@olcharlieboi simple she is wally west she runs and can create constructs from energy but only while running/skating. Granted I have her far more drawbacks than wally because no speedforce in this world.
Age: 16 Gender:Female Appearance: Standing about 5'4" she has dark skin with Locs. A small Scar under her chin deep grey eyes her hair a beautiful fiery red.
Hero Outfit: A simple black crop top with a high necked collar that she can pull up to cover her nose and mouth as well as a long deep hood. On her back she wears a shoulder holster that holds a heart rate monitor. She wears heavy cargo pants that taper down and hugs her ankles with Heavy Combat boots.
Quirk: Ensza's Quirk allows her the ability to manipulate the gravity around within a small radius of five feet around her. She can also manipulate her own gravitational forces.
Ensza having used her quirk for years to extend her own personal limits can do many things that seem out of the norm. She can run faster, jump higher and has tried her hand at flight (which she hates) all from making her own G-forces weaker. When focusing she can make herself stronger as well causing her to hit harder. She can also change the direction in which gravity moves for her allowing her to walk on walls and ceilings without issue. When affecting her own Gravity in this way she can not affect the gravity around her to a very large extent if at all. If within maybe six inches to a foot of her the changes can be felt but are not as strong as they would be on her. She can however change direction of her own gravity as well as strengthen or weaken it. Unlike her AOE. She can never achieve absolute zero gravity either. Thus 'flight' to her is falling up/down extremely slowly.
While concentrating Ensza can extend the reach of her AOE out in one direction in a five foot wide by ten foot long line. However while doing this the radius around her is zero except in that one direction. This line moves with her. She can only do one thing at a time whilst using her ability this way. -Strengthen -Weaken -Change Direction
Her quirk although potentially extremely powerful has it's draw backs. While manipulating the gravity around her Ensza can not manipulate her own personal gravity to a high degree if at all. Leaving her more or less bound to the normal rules and laws of physics. E.G. If she decides to change the gravity radius around her to cause it to be stronger causing anything that crosses the threshold to immediately hit the floor she can not make her own personal gravity lighter so she can jump higher nor are her attacks stronger because of this. She does have advantage as she is used to doing things like this so she can move easier but it does still affect her
While changing her own gravity is instant when changing the gravity around it takes about 5 seconds or so for the full force of the change to be felt. Anything outside of her normal 5 foot radius is a gradual change albeit it a quick one within 6-10 feet it takes about 15 to 10 seconds for the change to be felt and in full effect.
When her quirk is active in any capacity she can not speak nor can she hear. Which can cause major issues for communicating things. When using her quirk for more than 3 hours especially when affecting herself the back lash can be extremely severe. Extended exposure to strong gravity makes her body ache and can leave her extremely tired and lethargic. Extended exposure to low gravity will cause her to lose her appetite.
Backstory: Once a national track star for her local middle school Ensza was a late bloomer never manifesting her quirk into her early teen years. During a big cross country race high in the no she and fellow students were nearly crushed by a landslide. It was in this moment she manifested her very strange a quirk saving the lives of her and three others. A grayish blue tinted fire manifesting around her body as she lept into action seemingly moving at insane angles allowing her to gather up her friends.
She tried hiding it from her family as long as possible knowing they wanted a "hero" in the family. But to no avail she was sent off the the entrance exams without a second thought her wishes and desires for a quiet life hindered by family honor and obligation. Having no real ties to siblings or parents but having a clear respect for tradition and her family name she took off into the exam doing her absolute best.
Having practiced and learned the limits of her quirk through out her middle school career through her time on the track team she was ready.
Supporting Characters: N/A Other: She tends to carry around an old stringless yo yo. Just an odd little toy from her child hood
Mishal Ajam
15 Female Appearance: Dark skinned with long flowing black hair Mishal is pretty in an exotic way. Her eyes green and sharp nose. She is taller than most girls she runs across standing about 5'10" she is elegant and graceful.
Hero out fit: Mishal's outfit is a variation of her normal Arab garb. Being a G- force compression suit that allows her to withstand the impact of her own concussive force without being incapacitated although it does not restrict movement nor does it stop her from being thrown from the knock back force. Interwoven into this is a Shayla that protects her ears from the deafening force of her quirk.
Quirk: Bouncing betty- Misha can turn any object or surface she touches covering a 1'x1'x1' area/volume into a 'bouncing betty' a transmutation of her own flesh and the object/surface in question. This transmutation turns said surface/object into a rubber like material allowing it to bounce to great heights or even be jumped on.
Upon detonation the radius of this explosive ranges from 4-16 ft/ 1-5m. She can choose to make any number of these explosives however upon making more than 4 the previous one will detonate. The more Betty's made the smaller the range of detonation. All active betty share an effective range and potency no greater than the max range of one high powered betty which is 16ft /5m. She can keep explosives under 5 from exploding as long as she likes as the object/surface becomes an extension of herself. The object in question upon detonation does not lose shape or form. Nor upon formation of the 'betty' does the physical form of the object change.
Ex. If given a football upon formation it would still look like a football the only properties that would change are its color (would look more like the flesh of the Misha) and the fact that it can now bounce much much higher. The explosive force of this quirk is concussive expending no flame, or shrapnel only a sound shockwave that can deafen/stun those within range or knock them back.
Misha can be affected by the blast.
Back story: Former Gymnast and Aerialist Mishal Ajam is a transfer student from India. Her mother having been a Silver Medal gymnast and later living her life as a circus performer taught Mishal how to be a fine performer so much so that at a young age of around six or so she was a headliner as a high flying trapezeist. It was shortly after her mother was remarried that her quirk developed, her step father having seen war and being a military officer taught her about her quirk and trained her in the ways of combat. He was never a harsh man but he was never warm either. He taught her with precision and discipline expecting nothing less than her best. Her mother had taught her out of love and passion her step father out of utility and understanding. Having never known her own father Mishal slowly grew fond of the man, as they created their own rituals and traditions together.
She had a few scars to remind her of those many training sessions. Her step father pushed her to her limits but never a breaking point and encouraged her to test her quirk on any and everything she could even offering himself as a guinea pig. Their fist bumps were climatic to say the least. The only fun he seemed to really enjoy was Lagori and handball which he involved Mishal in heavily.
Realizing and understanding the strength of her abilities with the help of her step father. She realized she was better suited at being a hero than a performer. His quiet confidence in her abilities and even keeled demeanor pushed her and guided her. She would become a hero and there was nothing more to it. Shortly after her step father's retirement they moved and she applied to UA having heard it was the best place for heroes.
Supporting Characters: Blaise Ajam-Mohhamud (Mother) Quirk: Dazzle able to make small colorful lights Saleem Mohhamud (step Father) Quirk: Stagnant once stopped can not be moved without a great deal of effort
Other: She tends to carry around a hand ball wherever she goes.
Name: Ensza Kemari Age: 16 Gender:Female Appearance: Standing about 5'4" she has dark skin with Locs. A small Scar under her chin deep grey eyes her hair a beautiful fiery red.
Hero Outfit: A simple black crop top with a high necked collar that she can pull up to cover her nose and mouth as well as a long deep hood. On her back she wears a shoulder holster that holds a heart rate monitor and speedometer. She wears heavy cargo pants that taper down and hugs her ankles with Heavy Combat rollerblades.
Quirk: "Endless Aegis" which is a fine mobile defensive quirk. Her quirk allows her to create solid constructs (She likes to make shields, ramps, walls, and armors) from the kinetic energy (speed) of Herself or those around her. Her quirk is limited really to her stamina and the fact that she has to keep moving. Also she can only take very small amounts of kinetic energy from others. The final limiting factor is kinetic energy is not endless so once the source of the energy fades so does the construct size as larger constructs take more energy (think the bigger a construct the slower she becomes)
Backstory: Once a national track star for her local middle school Ensza was a late bloomer never manifesting her quirk into her early teen years. During a big cross country race high in the no she and fellow students were nearly cruahed by a landslide. It was in this moment she manifested her very strange a quirk saving the livea of Herald and three others. A grayish blue tinted translucent wall having appeared when she put her hands out.
She tried hiding it from her family as long as possible knowing they wanted a "hero" in the family. But to no avail she was sent off the the entrance exams without a second thought her wishes and desires for a quiet life hinderes by family honor and obligation. Having no real ties to siblings or parents but having a clear respect for tradition and her family name she took off into the exam doing her absolute best.
Having practiced and learned the limits of her quirk through out her middle school career through her tim3 on the track team she was ready.
Supporting Characters: N/A Other: She tends to carry around an old stringless yo yo. This yo yo makes for a nice concelead carry.
What I can gleam from that quirk is it's a more extreme version of JustYui's finished Quirk.
I can Change my quirk I had other ideas as well. One being "Endless Aegis" which is a fine mobile defensive quirk. Her quirk allows her to create solid constructs (She likes to make shields, thrown and bludgeoning weapons moatly) from the kinetic of Herself or those around her. Her quirk is limited really to her stamina and the fact that she has to keep moving. Also she can only take very small amounts of kinetic energy to make very small constructs from allies and enemies. The final limiting factor is kinetic energy is not endless so once the source of the energy fades so does the construct size as larger constructs drain more take more energy (think the bigger a construct the slower she becomes)
What do you mean with your quirk? As far as I could make out, it basicly nullifies the speed of an object, and the kinetic force that first propelled the object now dissapears?
Yes and no. It does so only after initial impact turning all remaining force into potential energy that she can direct to any part of the body better example is a quick video imagine this with a number of different people attacking her at once and being tossed around and manuveaured around her small frame like this class ball. Because once they come into contact with her she can do this at will. However, it is much harder to do when an object is not in motion and larger than she is.
Name: Ensza Kemari Age: 16 Gender:Female Appearance: Standing about 5'4" she has dark skin with Locs. A small Scar under her chin deep grey eyes her hair a beautiful fiery red.
Hero Outfit: A simple black crop top with a high necked collar that she can pull up to cover her nose and mouth as well as a long deep hood. On her back she wears a shoulder holster that holds a heart rate monitor and speedometer. She wears heavy cargo pants that taper down and hugs her ankles with Heavy Combat rollerblades.
Quirk: "Endless Aegis" which is a fine mobile defensive quirk. Her quirk allows her to create solid constructs (She likes to make shields, ramps, walls, and armors) from the kinetic energy (speed) of Herself or those around her. Her quirk is limited really to her stamina and the fact that she has to keep moving. Also she can only take very small amounts of kinetic energy from others. The final limiting factor is kinetic energy is not endless so once the source of the energy fades so does the construct size as larger constructs take more energy (think the bigger a construct the slower she becomes)
Backstory: Once a national track star for her local middle school Ensza was a late bloomer never manifesting her quirk into her early teen years. During a big cross country race high in the no she and fellow students were nearly cruahed by a landslide. It was in this moment she manifested her very strange a quirk saving the livea of Herald and three others. A grayish blue tinted translucent wall having appeared when she put her hands out.
She tried hiding it from her family as long as possible knowing they wanted a "hero" in the family. But to no avail she was sent off the the entrance exams without a second thought her wishes and desires for a quiet life hinderes by family honor and obligation. Having no real ties to siblings or parents but having a clear respect for tradition and her family name she took off into the exam doing her absolute best.
Having practiced and learned the limits of her quirk through out her middle school career through her tim3 on the track team she was ready.
Supporting Characters: N/A Other: She tends to carry around steel balls around with her that she uses as projectiles.
@kidjabThis is not Elders Scrolls, no. I wouldn't call it sandbox exactly but it will be heavily involved with character choices. Unfortunately, no more applications are available unless someone received a previous invitation. That or, I've known them awhile and I know they're responsible RPers. Mostly though, it's closed. Apologies.
Thanks for the update I appreciate the prompt response. I would love to hop into any games later on if at all possible. The setting and everything seems super awesome. It is pretty dope.