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    1. HopelesRomantis 9 yrs ago

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Name: Kormac Anderson

Race: Human

Gender: Male

Age: 26

Personality: Kormac is reserved, sparing with his words but not afraid to use them. He doesn't care about appearances and knows they can be deceptive from experience. He respects weapons, he knows that a stroke they make cannot be taken back. He doesn't sleep well at night, haunted by nightmares of a violent past. He has a soft spot for children and will protect them at almost any given opportunity.

Bio: Kormac was born in Escudo. His father a proud member of the military force he was raised to follow in his foot steps. At the age of 16 Kormac joined up officially and started training with the military proper. He was clearly more proficient than his fellow recruits due to his upbringing and with a little help from his father he was placed as sergeant of his squad fresh out of the academy.

In his first campaign he was taking his squad of fellow fresh fighters on a long distance scout mission when he was ordered to raze a village to take out an enemy courier bringing back information to the foes of Escudo. His orders were to burn it to the ground. To make a statement. He refused. Instead he warned the people of the village off the approaching army and lead them away deeper into the country of Meche where they were safely re-homed. He is a folk hero among the people of Meche, with the occasional rural settlement recognizing him due to one the refugee families being fleeing there.

Now he lives life on the run, with Escudo agents hunting him. Weather they are from the military or his father he does not know. He just knows not to get caught. He disguises himself as a travelling merchant who enjoys exchanging fine ales from different obscure rural settlements.

Weapons: Nothing he cannot explain away as a merchant. He has a small club he carries most of the time at the hip and a light crossbow carried by many merchants. Hidden away on his cart beneath his clothes is his Escudo officers saber, it will be an ill day when he must wield it again.

Equipment: Strong rope, casks of ale and a couple of donkeys called Jervis. Both of them, it gets confusing. He has a small chest where he keeps his saber and gold. He also has sturdy travelling gear and fold out tables to create a roadside tavern when the opportunity calls for it.

Special Skills: Dueling with a one handed sword. Decent shot with a crossbow. Able to tell you a surprising amount about local craft beers. Trained at identifying Escudo military units by their heraldry. Wagon driving.

Other: Hello world, first post! Nice to meet you all!
More knowledgeable of 40k lore from back when i played it. So though im interested i intend to play a sheltered lizardman tribesman who was largely isolated. Thus giving me an excuse to be lore-illiterate.
Name: Kormac Anderson

Race: Human

Gender: Male

Age: 26

Personality: Kormac is reserved, sparing with his words but not afraid to use them. He doesn't care about appearances and knows they can be deceptive from experience. He respects weapons, he knows that a stroke they make cannot be taken back. He doesn't sleep well at night, haunted by nightmares of a violent past. He has a soft spot for children and will protect them at almost any given opportunity.

Bio: Kormac was born in Escudo. His father a proud member of the military force he was raised to follow in his foot steps. At the age of 16 Kormac joined up officially and started training with the military proper. He was clearly more proficient than his fellow recruits due to his upbringing and with a little help from his father he was placed as sergeant of his squad fresh out of the academy.

In his first campaign he was taking his squad of fellow fresh fighters on a long distance scout mission when he was ordered to raze a village to take out an enemy courier bringing back information to the foes of Escudo. His orders were to burn it to the ground. To make a statement. He refused. Instead he warned the people of the village off the approaching army and lead them away deeper into the country of Meche where they were safely re-homed. He is a folk hero among the people of Meche, with the occasional rural settlement recognizing him due to one the refugee families being fleeing there.

Now he lives life on the run, with Escudo agents hunting him. Weather they are from the military or his father he does not know. He just knows not to get caught. He disguises himself as a travelling merchant who enjoys exchanging fine ales from different obscure rural settlements.

Weapons: Nothing he cannot explain away as a merchant. He has a small club he carries most of the time at the hip and a light crossbow carried by many merchants. Hidden away on his cart beneath his clothes is his Escudo officers saber, it will be an ill day when he must wield it again.

Equipment: Strong rope, casks of ale and a couple of donkeys called Jervis. Both of them, it gets confusing. He has a small chest where he keeps his saber and gold. He also has sturdy travelling gear and fold out tables to create a roadside tavern when the opportunity calls for it.

Special Skills: Dueling with a one handed sword. Decent shot with a crossbow. Able to tell you a surprising amount about local craft beers. Trained at identifying Escudo military units by their heraldry. Wagon driving.

Other: Hello world, first post! Nice to meet you all!
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