Avatar of Halvtand
  • Last Seen: 9 mos ago
  • Old Guild Username: Halvtand
  • Joined: 11 yrs ago
  • Posts: 978 (0.25 / day)
  • VMs: 2
  • Username history
    1. Halvtand 11 yrs ago

Status

Recent Statuses

5 yrs ago
Current If you are what you eat, only cannibals are human
2 likes
5 yrs ago
The five-second rule does not apply when you have a two-second dog
14 likes
6 yrs ago
How many lightbulbs does it take to change a person?
1 like
6 yrs ago
If pigs are so smart, why does 66% of them build houses out of such crappy materials?
6 yrs ago
When you become an adult, people stop asking which dinosaur is your favourite. It's like they don't even care anymore.
11 likes

Most Recent Posts

@Vashonn@13org Don't sweat over it too much. I know that the holiday season is upon us with all that it entails. I'll rather wait a day or two more and get a well crafted character than have a hastily build anxiety-fuelled one now.

@Lord of Evil I like that one. Suits the game very well. I would like to stress the part about chi that says that everyone (almost) can use techniques from all chi natures. You're not restricted to earth just because your character has earth chi. If there is anything you'd like to change with this in mind, go ahead. Otherwise I'm approving it and you can move him to the char-tab.
@13org Take it and run with it. I'm pretty lenient with what the different clans can do, so if you can write something that makes sense I'll probably allow it.
Aye aye. I was just asking for aesthetics. More specifically some runes scars / burned on my character skin. something to do with western rituals.

My main idea though is a character that lost her memories. Something to do with traumatic events, chi, or she being exiled from her clan (that's why she will be a renegade).


Sounds like she could've been on the wrong end of a water clan master.
Your character could go for that plot and maybe earn the stranger's trust and get that sort of stuff in-game. Who knows.
What's the difference between skills/abilities and signature moves?
Rank?


Maybe should've put that in the CS. Skills and abilities are basically stuff that your character can do that isn't directly related to chi. So stuff like cooking, animal training, map reading... You get it. Signature moves are the most used chi-based techniques that your character leans on.
Rank is just a measure of your characters skill level in the school of ninja fighting. You can either go with something like initiate-student-intermediate-teacher-master or make up your own rank that works for your characters way of the ninja.

are we allowed to create characters linked / based on one of the side stories?
Was thinking in making something related to the western ships (what are these ships? European ships? Viking / Nordic?)


To start out, you have no idea what the ships are or if they even exist, that is a rumour you've picked up somewhere. It is for your characters to experience if and when you decide to go after that plot line. With that said I must ban characters that are directly related to the side plots like for instance a crewman from one of the ships. This is not their story, but they may play a big part of it if you play your cards right. The perspective of this game is from the ninjas, fighting for survival in a kingdom that wants them dead. Being an intruder basically means that you wouldn't really be playing the same game as the others.
@Vashonn@caliban22@Yuuta@Queentze@Dynamo Frokane@Lord of Evil@GingerBoi123@Bishop
OOC is up: roleplayerguild.com/topics/157296-the-..
Characters goes in the OOC for approval before they are sent to the char-tab to rot.
This is a game inspired not only by the ninja myth in itself, but also the many iterations of it such as the manga/anime shows Naruto, Ninja scroll and Basilisk, but also the many movies, games and books that handle ninjas. If you enjoy ninjas as a myth, please have a look.













The ninjas:
This is where you come in. I want you to populate the sixth clan with ninjas fighting for survival against the kingdom. How you intend to do this - I don’t know. We will take the path you choose. I will not be playing myself, but rather act as the world and react to what you are doing. If you want take the violent approach and gather an army, do that. Stealthily sneak into the palace and assassinate the queen, go ahead. Try to stay away and live your life in the wilderness? Go for it.

The game is in your hands.
Just checking in. Still here and working on my character.
The CS is live. You'll notice that I've left out one of the most common categories, this is entirely by choice. The reason is that I've found that it is often the most difficult one to write and, more importantly, stick to in-game.

[hider=Character name]
[hider=Basic Information]
[b][u]Name[/u][/b]:
[b][u]Nickname[/u][/b]:
[b][u]Gender[/u][/b]:
[b][u]Age and season of birth[/u][/b]:
[b][u]Age Appearance[/u][/b]:
[b][u]Sexuality[/u][/b]:
[b][u]Clan[/u][/b]:
[b][u]Rank[/u][/b]:
[b][u]Chi Nature[/u][/b]:

[b][u]Length and build[/u][/b]:
[b][u]Weight[/u][/b]:

[b][u]Appearance[/u][/b]:
[hider=picture][img][/img][/hider]
[/hider]

[hider=Detailed Information]
[b][u]Personal motto[/u][/b]:
[b][u]Moral code[/u][/b]:
[b][u]Quote[/u][/b]:
[b][u]Favorite weather and season[/u][/b]:
[b][u]Family[/u][/b]:
[u][b]History[/b][/u]:
[/hider]

[hider=Combat Information]
[b][u]Weapons/Items[/u][/b][u][/u]
[hider=Weapons/items]
[b]Name of Weapon or Item[/b]:
[b]Description:[/b]
[b]Appearance:[/b]
[/hider]

[b][u]Skills/Abilities[/u][/b]

[b][u]Special Traits[/u][/b]

[b][u]Signature moves:[/u][/b]
[hider=Move name]
[b]Name of Move[/b]:
[b]Type[/b]: Offensive/defensive/support/movement
[b]Range[/b]: Melee-short-mid-long-extreme
[b]Chi Type[/b]:
[b]Preparation[/b]:
[b]Description[/b]:
[b]Weakness[/b]:
[/hider]

[b][u]Animal companion[/u][/b] (if any)
[hider=companion]
[b]Name[/b]:
[B]Species[/b]:
[i]Age and maturity[/i]:
[i]Size[/i]:
[b]Unique Traits[/b]:
[b]Moves[/b]:
[b]History together[/b]:
[/hider]
[/hider]

Do not post your character here. The OOC will come soon. If you must, then you may PM the char to me and look at it.
@GingerBoi123 Golems were not in my original plan, but that is why playing is so much fun. Everyone has a different idea, and just that you got that idea from what I wrote is awesome. If you do come up with anything, if you want to specify or clarify anything, do send a PM and we can work out the inks together.
@HalvtandQuick question, is it possible for a Metal clan ninja to have an armoured suit as a familiar/golem sort of companions, or is that too op? (If this is the case, then the ninja's weapons wouldn't be too grand.)


This touches on a wider question, so I'll write it out as I have planned it so far. Balance.
When we play games featuring a plethora of different powers here, usually there is a system of balance in place. People can only use a certain number of magic power, they can only be this or that strong and some fandom games even refer to some kind of wiki to keep track of it all. So here is my official statement:

Chi is the power of life, when it runs low we get tired and hungry. When we overexert a specific group of muscles they can ache for days. Same with our eyes when we focus too much and same with our brains when we study too hard.
Chi is also the fuel for the infamous ninja techniques, and ninjas are trained to hold a greater amount of chi than normal people, and also to regain it faster. However, every technique performed drains that energy.

In other words, the more power a technique, or in this case weapon has, the more it drains of the user. I am placing some trust on all players to keep this in mind and use it in the game. I will not put a system of restrictions in your path. I only ask that you imagine.

If you want to go all out and give the king's palace one punch that turns the whole building to dust, just imagine the amount of chi that would need, and how your character would feel afterwards.
I don't think such a golem or familiar is outside the realm of possibility, especially if your character has inherited it from some kind of master craftsman. Do think about one thing - objects are not alive and thus do not produce chi. Everything the golem does will come out of the characer's chi reservoir.
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