N A M EHelio Trope
A G E17
R A C EFaunus (Snake)
N A T I O N A L I T YVacuo
P H Y S I C A L D E S C R I P T I O NSlim build from a life on the move and an even tan from a bloodline that has spent copious amounts of time in the sun. Helio is tall, although not always the tallest in the room at 5'10". His eyes are of a deep brown and his hair cascades to about his mid-back when not up as it usually is. At first glance, this hair seems a slate black but under the right light or upon closer inspection, there is a noticeable tinge of purple.
His attire reflects his personality and activity, at least when he's not required to clean up. He is most often found in comfortable clothing or anything that is typically more flexible and allows for breathing. The gold bits and bobbles affixed to his hair are one of the more obvious hints to his home.
C H A R A C T E R I Z A T I O NHelio appears stoic and is naturally a man of few words, preferring to speak plainly and to the point, and although this in itself often leads to him being mislabeled as abrasive or asocial, Helio is anything but. While very serious about his aspirations and focused with what he thinks he must do to achieve an end, he remains warm and friendly to those around him; Reciprocating kindness when received and when no one else will, makes the effort to go out of his way to provide assistance when it is needed. For his effort, he will balance the absence of his voice with genuine positive expressions. Confusion often holds however as his smiles remain closed.
If given a choice, he will communicate with gestures or speak when he is sure no one is paying too close attention.
Beyond that, Helio is rather plain. He's dedicated to his studies as is every other student, works exceptionally well when in a team and will get what is required of him done without much if any resistance or question.
B A C K S T O R YHelio was born in the Kingdom of Vacuo and among one of the more mobile nomadic tribes. His early life was a simple one as a babe nestled between two loving parents and surrounded by a people who were both loyal and protective of one another. However, as with any child, time and age introduced an expanding world and with that the realization of his place in it. The history of Remnant, The Great War, the peace brokered between their home and the other three Kingdoms and the continuing conflict there after. The difference between a human and a Faunus.
Given the nature of a life lived on the move and at the very edge of the protective reach of Vacuo, Helio learned at a young age to survive in a harsher environment than most could. His parents, being renowned hunters in their own right, were sure to instill in him a cautious respect for the beauty and horror of nature and to recognize the very real danger that was Grimm. However, he would learn all too quickly that these were not the only threats that persisted in the world and that no matter how fast or far one tried to run, those threats would always catch up.
In time, opposing ideas on the future of life in Sanus and the rest of Remnant led to a split in his tribe of people and more importantly to a significant populace of the kingdom. This shadow of dissension eventually encroached on the Trope home and saw to a rift in his family; An inescapable separation of the two halves of his life brought on by a history that was very much entwined with that of his family's name. With the threat of looming conflict and fear of further retaliation from those around them, a decision was made to flee with what little they had left.
Weeks of travel across the expanse of Sanus led to the shores of Vale and another week across the sea saw Helio setting foot in Anima for the first time.
S E M B L A N C EDubbed 'Respite', Helio's semblance stands in direct contrast to his supposed nature. On touch, Helio can numb pain and with some effort and concentration, can actively heal, draining his own aura to mend wounds on others. This process is slow and while minor cuts and bruises can be remedied in minutes and with relative ease, gaping wounds take hours of nonstop focus and will heavily exhaust Helio or if taken to extremes, result in his death.
W E A P O NHelio's choice of weapon is a dagger, the hilt of which doubles as a compact firearm with the muzzle exiting the pommel. Various elements of dust can be slotted into hilt to augment munition in various but simple ways.
On his person are also four plain throwing knives.
I N T A N G I B L E SGiven the discrimination prevalent in Mistral, Helio has elected to keep his progeny a secret. To that end, he has practiced keeping his one physical tell concealed. While conversing, he purposely limits his lip movement. Not so much as to be odd but enough that his fangs remain hidden.
Additionally, his fangs can inject a poison that is highly toxic. A bite to a human can kill within the hour. However, Helio does carry a dose of the antidote on his person at all times and by extension, or because of this, is knowledgeable in various poisons and their antidotes. Furthermore, Helio has become somewhat proficient in the creation of natural herbal remedies and the like influenced heavily by his place of birth and the curse or gift of his family.
He works part-time with his father at a flower shop.
He is quite flexible.