Avatar of Grueslayer
  • Last Seen: 8 yrs ago
  • Joined: 8 yrs ago
  • Posts: 82 (0.03 / day)
  • VMs: 2
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    1. Grueslayer 8 yrs ago

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8 yrs ago
Current If anyone has a fantasy sandbox in mind I'd love to hear about it.
1 like
8 yrs ago
Sometimes I really wonder what brings people to my profile.
1 like
8 yrs ago
Hey man I like my Deathstroke any way I can get him.
8 yrs ago
Yeesh, some people take this stuff way too seriously.
1 like
8 yrs ago
Man what a week. I'm back, boys!
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Most Recent Posts

my knowledge of actual martial arts is limited to media, I assume that won't be a problem.


Hey man, it would only be a problem if I knew anything about actual martial arts. All I'm equipped with is a boatload of Wuxia and Shaw Bros films from the 70s -- as it should be!

It's good to meet all three of you, I look forward to when we play after (hopefully) finding more players.
The peak of Wua-Sho mountain is flat, impossibly so, carved and polished millennia ago by inhuman hands into a city unequaled by any in the world; the City of Jade, the City of the Gods. From here the Gods once dwelt and ruled over all of Waidi, your homeland, before turning their backs on mankind. The City is silent now; monolithic jade towers loom untouched by the wears of weather or time, and little more prowls its streets than savage animals, foolish treasure hunters, and the perpetual mist that has blanketed it since the God's disappearance all those years ago. There is nothing for anyone there anymore.

So why has your master made pilgrimage to such a haunted place?

It's been close to two years now without word from him, and in that time more warriors of his caliber have vanished as well. He told you to be patient, to await his return, but enough is enough. You're going in, and you aren't leaving without either him or his bones.




Welcome to City of Jade, a roleplay of high adventure and exploration in a mysterious eastern land! This will be a martial arts themed game where you and your companions must scour an ancient, dangerous city to determine your master's fate, all while developing the techniques he left you with before vanishing.

There will be some minor mechanical elements for combat, but it's something easily ignored if you don't like that sort of thing. This'll also be played somewhat like a tabletop RPG, so I'll stand in for monsters and other characters and will describe the environments as you explore them, but will not have a character of my own.





There's no need to fill out a character sheet out yet, just think about it. Any questions?
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