slightly decrease their output for a desired effect and, when amplified, it creates a dangerously painful attack which she simply calls Crash. She is the only one of the Suitaien that can utilize Crash, thus it is a unique ability that belongs to her.
Crash - A powerful ability that causes anything that touches the user to be filled with tremendous pain. Crash slightly damages the target that comes into contact with it on a cellular level. After the sharp and agonizing pain subsides a numbness surrounds the area for a few minutes after contact. If the same place is hit too much symptoms of Suitaien poison intoxication [SPI] will arise from the damaged tissue to, with further exposure, sickness and significant tissue damage. Crash makes each and every punch substantially painful, worse than being burned, and if hit too many times the poison will cause the target to become sick and their tissues damaged. Naturally, this ability can be blocked simply by clothes or armor, however it cannot be blocked by chakra means such as a chakra shield or a hardening of the cells by means of chakra or cellular regeneration. Due to the focused nature of Crash, it makes the areas that are suffering from SPI to be fairly difficult to heal because it is full of a debilitating toxin. Crash takes optimal use of the Suitaien’s wicked touch by making even a touch equal to a minute or two of constant contact. Those that can use Crash, Shuya, are powerful close quarter’s combat users being that each hit deals substantial damage.
Advantage of Crash are mainly it’s low chakra usage. An individual using Crash can fight without worry of exhausting chakra or suffering from chakra exhaustion and, even if chakra is near depleted, the SPI can still be utilized as it is a Kekkei Genkai and not a technique. The toxins are naturally occuring aspects of a Suitaien’s biology. Crash allows a poison touch element to combat, thus even a single punch could be disastrous for an opponent, though hardly lethal. This aspect can even be turned to the inside and destroy internal elements that afflict a user, such as poison or biological sickness. The contact cause more pain than being stabbed or burned, thus they have a natural stunning effect for those that are not steeled to pain, and continuous use will cause SPI in an individual, which goes from numbness and escalates to flu-like symptoms will can escalate even further to severe flu-like symptoms. Because Crash does utilize SPI, which does damage and destroy cells with toxins, chemicals and electrical impulses, it can be lethal in large doses, however that would take a great deal of contact and use, even with Crash. A systemic crash would take a long, drawnout match in which the target would have to be struck a few dozen times in places like the exposed chest, neck, back and abdomen repeatedly, however it is not impossible to suffer from large amounts of SPI to the point of dying from the toxin. Because Crash amplifies the SPI aspect of Suitien, it is an enormously powerful ability to combat and an immeasurable asset in a fist fight.
There is a drawback to Crash. Range, defense and capacity are the primary flaws of such a useful ability. Naturally, being a direct contact ability, Crash has no range above direct contact. It is useless against targets far away. It also cannot penetrate inorganic matter, thus even ordinary clothes can protect an individual from Crash. Although Crash makes an individual a living, breathing biological weapon it has no other defensive capabilities. The biggest flaw of Crash is capacity. The more it is used the more stress is placed the areas that are being focused on. For instance, if Crash is focused in the fists for a long duration, such as consecutive minutes, it can cause tissue and muscle damage in those focused areas. It can cause significant pain in the focused areas, should it be used for too long, and, eventually, loss of muscular functionality. Using Crash for more than 15 minutes in somewhere like the fist could cause the user to be unable to hold a fist any longer and lose muscle strength to the point of temporary paralysis. Almost always this damage recovers with time, naturally, however it could be debilitating if used too long in combat. This weakness is made up by simply taking a break in the execution of Crash, but if a situation arises in which constant application is absolutely necessary then the user could lose whatever part of their body that they are applying it too, which, in the case of Crash, is mostly the fists.
Skills: •Hand to hand combat emphasis - fist fighting, athletics, acrobatics, agility, endurance/stamina, grappling, wrestling, and reflex. She has good physical strength to the point that it’d be hard to best her in a arm wrestling contest. She isn’t just strong but she’s agile and quick on her feet.
•Intellect - good with maps, good with tactics and physical practicals, somewhat charismatic, knowledge of traps and general ninja tricks and mannerisms. Excellent test taker and knows some bits about biology, ecology, and geology. She has good senses too. She can sometimes feel the sensation of being watched or sense that moment right before stepping into a trap. She has an intuition not to be ignored.
Tools: •Some generic medical supplies -gauze, bandages, wraps, antiseptic, wipes, tissues.
Shuriken
Other:-There are antidotes to SPI, which would make the user mostly immune to the flu-like symptoms that follow and resistant, not entirely, to the damaging effect of the toxins.
-Animals do not like Shuya.
-Shuya is terrible with genjutsu and, despite having excellent chakra control, terrible with elemental ninjutsu. (She actually does not have an elemental affinity at all).
-Shuya, due to her ability, must wear gloves all the time.
-Shuya was given a ninja rank as a formality. She doesn’t actually practice ninjutsu nor does she possess the stealth or slooth of one. However, she possess the strength of a Chuunin comparable, thus the Empire branded her with a Chuunin rank and send her on Chuunin missions from time to time. Shuya never attended a ninja academy or a promotional exam. As such, she will mostly likely never attain a Jounin comparable rank.