Everyone complete your nation and post it in Characters tab. Also, it would be useful, as long as it isn't any trouble, to put below your NS your Nations standing/opinions of all current Nations
Name: Celestial Empire Alias/Abbreviation: Celestials/C.E./Stars Nation Specie{s}: Human Specie{s} Description: National Symbol/Flag/Emblem:
Nation Population: 10 billion + 500k
Freighter
2 Dual Small Turbolaser Turrets Used for short and long range transport of goods and cargo
Transport
8 Single laser turrets Complement: 100 civilians
Fighter
4 small laser cannons Designed for space superiority, can enter atmosphere, interceptor, escort, fighter
Troop Transport
1 Single Medium Laser Cannon 4 Single Small Lasers Complement: 20 soldiers
Frigate
8 Quad Turbolasers 8 Double Turbolasers 15 Single Small Laser Turrets Complement: 10 Fighters, 2 Troop Transports Designed for planetary defense, planetary assault, ground troop transport, and ship-to-ship combat.
Carrier
20 Single Medium laser turrets 2 Quad Medium Turbolasers Complement: 100 Fighters, 12 Troop Transports Designed as a command ship, for fleet support, and anti-fighter support
Battleship
6 Dual Heavy Turbolaser Turrets 2 Quad Heavy Turbolasers 3 Triple Medium Turbolasers 60 Single Medium Laser Turrets Complement: 50 Fighters, 8 Troop Transports Designed for Blockades, ship-to-ship fighting, fleet support
Dreadnought
250 Dual Heavy Turbolaser Turrets 60 Quad Heavy Turbolasers 70 Triple Medium Turbolasers 1,000 Single Medium Laser Turrets Complement: 200 Fighters, 20 Troop Transports Created for Homeworld protection, as a command ship, and flagship.
Security Frigate
4 Quad Turbolasers 8 Single Small Laser Turrets
Fleets Assault Force Best suited for quickly acting in an emergency 8 Frigates 1 Carrier
Mainstay 4 Frigates 1 Carrier 1 Battleship
Security Force Alpha 12 Security Frigates
Nation Focus: Between Military and Science
Weapons: Lasers Shield Type: Force Fields Armor Type: Grounded Bonus Type: Cloning The Celestial Empire has achieved a level of cloning that no other nation could ever come close to, able to even mass produce clones on a global scale. Their method uses a special technique to fit the clones every need and purpose. C.E.'s most expensive export is Clones, but they never sell more than 10 to a client. They have been unable to clone other species, however.
Weapon Tech Level: Standard Shield Tech Level: Superior Armor Tech Level: Standard
Nation Government: Empire Nation Economy: Command Nation Military Description: Nearly all positions in C.E.'s military is manned with Clones, except higher positions. The lowest position ever taken by a Human is Lieutenant, Captain always being filled with Humans. However, by comparison, it would seem 15-20% was by the population. Clones survive off of 'Nutrient Supplements,' the minimal essentials needed for a human body to be sustainable. Mass produced, in quick fashion, they can even be carried along in the Clones dress uniform or armor due to their size and 'snack-ability.' Every Human and Clone are constantly trained in case of any rebellion or attack, knowing they have an entire galaxy to protect is exhausting.
Space Force Largest of their Forces, their most important Branch, this branch supplies their Security Force for Galactic Patrol and Control.
Naval Force Moderately sized compared to the other branches, but is not used too often. Due to no incursions on the Homeworld, oceanic ships have been modified to attack any enemy ships entering the atmosphere.
Air Force Smallest of the branches, improved fighter craft to reach the upper atmosphere. Like the Naval Forces, modified for protecting against spacial invasions.
Ground Force Second largest of all the branches in C.E. military structure, the most common place to see Clones. Generals and Lieutenants are the only positions seen filled with Humans, if one can tell the difference.
Security Force Actively patrolling the galaxy, stopping by other Homeworlds to check on compliance with the AGR's rules and C.E.'s laws. Third largest force
Nation Culture Description: The Celestial Empire likes Justice and Coexistence, having a preference for Life and Preservation. Within C.E. Culture there seems to be two distinct types of peoples; ones who define Justice and Coexistence as Control and Growth, the other define them as Good and Freedom. Within C.E.'s roots, there was capitalism, and when the government didn't control something monetarily, big bankers took control. This assisted the Emperor and vice versa when the current Emperor is a corrupt Emperor, which has been for awhile. Corruption runs rampant among the Culture for self-preservation and Justice gaining the upper hand for someone.
For The Stars - The day FTL was created. C.E. remembers this day as a special one since through FTL they've learned new ways of living, finding new species in the galaxy, and also with the creation of FTL, new technologies opened up for health and life.
Celestial Imperials don't much like any foreign food outside of their culture, some fearing it of disgust or if it is even healthy, while most Imperial Spacers and Colonists have come to its liking. Humans (sometimes called Imperials) differ from homeworld and space... Colonists, spacers, traders, etc., are not seen as the upper class kind from home. Only the C.E. Officials are. Nation Economy Description: The C.E. can be thought of as the richest Nation in the known Galaxy, due to their large mining claims, license contracting, and major exports, even attempting to force a galactic currency through AGR. The attempt was agreed upon, it's just hard to get all Nations into the economy flow, either because they are stubborn, poor, or don't have a currency. National Figures: Name: Emperor Herald Age: 67 Gender: Male Upper class, corrupt, saw the Galaxy as currency and labor, and wanted to control it through political, economical, and military means to gain advantages and a luxurious lifestyle from it. Old, stubborn, rude, conniving, Herald gain control of anything through sleek lingual skills.
Name: Emperor Halling Age: 39 Gender: Male Upper class, Herald's unfavored son, recently took the throne after his fathers natural death. Halling is seen by most as a traditional, good man, with values and strengths that could prove to be worth more than the last three Emperor's. He isn't thought of as corrupt, which causes fear in the corrupted. Just became Emperor within the last few months.
Homeworld: Terrascent Star: Blue Notable Planets and Sizes Terrascent - 4,500~ mi Olnya (Dead) - 2,900~ mi Satten - 3,200~ mi
System Creator Choices - Large Gas Giant - Large Asteroid Clusters - Colonize-able Dead World (Medium) - Medium Planet (Habitable)
Enlil Consortium - Upon discovery, has been readying troops to attack. - Internal Dispute
The State - Unknown to their stance, they'd like to seek alliance or temporary treaty. - Neutral
AUO - Takes the friendship earnestly, but sometimes belittles the Nation, or has in the past - Friends
Pomerania - Has probably treated them the best compared to the treatment given to allies, but under the old Emperor, who knows what happened. Currently in a tense situation. - Unknown
@ASTAI was going to say hello it's been awhile but then oh no, this.
The majors can't just demolish a minor in a single attack. Majors were the first to ascend to space, create warships and FTL. A lot of that tech was given to all sentient species capable of intelligence like their own due to a galactic counsil (which was created to ensure everyone has a chance at lidelife, continuation, and not ruled or controlled by any Major) ruling. Minors are still slightly new to all of this, and not extremely up to speed