Avatar of Jyoliod
  • Last Seen: 9 yrs ago
  • Joined: 10 yrs ago
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    1. Jyoliod 10 yrs ago

Status

Recent Statuses

9 yrs ago
Current Tea has never inspired me, but coffee, I might have killed for. I don't know, everything is a blur before my mug touches my lips.
1 like
9 yrs ago
Conformity bites without a sting.
9 yrs ago
Responses might be a bit slow!
10 yrs ago
Hamn you dyslexia!
10 yrs ago
Which organ is it that makes cats so flexible? And can it be removed? I'm starting to have nightmares.

Bio

I prefer to write in the first person when not writing about/from a character, I am sorry if this may make me seem a bit obnoxious at times. So this is my bio, which means you are interested in finding out who or what Jyoliod is, even if it's just a fleeting moment of pure curiosity, or something to pass the time in-between posts. Either way, I shall indulge you, while also throwing my ego out there for the world of RPGuild to observe.

Jyoliod is, or rather, I am, a character on the stage of RPGuild playing the puppet master of (soon to be)various characters, eccentric, gloomy, thoughtful, harsh, annoying, these are all attributes I may throw into posts depending on the author's state of mind, yet I hope to hold a solid presence of familiarity that I can share with all of you. My goal is ultimately to enjoy my time while not disturbing the comfort of others here in the guild, in the guild I'm not only looking for various RP's to enjoy and craft, but also friends and discussions to partake in. Though, in this manner I can be quite submissive and enclosed, I'm not much of an extrovert so bare with me if you will.

I am always happy to have a discussion and I really enjoy learning new things, so if you're bored enough to have read this far, throw a topic at me in a PM and see where it goes. But enough of that, I'll throw out some more substantive stuff in regards to my RP out-look.

The Genre I like:
Horror
Fantasy/High-Fantasy
Action
Heavy Magic Emphasis
Science/Technology Emphasis
Modern
Slice of Life
Apocalyptic/Post-Apocalyptic

The Genre I'd like to try:
Diplomatic Emphasis
Sci-Fi
Mystery
Family

The Genre I tend to avoid:
Fandom

RP Style:
1x1
Casual/High-Casual
Advanced
Arena

I like:
An emphasis on detail, I have a structure complex and find it easier to post when a RP is well defined. However, I'd gladly jump into a free-for-all sandbox type RP just to let loose from time to time, but never as something I plan to or hope to do long-term. I like character development and creating personal quarrels to over-come as a character. I especially enjoy the idea of long-term RP's where the character not only develops mentally but also physically.

Gore is also something I enjoy incorporating into my posts, though I only use it in the proper context. It's an easy thing to detail but also has a lot of room to work with, you have so many areas you can choose to detail and such a post, pulled off correctly can easily contribute, quite powerfully, to the current atmosphere of the RP.

Other Stuff:
I am dyslexic, meaning when I read and write, words and letters can often be switched around or substituted for completely different words or letters. This is an issue I try to stay on top of , but if you go through a post and find the structure of words or letters to be mixed up, I'd be grateful if you informed me of this. I make it a habit to re-read my posts three or four times to combat this.

Most Recent Posts

I do not mind a picture at all, additionally I do not mind anime pictures, I often used them when I used to RP, plus I believe they fit the aesthetic I envision of the story, so it wouldn't be hard for me to visualise from an anime picture.

We'll pit the location in Massachusetts, if I understand it correctly, in comparison to other countries America is quite easy to get into given you've got the funds, I hope this does not mess with what ever Character you have in mind. Additionally, let me know if you'd prefer another location.

Exotic and eccentric were just what I was aiming for, I want him to start off as a token rich boy trope, self centred and cold, I don't see too many stories where they don't end up developing much beyond being humbled by someone strong, which is pretty boring to me now as I see it happen all the time. That said I don't want too obvious of a posh name like, "Dick Charleston" or something. Eh, I'll think on it some more.

--EDIT:: Decided to just change the last name, I assume that Hoen will be put in situations where he is only recognised by his (rich)family name, and Valenon seemed a bit awkward. "Third son to the Exentia family corporation." seems a tad better, to me anyway.

---EDIT:: Also changed his age by one year to 15, that way by the end of Scribe's Grimoire, he will be 16. I figure it's a more fitting age.
Character Sheet[VICTUS STYLE]
Name: Hoenhime Exentia

Nick Name: Hoen

Age: 15

Gender: Male

Appearance/Physical: Hoenhime is a rather tall teenager at the height of 5'9" and still growing, he has a bulky figure that is more flab than muscle, however, one wouldn't be able to tell this by his appearance alone. He is a fair skinned young man with a light Caucasian skin tone. His eye iris colour is a steel grey with darker cloudy streaks spiking from the pupil in thin transparent lines to the thick dark outline that borders his iris from the white of his eye. Hoen has very thick long black hair that sits partly past his shoulders, he often tames his mane by tying it back in a tight plat, however, when it is not forced back, his hair will often droop down in clumps of thick black spikes.

Appearance/Attire: Hoenhime doesn't often put much effort into his clothing, and so it can be quite common to see him in a pair of denim jeans, ranging from black and grey to blue, paired with a loose hanging shirt with some type of witty or gothic inspired design on the front. When he is trying to appear slightly more sophisticated, he'll often wear some black dress pants with a long sleeved button up shirt in either dark grey or black. His shoes are a fairly common brand and don't really 'draw the eye' of those around him, they're a simple black and white pallet. Hoen is nearly never seen without a silver ring on his right hand ring finger, left from the pinky.

Bio: Hoenhime is a relatively lacklustre person whose earned a reputation as a cold individual, at several periods in his life others have tried to garner reassurance from Hoen in regards to the loss of loved ones, however, Hoen has never positively engaged these people and sometimes has bought the other party to tears with his direct and insensitive responses. This has made Hoen somewhat unfavourable to others, however, he has managed to compile a few friends who look past his direct and insensitive nature and value Hoen for his harsh honesty if anything else.

Due to his upbringing, Hoenhime considers himself truly unique, yet he often day dreams about what he would do differently. This conflict in his personality has often times gotten the better of him and has created a mind set of cognitive dissonance where in he shuns certain aspects of himself as inferior while portraying others in an attempt to seem stronger than he really is.

History: Hoenhime comes from a wealthy family who has done little more than continue the work of their forefathers to amass and maintain their wealth. To this extent Hoenhime has always been gifted things in life, an aspect that would have no doubt created a selfish megalomaniac out of the young man if it were not for the existence of his older siblings, Marcus and Wayne, two extremely egotistical and spoilt young men who've abused their families wealth to further their own means many times.

Hoenhime considers his brothers the natural result of living such a lavish life style, a thought that has dwelled within his mind to such an extent that Hoenhime literally believes something within him makes him better than people like his brothers, by the very virtue of seeing what has created and not succumbing to their flaws. To this extent Heon has tried to humble himself in many ways, by going to a normal public school, by spending more time away from home then in and by refusing to call on his parents wealth unless he felt it necessary.

This has been the template most of Hoen's natural life has conformed to, resenting his families wealth, resenting his brothers and believing himself to be special due to his introspective nature.

Weaknesses: Hoen's cognitive dissonance has created a rift within himself, he has literally formulated a mind set where expressing weak emotions is a bad thing in his mind and it has taken it's toll on his psyche, often resulting in him becoming angry or lashing out in place of his sorrow or need to cry. Additionally, Hoen believes himself to be special, making him somewhat selfish. Hoen has a fear of power and especially fears what power could do to change the way he thinks.

Strengths: Hoen's mind set does carry a few advantages, his outlook on life has given him rather tough skin and has allowed him to maintain a rather stoic presence in life's slight ups and downs allowing him a clarity of mind in somewhat stressful or chaotic situations others do not have.


Before I plaster this baby over in the Character Sheet tab, got any thoughts or criticisms? ~ I'm still personally on the drawing board with the name.
I'l stay thanks to some private message persuasion, the only reason i got upset, was because i clearly asked you how you were going to fit me into the roleplay say either with a tournament match or some other fashion since i'm late to the roleplay, but all you gave was a half-assed answer and said it didn't matter to you despite this being your roleplay, so everything that happens in the roleplay SHOULD matter to you...

I was rude however, and i'm sorry.


If you check out some of the older stuff in the OOC you might be able to tell this has been pretty chaotic, but it's working none the less. @Geoffrey Silt has been doing really well to more accommodate our ideas rather than establish a huge overbearing idea of his own. So it seems a bit different to any other RP's I've done already, that said I guess there is a degree of vagueness to be expected in this format, if you ever need a hand with a question again, just ask it generally in the OOC and some of us players can help you out too if you want. We've all pretty much built this together in some way or another from the interest check, but Geoffrey is the big papa holding it all together!

Also, welcome to the team.
That is down to your personal preference, though the way Scribe's Grimoire is laid out at the moment you can only have a max of two characters, I could change it to increase the max to four but there is no need if you aren't interested in playing that many in the first place. Ideally a single character would be much easier to start things off, but I do have an arc in mind that would allow us to make two new characters closely tied to our own once they're quite good with magic use. (Think apprentices/students)

Good point on location, for the nitty gritty I think we're best off using a fictional location in a real country/state that way we can keep a more grounded reference of location as well as there wont be a mess of made up country names if/when things get a bit more global, but this is all far thought. As for the state and/or country, do you have any preferences? I can see some advantages for being somewhere in Europe, but the US seems like the most convenient location, as it's pretty easy to reference different parts of the US with its various culture types. (I.E. there is a certain degree of expectation when it comes to living in Mississippi for example)
Jinshi shifted his frame to the ring as he looked around at the crowd eyeing him, he was excited that his match was finally up but he felt somewhat vulnerable standing there in the ring. As he peered back at where he had walked from, he kept in mind how eagerly he analyzed the other fighters and how he made mental note of certain techniques. "Okay, I'll only show what I need to!" The Makyan whispered to himself as he watched his opponent enter the stone ring.

Sampson towered over Jinshi both in weight and width, the huge figure was one Jinshi had observed earlier training with massive weights. As Sampson waved at and engaged the crowd Jinshi did some last minute stretches before cracking his knuckles under his thumb one by one. "Makyan huh? I wonder what you'll look like when I crush you into a pancake!" Sampson grinned. This was odd, was it normal for fighters to engage one another like this before a fight? Jinshi stood quite puzzled before humouring the giant with a response of his own. "Well then, I hope you don't eat me big boy!" Jinshi said patting his own stomach with a laugh. A sour look grew on Sampson's face as the comment registered in the giants mind, "I'm going to make you eat those words Makyan!" Sampson responded with a growl. "That's good, it looks like you've already had your fill!" Jinshi responded aptly. 'This is pretty fun! Jinshi thought to himself with a smile. His only response was an angry grunt from the sour faced Sampson.

"LET THE MATCH ... BEEEEGIN!" The announcer shouted charismatically. In an instant Sampson charged at Jinshi with anger in his eyes, clutching his meaty fists Sampson bought his arms down in an arcing smash, Jinshi deftly dodged the slow attack without even taking his stance. Adorning a somewhat disappointed face Jinshi looked over his opponent as he took his fighting stance and motioned Sampson to come at him with one hand. An enraged Sampson charged at Jinshi with his arms wide open, hoping to prevent any escape from the Makyan, however, Jinshi had another idea in mind as he dived feet first into Sampson's charging shin. The impact resonated with a loud 'thud' as Sampson tumbled forward grabbing his shin in pain, luckily the man's immense size prevent him from sliding off of the ring onto the grass, though that did not seem to register to Sampson just yet as the giant held his shin in pain.

Hoping to capitalize on his advantage Jinshi charged at Sampson as he started to collect himself and return to his feet, the Makyan leapt into a powerful drop kick as he sent the huge man tumbling off the ring and into the soft grass bellow. The crowd delivered a swift cheer as Jinshi picked himself up and brushed the dust off his clothes. "What a quick match folks! All thanks to this rounds winner, JINSHI!" The announcer echoed as the crowd cheered. An ecstatic Jinshi waved back at the crowd around him as he thought to himself, "I had to use hardly any of my techniques!"
I'll be working on my post momentarily.
Quel was never one for ceremonies, he usually preferred the company of those whose words came from twisting engines and circuitry rather than the will of a mind. However, something about the corpses that decorated the bridge and farther Arabar's words pleaded to an unfamiliar side within Quel. His conversion as well as his peace, his humming whispering peace, they motioned the start of a change within the Warpsmith that he felt he was not prepared to accept. Regardless, as he stared down at the new brand that adorned his stomach and with farther Arabar's words still fresh in his mind, he felt closer to the one named Nurgle and whether this was a mere illusion of his chaos tainted mind or not, he found calming in this feeling. The Warpsmith has many questions for the farther, however, the Warpsmith had still yet to properly prove himself to Arabar, or so he felt. During the previous battle his gaze was more finely locked on the damage that spread throughout the bridge rather than being locked on his shifting enemies. "I beg my leave Farther Arabar, my questions are ones for another time." Quel reasoned as he knelt down in Arabar's direction.

Stepping back to his feet Quel turned around and bathed in the scene before him, blood, flesh, guts, damaged armour, pieced steel, torn cables, sparking servos and damaged consoles. It were as if Nurgle himself has delivered a gift to the Warpsmith, a toy he could occupy himself with to further cease the light whispers that remained, even in Arabar's presence. Taking a deep breathe as his twisted and tainted servo-arms uncoiled from their position on Quel's back, they darted around in the air eagerly, each in the direction of a different type of damage that had been done to the bridge of the battle barge.

First walking to the consoles that remained lit Quel forced his presence past any slaves that attempted to continue their duty, with a deft hand and learned touch Quel pressed various buttons triggering a series of dummy commands, none that would interrupt the flight mind you, that would return different results depending on what was damaged. With his goals in mind Quel weighed the severity of the damage around him before he turned to a damaged console deemed quite important from his assessment, a grin ran across his face as his inner monologue thundered over the whispers, 'Killer's Heaven I shall quell your sparks and errors, patience.' Viciously Quel's servo arms sprang into action with fiery hisses and sparked buzzes as they heated metal to metal and stripped damaged wiring.
Okay doke, Sorry, was out of commission longer than I had hoped. Reading now; working on a past momentarily.
The Victus Chronicles


Welcome

Greetings, greetings, I am Jyoliod (Soft 'J' fyi) your GM for this little adventure, a role I take very seriously. But in saying that, I do not view a Game Master as a synonym of 'Overlord' or 'The guy with the gun, so do what he says!' but as a title that commands a certain degree of dedication and effort from it. That said, my goal here is to produce a fun and engaging story equally with you, while trying to ensuring all criticisms, suggestions, ideas and questions are properly addressed, discussed and put into effect! To that length, I not only encourage these things but highly enjoy their arrival, no matter how minor, a question asked now no matter how minor, does not become a problem later. That's my motto, well one of them. With that said, let's move on to more important matters.

You are about to embark on a story whose underlying values will include story progression, character development and the Victus Magic System. The path laid out before you is one of infinite possibilities and where it leads is a mystery, whether that mystery is a series of harrowing secrets or fruitful knowledge, I've no bloody clue, but what I do know for sure is that the adventure will be an experience unlike any other, as we plunge into the Victus Magic System I hope you do your best to enjoy the system but also test the bounds! That said, if we find any gaping holes in the system, expect to be ready to implement 'band aids', little 'hazy' areas of our story aimed at 'covering a hole' and moving on with the fun!

Arc Vault

This little Missy is my bread and butter, here we'll store any current proposed story ideas as 'arcs' that have a well defined plot problem and goal. How we go about interacting with the proposed problem and achieving the goal is up to us as players! But I do hope that you do not hesitate from filling her up with new ideas when you get some!




Arc Table

This baby is where current and past arcs are collected, it is the start and the end of their pilgrimage into the story by way of our hand. So to refresh yourself on what has happened and what our current goal is, look no further than the Arc Table. The arcs will be organized from newest to oldest, making the top most arc the 'recent' or 'current' arc and the bottom most arc the oldest(additionally, the first) arc.



Journey's Start

Before our adventure begins, there is some vital pieces of information you should keep in mind before creating your character sheet! That is that the current arc, [Scribe's Grimoire] is built as a prelude arc, because of this when we achieve the goal of this arc, there will be a time gap in the story of one year! Additionally, the characters will never have experienced anything magical in nature before the end of this prelude arc, unless otherwise detailed and accepted by me in your CS. These are things you should keep in mind when writing your character sheet, especially in regards to age and bio.

Additionally, as this is a prelude arc designed to introduce our characters into the world of magic, it might be worth using this prelude to build a little background for your character in regards to how 'normal' their life may be. Although this is a very short arc, there is no need to rush! A path will be laid out for you to follow at your pleasure, anything that does not indicate the following of this path serves only to extend the prelude, but that is by no means a bad thing. Just take your time and have fun!


Character Sheet

Please copy and paste what is written bellow, replace the parenthesis and their content with your own information, yadda, yadda, yadda, you know the run of things!

[b]Character Sheet[/b][sup][VICTUS STYLE][/sup]
[b][u]Name:[/u][/b] (First and Last, middle name aswell if your character has one.)
[b][u]Nick Name:[/u][/b] (What do your friends and family call you colloquially?)
[b][u]Age:[/u][/b] (Keep the above information in mind, additionally, ensure it is a high-school range age.)
[b][u]Gender:[/u][/b] (Either Male or Female, I'm not good with buzzwords.)
[b][u]Appearance/Physical:[/u][/b] (The stuff you can't change, figure, height, skin tone, hair style, ect.)
[b][u]Appearance/Attire:[/u][/b] (When not in a uniform or formal wear, what specific or type of clothing can you be seen wearing?)
[b][u]Bio:[/u][/b] (Take some time to help me get to know your character, what is [value:NAME] like in their day to day life?)
[b][u]History:[/u][/b] (What events have lead to the [value:NAME] described above? Is there anything unusual about [value:NAME]'s history?)
[b][u]Weaknesses:[/u][/b] (What are some of the areas this character can grow in? Do they have a crippling weakness of any kind or a phobia?)
[b][u]Strengths:[/u][/b] (Are there any ways this character might be able to carry the weight of others? Are they athletic and have high stamina, or maybe they house an unshakable will when faced by the unknown!)

Note: Weaknesses and Strengths are optional fields if you'd prefer that they be expressed in the RP, additionally, I will not treat them as if they are written in stone, if I see something contradictory, I will just assume you are taking a new direction or you have justified this action from the perspective of your character some how. Essentially I do not put much weight into these two fields, they are just to help give the other player a better grasp of possible development paths and how each character will view certain challenges put before them.
I'll be doing a post tomorrow regardless of whether things have moved past the massacre yet, just to keep things fresh. Also, sorry I haven't been keeping up with the flow like you guys have, Quel's forte is more AOE and siege damage, so I don't want to recklessly plunge him into battle, especially when I feel he'd be better used in repairing the coming damage, that said starting tomorrow I'll make a bigger effort to at least give him some more presence, even if it just means a paragraph or two here and there.

Death to the false Emperor!
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