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    1. IncredibleBee 11 yrs ago

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"Let's go!" Al shouted back, and with a grunt, pushed against her hand. His muscles tightened as he turned his entire torso, yanking the knight from her chair and into the air. Turning his body around, he flailed Cristine around in a circle, before pulling her back down onto the table. The legs immediately gave way like a schoolgirl confessing to her crush, and the table collapsed onto the ground, the knight on top.

"...Miss, are you okay? Miss?"
"Indeed I do", a voice called from a darkened corner of the room. Al sauntered out, a cheeky grin on his face as he raised a large stein to his lips to chug some ale.

"Pwaaah~" he sighed, pushing the tiny paladin aside to sit across from the knight. Placing his arm on the table, he wrapped his fingers around Cristine's.
"Thanks for doing this. This is the first exciting thing to happen all night. They need more games here, you know." he smiled at Cristine.
Doushio
I don't have a problem with the setting, I just ask a lot of questions when I wait.
If undead can still feel pain, can't be rotted, can't die of blood loss, are immortal, and can reattach limbs with no problem, mana cores sound more like an easy route to immortality and have virtually no downsides. Like seriously, there's nothing bad listed about being undead in this setting.
In that case, why isn't it a common procedure to have a mana core implanted upon reaching adulthood?
Why does bodily damage matter if the whole thing is powered by a mana core? Usually with these things, you'd kill the creature by smashing the mana core. Decapitation makes sense when there's not an obvious battery. And with vampires it's actually usually staking them through the heart.
Is the mana core kept in the neck? Because if it is, that's a really bad design choice. The skull and ribcage are comparatively much safer, since they wrap their organs in a layer of bone. That's why vital organs are kept there.

Are vampires in this? Do vampires also run on a mana core since they'd be a sapient undead? Who would intentionally design a creature like that? Why does their mana core run on blood and others don't?
Does vampirism still spread by biting, or would the vampire have to create and implant an entirely new mana core? And if it's the former, how does a bite create a new mana core?
I mean, the mana core is still intact and that's what makes them alive. And apparently it's magic enough to heal limbs or overcome the brain being rotted. I'd assume if you sew the head back on he'd come back alive on his own.
Why not just sew their heads back on to start with?
Since it's magic, the weight is only in reference to Tanya's wielding of it. To her, it feels much lighter. It still hits with a lot of force, though, possibly more because she can swing it harder. It's also not weightless, just lighter to make wielding easier for her as she's kind of tiny and not that strong. I'm also aware that swords are lighter then you'd expect, but I didn't feel like using a full-weight sword of that size for someone like Tanya was entirely appropriate given her size.

Basically, it's magical and I feel like that gives similar benefits to not needing a realistic explanation of it as it does for jedi being psychic. It works by using magic to make wielding easier for the user while still being a nasty thing to get hit by.


It doesn't get much lighter than three pounds. But what does the spell do specifically? The lighter you make the sword, the more we run into the problems I listed earlier. And you can't negate weight but still keep impact.

At this rate, it feels like it would be easier to find a weapon that lends itself to fighters with little muscle.
I wouldn't say that as harshly as Rain is, but I'm honestly not finding good information to make an accurate length and weight in reference to Tanya's strength. The blade is long and heavy and sharp, enough to make Tanya have difficulties wielding it properly without the enchantments. I'll confess the picture isn't accurate to its length because I botched my attempt at foreshortening, it's almost as long as Tanya is tall.

I feel like anything I try and guess at would probably not be very logical in respect to Tanya's physical strength and the blade's size itself, mostly because I'm really not that knowledgeable about medieval weapons. I mean, my best knowledge comes from occasionally seeing them in a museum and Dark Souls, which isn't exactly in-depth.


Most swords of Repharion's approximate length rarely exceeded three and a half to four pounds, and that's on the larger side. It's harder to guess without knowing an exact blade shape. Most swords aren't as heavy as you'd expect.

The real problem comes from the enchantment to make it more lightweight; "most of its weight being negated" implies it weighs as much as a switch. The lighter a blade is, the less impact it carries when it strikes, meaning that Repharion wouldn't be able to batter armored enemies- a vital tactic in armored combat. Without weight, it's also impossible to knock a blade aside or parry, meaning your defense is diminished greatly.
Slicing would also be a trickier matter without some weight to the swing. A Japanese sword, for example, is designed to be great for slicing, but they're actually thicker and therefore heavier than a European sword of the same length.

Moreover, a nearly weightless sword has no sort of feedback, which means you risk overextending and hurting yourself when you swing it. Jedi also have weightless swords, but this problem is countered by them being psychic.
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