Avatar of Jotunn Draugr
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    1. Jotunn Draugr 9 yrs ago
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Recent Statuses

8 yrs ago
Current I'm so horny, the crack of dawn better be careful around me.
1 like
8 yrs ago
Kinkshaming other kinks is my kink, so don't kinkshame my kinkshaming kink.
1 like
8 yrs ago
Grab life by the p***y
2 likes
8 yrs ago
Fitness? More like Fit'n'ess whole pizza in my mouth!
5 likes
8 yrs ago
ALRIGHT! THAT'S IT! WHICH ONE OF YOU MOTHERFUCKERS STOLE MY FUCKING... OH! There it is...
4 likes

Bio

Canadian English Teacher
Deep fascination with anything relating to medieval Europe, or ancient Greece

Most Recent Posts

I'm completely interested but very much concerned with how the last post in this OOC was 11 days ago.


I'm still here, and it looks like a few guys are still interested in keeping this going. Just waiting for more guys to join in, like yourself. The best way to get this thing up to speed is to start posting, so have at 'er.

I'd recommend making a country in Asia, Russia, or Africa. That way you can interact with the guys that are more likely to keep on it. Do you have a country/region in mind?

"I'll join you Batman, my sword is still hungry for the flesh of these sinful scientific monstrosities", the archaic warrior proclaimed.

"Likewise", Xiu hopped in. "All these bullets are weighing me down. I need to spend a few m-"

As she spoke, she saw the swiftly approaching figure, suspended eerily in the air.

"The hell?", she breathed.

"Are they friend or foe?!", Sir William inquired.

"No time for taking chances", Bluebird mumbled to herself. With frantic speed, she gripped the AMR-2 armour-piercing rifle on her back, and swung it around. Wedging the stock into her shoulder, she lowered herself onto one knee and took aim. As the strange figure descended to the ground, in front of the group, her grip tightened and her eyes grew wide. A tinge of regret ran through her, for her decision to not bring any kryptonite-tipped bullets. Still, what were the chances his eyes were bulletproof too.

The man began speaking to Batman and Wonder Woman, with excessive pomp and pretense. Friend or foe, Xiu already hated him.

"In the meantime, what is the situation? I am noting indications elevated stress, unless you Terrans always look like this.", the alien blathered, with the diction and mannerisms of a walking aristocratic stereotype.

"Bats! Is this guy in the clear?", Xiu asked, taking aim directly for his left eye. "Locked", she whispered.
@Jotunn Draugr
Yes, you can have steam-powered and coal-fired engines, I have them myself, but remember that they are larger and produce less power. To quote from a wikipedia page on steam trains:

<Snipped quote>
In short: be prepared to invest a lot of water and other resources to maintain steam engines (especially larger ones) as well as good bit of manpower. If you're wondering why I'm telling you this is so that people in general don't see steam engines as a one stop fix for conventional gas engines and somehow work flawlessly.


Alright. I've put my Character sheet up. If it looks good to you, I'll start posting soon.
Name: Gottesland & The Albertasleut

Flag:

Motto: Gott Mit Uns

Claims: in purple


Terrain: Fertile, endless fields of wheat, corn, and grass. Only a few sparse patches of trees in the far north of the country. There are four main craters in Gottesland, where the pre-war cities of Regina, Calgary, Edmonton, and Saskatoon once stood. These areas are known as the "raptured lands", and are sealed off with mighty fences and walls. Rumors circulate through cities of Gottesland, of great inhuman monstrosities emerging from the irradiated depths, but none can comment with any degree of certainty.

Government Type: The nation of Gottesland is a self-titled 'Communist Christian Theocracy'. On the local level, this is true. On the federal level, however, it operates very similarly to how Canada's government ran. The nation is divided into Colonies (Provinces/States), with each colony having an advisory council with one Prediger. The Prediger rules his colony as a king, with the advice of his council, but also represents the colony in the national Parliament (Congress). There are 462 Predigers of 462 Colonies, and 5 Albertasleut Ministers, representing the Albertasleut Tribes. Parliament has a vote every 5 years, to elect both a Prime Minister and a President. The Prime Minister rules the country, and handles all domestic law. The President manages everything outside the country, and deals with international law and trade. There is no Senate. All law is handled between Parliament and the two executives ministers (PM and Pres). Since all the Predigers serve for life, and are appointed, there are no political parties. The only elected seats are the 5 Albertasleut Ministers, who run as independent individuals.

Capital: Argyllsberg


Heads of State: President Pat MacFearghus-Koln, Prime Minister Lukas Steinmann

Other Important People:

-Lady Victoria Albertasdottir, leader of the 'Kingdom of Albertasleut', a rapidly growing cult. She claims to be the only living heir to the British royal family, making her the de facto ruler of Canada, and she further claims that the British royal family was appointed by God himself, making her the descended avatar of God's will. Obviously, there is no way to verify this claim, and she goes unrecognized by Parliament. Nonetheless, she has already amassed a large following among the Albertasleut Tribes.

-Sir James Painter, Albertasdottir's second in command, and leader of the millitant wing of 'the Kingdom'.

-Chief Vann-Falcon Ouellette, spiritual leader of the First Nations populations of Albertasleut.

-General Luke MacFearghus-Koln, head of the military, and brother of the president.

Population: 4.282 million

Attitude Towards Evols: Evols are believed to be marked by God for their sin, and are banned from the Colonies of Gottesland. They are tolerated residents of the tribes of Albertasleut, but are still regularly victimized by local gangs.

Economic System:

Gottesland is an agricultural powerhouse! All 462 colonies are farming colonies, and have managed to hobble together a series of coal-fired and man-powered contraptions to accelerate the farm work. Their production of meat, vegetables, and cereal is currently nothing short of excessive. This surplus of food is only made greater, due to the fact that all citizens have to follow a strict system of regimented, limited meals. The local government dishes out a pre-determined amount of food to each citizen, three times a day. Everybody eats at the same time, in the same place. If they don't show up on time, they don't eat. Each colony possesses a stockpile of pickled and dried foodstuffs, in case of famine, and make regular shipments of preserved food to Argyllsberg.
Argyllsberg functions not only as the capital of the nation, but as an international trading hub, where all Gotteslandish exports are pooled and priced.
The Albertasleut Tribes operate a series of coal mines across the country, maintaining just enough output to supply the nation's many farming vehicles. Any remaining coal is confiscated by the government, and kept in storage. Technology and fossil fuel is only used for farming, and pursuits relevant to farming, in Gottesland. This is the way it has always been.
The nation suffers from a lack of metals, and a limited (and rapidly disappearing) supply of wood. To meet the nation's need for building materials and tools, they trade their vast supplies of food to neighbouring nations and tribes. Those at the lowest rungs of Gottesland society are sent out on scavenging missions, to collect metal scrap. This helps keep everything running, during times of slow trade.

Currency: Bartering, although even this is discouraged. In the vast majority of cases, if a citizen wants something, they submit a formal request to the government, explaining why it is desired. The government is not keen on granting requests either, unless it directly increases production, or encourages 'Christian values'.

Technology: Technology is not something that the Gottesland people hold in high regard. They have maintained and collected some very advanced machinery from before the war, but it is almost entirely farming equipment. Entertainment and other industries are not allowed to develop any new technology without express permission from the government. The only historical case of this exemption ever being granted was when the Albertasleut wanted to restore some of the pumpjacks of Old Alberta, in an attempt to add oil-power to Gottesland's productivity. This effort is ongoing.

Official Religion: Hutterite Anabaptist Christian

Religious Information: The only official religion is of the Hutterite people. It's essentially the religion of the Amish, but with allowances made for farming and crafting technology. The Hutterites upheld the belief that the meek would inherit the Earth, and when the nuclear war happened, destroying much of the world's population, they believed this to be God fulfilling his promise. As such, the Hutterites uphold a strict policy of peace and pacifism, and forgiveness at all costs, in keeping with what they believe to be God's law.

Ethnic/cultural makeup:

79% German
14% British
5% First Nations & Metis
1% French
1% Chinese

History:
When the bombs fell, the great cities of Canada were wiped off the face of the Earth. Nearly all of Canada's Anglo-Franco population was erased. This left the German Hutterite colonies of Alberta, Saskatchewan, and Manitoba as Canada's largest demographic. Due to their colonies being far away from any urban development, they were entirely untouched by the bombs. With their large food production, policies of til-death marriage, no contraception, and now no competition from the rest of Canada, their population exploded! They established colonies all across the prairies of Canada, and even trading outposts as far as New Brunswick. The surviving Anglo-Canadians, now without a centralized government, or any societal structure, flocked to the Hutterites for food and shelter. Being largely non-Christian, and unable to speak German, they formed a segregated peasant class in the new society. Even after being integrated into Hutterite society, the majority of Anglos rejected the religious teachings of the Hutterites, and upheld more urban, pre-war values. This grew over the years, until a religion was founded around it. Anglos began worshiping the historical figures of Canada, as the gods of a lost era, with the British crown (Canada's official head-of-state) at the centre. Eventually, as tension began to form between the Hutterites and Anglos, the government decided to form designated 'tribal land', where the non-Germans could form their own communities. These became known as the Tribes of Albertasleut (Alberta's People).
Over time, the surviving Native tribes of Canada gathered together, and merged with the Albertasleut, swelling the tribal population.
As the governments of the Hutterite Colonies became more and more centralized, they decided to establish a proper Parliamentary government, who would manage the law of the land as a single entity. They dubbed this formalized nation 'Gottesland' (God's Land), and appointed Joseph Jager and Albrecht Schmidt as the nations first President and Prime Minister, respectively.

Culture:

The official language of Gottesland isn't English. Instead, English is considered a commoner's tongue, used by the less devout, the less moral, and the less clean. The language of the holy and the pure is German, and this is the only language spoken in government. The one official organisation where English is used is the military. This is because only non-Hutterites and Hutterite non-Christians are allowed to serve as soldiers.
Among Hutterites, clothing consists of white or plaid shirts and suspenders for the men, and plaid dresses for the women. Black is worn on Sundays, and in government. Hats are commonly worn, but the style changes depending on the colony.
Among Albertasleut, clothing varies greatly. Many replicate the fashion of the Hutterites, while others wear more casual and modern outfits. Denim is a universal material among all workers, and has become so popular that non-Hutterite men often get married in Denim tuxedos.
Non-Hutterite women are discouraged from dressing provocatively, or from wearing pants, but no law is in place to regulate this. It's simply up to the traditionalism of any given community. In some, it's even common to see public nudity.

Military Numbers: 20,760
20,000 English servicemen
230 German ministers
200 First Nations servicemen
100 French servicemen
230 Company Commanders

Military:

The Gottesland military is populated exclusively by non-Germans, with the exception of unarmed ministers.

Soldiers operate in groupings of 102. 100 servicemen, 1 minister, and 1 commander. Within these companies are soldiers of various rank, but they all work together as a unit, and only the commander has the final say on any given decision. In the event that the commander becomes incapacitated, the minister steps in as the company's leader, until a new commander can be assigned.

The majority of the military consists of foot-mounted servicemen, armed with rifles and swords. The nation has a large horse population, but it is reserved for farm work unless during times of war. Still, a small portion of the military is trained in mounted combat, just in case.

Artillery is mostly limited to recommissioned cannons, which were left in working order along various Canadian forts as demonstrative set-pieces before the war.

The uniform of the military deviates from one company to another, but is generally green camo, coupled with a coloured beret. The most accomplished companies of Gottesland's military are known for wearing blue berets, inspiring a great many folk ballads about this quality.

During times of war, many soldiers are outfitted in heavy metallic armour, forged in the haphazard style of Ned Kelly.

Being a landlocked power, Gottesland has no navy, and technological limits don't allow for an air force. Every soldier is either an infantryman, a specialist, or an artillery operator.
<Snipped quote by Jotunn Draugr>

To cover bases I had to do some more research and ask some questions to some folks. But the other thing being forgotten among all these machine talks is while larger fields still can be maintained with combines - cobbled together or not - there's a standing issue with a lack of fertilizer to issue to the communities to keep the soil maintained. They could soon after the bombs dropping afflicted with a deficit of fertilizers, particularly presently used artificial fertilizers to lay on the fields to restore soil condition.

As a case study to hold the Hutterites here against they'd be facing the same cyclical problems as the English economy in the middle ages which underwent wheat famines through soil depletion. The English wheat economy finally collapsed in the 14th century after intensive agriculture when they depleted the richness of so much of the soil they had to change industry.

Where-as Egypt at the time and even in antiquity could maintain constant agriculture because the Nile was continually replenished with fertile silt soil from up-stream Africa that they could plant their crops in and have a bountiful harvest each time.

The modern answer to making anywhere Egypt was accessible artificial fertilizer which is often produced from petroleum or natural gas itself, further straining any hopes for a viable fuel economy.

And beyond that there's the loss of modern fungicides and herbicides forcing every farming economy to go organic, which isn't a process of agriculture that can maintain modern populations anyways and would be more energy intensive (you'd be planting more than you need to begin with to expect to loose most of it) and probably triggering later calamity (See: Dust Bowl).

Not to say you can't try, but it's not a golden safety gun or a long-term edge. You're going to have to write about it all withering away sooner or later and a seizing economy.


Details details. I appreciate the impute. It's a very good point to consider down the road into the RP. For now, however, I don't even know what I'm allowed to work with.

Can I have coal? Steam power?
P.S.

Actually, what about coal powered steam engines?
<Snipped quote by Jotunn Draugr>

The rule on oil and oil refineries is that at best its been hit by several cruise missiles or something like that and at worse got a nuke to the face. Alberta would have been a massive target because of its fuel reserves and most likely got its face imploded at the end of the world. Any major refinery and oil field would have been targeted and blown to bits; sure there are primitive or salvaged refineries and pump jacks, but they work no where near close to modern machines. Even if you did manage to make some, it'd most likely be pretty shit quality as the machines and methods of purification would be something like a lost art or just incapable of being reproduced.

There are still machines in America, its just that its highly recommended that people keep the more advanced goodies to themselves. Think of it this way: you have a nice high tech piece of machinery like a harvester, what would you trade it for? You can't just build another one so raw materials is out, a sum of food wouldn't do much since now you have just traded something that could assist food production for a lump sum which isn't a good investment, sure you could just spend it on riches and gold and that stuff, but what use is that?

While I do see your point about zealots, how many of those zealots would know how an engine works? How a truck fits together? How gun mechanisms work in detail? Manpower means little if you don't have the resources or knowledge to use it. Look at China's Great Leap Forward, almost the entire country got on board with "backyard steel forges" but no one knew how to really make steel outside of the villages who had a history of metal working meaning just about all the metal was too poor quality to be used.

But horses and other pack animals still exist so you don't have to worry too much about that.


Okay, well all I'm asking for are a couple crappy pump jacks, producing just enough oil to run a few scrap-hobbled tractors, just to give the country a slight edge in food-production, relative to the norm. The majority of work can still be done with horses and simple plows. The idea is that the country sacrifices military manpower (mainly devout pacifists, no hope of general conscription, only useful in self-defense, very little knowledge of military strategy), for an economic advantage. You make a good point about what people would be willing to trade. It could instead be the case that parts and materials are gathered by scavengers, from the ruins of the old world.

The real Hutterites are nothing but tradition, and their entire culture is based around farming and farming technology. Surely, knowledge of how to maintain farm equipment would be the most common attribute of the average citizen. They'd know nothing about how to make guns. That would be something handled by the Albertasleut, if at all. If you'd like, it could be the case that their military is mainly armed with flint-locks and such, and doesn't have much in the way of artillery. I feel like that would be more realistic, than a post-war Hutterite nation that wasn't leading the way (in even the slightest way) in farming technology.

What Hutterite tech and daily activity looks like today (yes, they have a website):
hutterites.org/galleries/work-and-agri..

If not, could you propose some other way to better balance the nation?
<Snipped quote by Jotunn Draugr>

As someone whose worked with shop folk and the sort of people who have to repair equipment like tractors for the better part of seven to eight years, it's usually not that easy. There's not a lot of standardization across brands and doing simple shit like re-tapping holes is a massive pain in the ass and can easily turn into a horror story. And when you get machines as big and complex as these:

It can get insane. And they're already uncommon machines as-is.

I'm sure a few enterprising persons can wrangle it. But we also come into the roadblock that is access to the materials. And even if you can get all the bolts that can take the sheer force of working on equipment like that you come to the issue where you're not going to have much in the fuel and producing the ethanol to the quantity to keep them in the field is going to eat into food output and effect end-result food costs.

Ethanol is also murder on engines (for example: alcohol holds onto water and when so much water gets into the engine it murders it, so when higher concentrations are introduced in the fuel then there's a greater and greater risk water will be present, alcohol is also corrosive and can eat some of the non-metal parts in an engine) so when the finer components in motors are murdered on a cut ethanol blend you're not going to replace them. They'd hang on, but not for long. And soon you'll be forced into smaller plots so the same small team can manage it all on more antiquated supplies or you're going to need to pull in more people from the larger community to help, cutting into an already limited population that'll cut on people doing innovative work so that they can eat.


Well ethanol is one thing. So what's the rule on proper oil? Alberta is one of the richest oil reserves in North America. It's literally mixed in with the dirt. You can just filter the crude out of the ground.

As for parts, are there no machines anywhere in America anymore? Surely it could be traded for.

And as for being a pain in the ass, these are religious zealots who are banned from enjoying any type of entertainment. All they do all day is work. Fixing a broken engine would almost be a relief, because it would be a break from doing the same thing every day of their bland lives.

I think it could hypothetically work, but it's up to you guys. If not, can you tell me if horses exist in this world?
@Jotunn DraugrFirst off, I've already state I cannot see imgur and require people to use tinypic at least for land claims. Its in the rules.

<Snipped quote>
What do you mean by "Modern, industrial farming equipment"? Modern stuff is actually really complex full of electronics, big harvesters and even satellites. Industrial age things like simple tractors might be allowed, but nothing modern by our standards.

<Snipped quote>
So wait, how technologically advanced are you? As stated above, there is nothing which can rival the old world in terms of tech even in farming levels. I've already made a similar note about oil refineries and pump jacks in a previous post, the way you've worded it sounds like they rediscovered the technology for oil-related things. But I'll let Dihn talk more about that.

As for military, two things:

1) You said in your religion that are stress peace and stuff:
<Snipped quote>
I can only assume that you mean that it cherry picks parts of the belief but you've said you are a "Communist Christian Theocracy" which leads to something of a bit of a paradox in what your people actually believe in versus the need for a professional army instead of well trained militia that are just summoned for defense.

2) In general some more details would be welcomed, exact demographics don't matter as much to me compared to the actual total numbers and the stuff under the "Military Units" tab just seems... bland and boring compared to other people's.


Okay. I'll repost in tinypic.

All I was really thinking was tractors, combines, and grain silos. Things that might not be common in every country. My idea about what makes the Hutterites such a neat addition to this world is they wouldn't have been hit by any bombs during the war. So anything that could be maintained and repaired over the years might still exist in some form, however primitive and junky. Imagine a rusted out tractor, with parts replaced with salvage, but a tractor nonetheless.

Any chance you could save me the trouble of reading through 13 pages of posts, and sum up what the restrictions on oil are?

I've based the culture, ethnicity, and religion of my country off of a real group of people, called the Hutterites. They are alive today, and they're basically Amish, except they think it's okay to use modern farming equipment. In real life, they self identify as a Communist Christian Theocracy. All property is owned by the state, and the state enforces strict Christian laws on its citizens.

The Hutterites don't believe in violence. The entire army of Gottesland is composed of Non-Hutterite minorities, who are treated like Native-Americans on reserves, with a lot of exemptions and special circumstances. The Hutterites don't believe in enforcing their laws on Non-Hutterites.

I can expand the military info, no problem. Just wanted to get the application out there ASAP, to see if the country was otherwise acceptable.

Edit:
Again, the size of the country is important, because it accurately reflects the real locations of the Hutterite colonies of Canada today, and emphasizes the fact that the country is mostly open farmland, with a lot of distance between each town/outpost. Even today, the vast majority of Canada's prairie provinces (Alberta, Saskatchewan, Manitoba) are mostly empty, with long stretches of unoccupied grassland.
I'm down. Are these nations real or fictional?
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