Name: Skirnir
Titles:Shield Brother of War, Father of Conquest, Master of Battle, Warchanter
Aspect: Skirnir holds dominion over War, Death and Chaos. He is not held to be good or evil but rather both, as war can be both inherently good or evil depending on perspective. Death is one of his lesser domains, when those who worship Skirnir die he judges their acts in battle and determines whether their soul is worthy of entering his hall of Forstil. Chaos is also one of his lesser domains, where law and order can maintain peace, one act of chaos and discord can spark a conflict.
Personality: Skirnir is a being of multiple moods, he mainly is a calm collected god until battle is joined, upon entering battle or any sort of conflict he becomes a very angry and destructive individual. Has a tendency to incite war when needed, he is a very harsh god to those who rely on trickery and subterfuge to win the day. Skirnir is also known to enjoy a good song or two, he is not patron of the arts but a good war song may stir him to impart his favor.
Avatar: Skirnir appears in three forms, a young warrior with shining blonde hair, hazel eyes and of muscular build, wielding a weapon that seems to change shape with each appearance. His second form is that of a giant humanoid wielding a massive war hammer capable of leveling mountains and creating earthquakes. His final form is that of a horse and rider (most generally confuse this form with that of the Horseman of War, a honor granted to one mortal every 500 years), the steed is as black as obsidian with piercing emerald eyes, while the rider is said to be clothed in crimson robes with gold trim and a mask of iron covering the riders face.