Avatar of Herzinth
  • Last Seen: 5 yrs ago
  • Old Guild Username: Herzinth / HerzinthTheDark
  • Joined: 11 yrs ago
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    1. Herzinth 11 yrs ago

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I was worried about the Stutter Step unique being accepted, but seeing as the Diana's Brood upgrade is the exact same, I'm not nearly as apprehensive about it.
LimeyPanda said
Brovo: I'm assuming since nothing has been said, you are okay with the new Unique?


Brovo said @Everyone: Due to finally writing a post for TLB I can't finish going through everyone's stuff here, but here's what I can do.
Tempest said
If you're willing to come back some twisted abomination, then we can always lend you to Naream, the group necromancer. Perhaps he could even fish your soul out from the lake itself.


See, on one hand the inner conflict that would cause in her character would be rad, plus there was a lot of development paths I had planned for her that (obviously) aren't coming to fruition at the moment. On the other hand, I'm a bit hesitant about utilizing the come back from life option Brovo mentioned in the OP because it might reduce the threat of character death in the future.
Got around the reading the Rayvon/Alicia collab and

Tempest said “I fear, though, that testing it on the compatriot of mine who passed at the city proper is impossible. Too far gone, her body ruined…"


Way to give up >:(
Gat said
The issue with that comes if her teleport retains momentum or resets it, she'd just go splat faster if it was retained.


This raises a good point in terms of vagueness. It has been clarified that momentum is indeed retained (in order to help reign in potential abuses)
Tempest said
OH YEAH? Well what about DOWN? Didn't think about that, huh, did ya? ; P


There's usually something in the way down
Decided to ditch my original progression plan now that it turns out we get additional Unique Traits. Bring on the physical magic.
General Traits
--Heavy Hitter II
--Acrobatic I
--Slippery I
--Raw Talent I

Unique Traits
--Elvish Strength I: The blood of elves long used to the harsh deserts of the North runs through Abida's veins, making her stronger than most ordinary humans while still keeping a lean physique.
--An Unnatural Vision I: Pale blue tattoos frame Abida's eyes, and are in fact magical in origin. They let her see when vision would normally be obstructed by such things as darkness and weaker illusions.
--An Unnatural Vision II: The tattoos have deepened in colour, and a faint blue hue can be seen flickering behind Abida's irises. Now anything in her field of vision, even at great distances and in her periphery vision, can be seen in remarkable detail.

--Stutter Step I: Abida can shift herself a few feet in any direction. Similar to a teleport, except for the fact that she still traverses the distance between the two points. Just really quickly. And yes this includes up. Momentum is maintained (AKA no shifting upwards to survive any fall).

Achievements
--Mighty Cleave I: "With one great swing the King laid dead, and all his kingdom mourned. With a second great swing, so too did Kyria, and that ended any hope, of a land: Forsworn." Like the mighty Archangel Typhon, you have a potent swing, and put a little more strength into it than most do. (Minor bonus to damage output & armour penetration.)
--Teamwork I: You work well with others, and are growing accustomed to doing so. You have a greater chance of success in any action if you perform it with an ally, rather than alone. (Minor bonus to anything when done with a compatriot, to a reasonable degree.)
So if Abida and Rayvon teamed up to cleave the world asunder, they totes could.
Gnarly
Kill Bones said
Does ur mum count as productive


She's a valuable and respected member of this community, so yes.
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