Avatar of Kost Alter
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    1. Kost Alter 8 yrs ago

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It seems fine however death usually forces the noble phantasm into a sort of deactivation unless it's a curse. Likewise characters with some sort of skill like say bravery should be able to resist it.

I do have my reservations as it could end up crippling some servants however the masters, or servants in question should be able to go through some sort of luck check to resist the thing. Also the people in question would have needed to do something deplorable in life for it to even work.


I guess we can treat it as being a curse then, though I'd be okay with removing that part if the noble phantasm's effects staying even after the servant's death is deemed too powerful. On Bravery, yeah I thought so too. Basically, any skill that grants a strong constitution would theoretically make it easier to resist this noble phantasm (depending on its rank probably).

Luck check sounds fine too. And yes, it's meant to be more effective against evil people. I considered making it work against people who have commited murder, but since most heroes have killed at least once, that would've probably been too much. I think that basing this off the target's alignment would be the easiest way to go about this, imo (e.g. Chaotic Evil characters getting hurt by it the most, Lawful Good characters being able to resist it for the most part).

I'm also fine with all the above being judged in a case-by-case basis.
Alright that sounds ok enough however what would the phantasm include exactly?


Here's my draft for it, though it's subject to change if need be:


well depending on what characters the others pick It will be remade. In regards to assassin which one do you intend on playing? I'm asking before we start so we suddenly don't start hemorrhaging players if I reject the idea. As gm I have to make sure no one is power playing and I need active members as well.


I was thinking of making a custom assassin based on Clytemnestra
Low offensive and defensive stats, an interesting backstory and personality to work with, and an actual Anti-Mind noble phantasm!
I can be fairly active, no need to worry about that.
Alright well here's the deal you can't choose servants on the tier of Iskander, Karna, and Gilgamesh. All of them have abilities that are incredibly game changing and broken. I have chosen to limit the skill level of these servants to prevent power playing and the other servants becoming irrelevant. Nerfs can make some servants more playable and I'm careful on what I let in regardless. The top tier characters I let in are on the tier of Beowulf, and Cu Chulainn (with some nerfs to make it so that he doesn't insta-murder the enemy cast).

Custom servants must have an actual legend, or real life person exist behind them. Fairy Tales are a thing so hypothetically a prince charming could exist. They are allowed no more than two noble phantasms. There is already an OOC that existed but is now dead because well Charak vanished I'm giving them one more chance here. You can find it here

roleplayerguild.com/topics/156698-fate..


Okay, this sounds reasonable. And I've skimmed through the OOC of the previous RP. If it ends up being rebooted, you can count me in! I'd like to reserve a spot for an Assassin, please. :D
Hey there! New member, just testing the waters around here (I have a decent amount of experience from role playing in other sites though, don't worry).
In regards to a Fate-based RP, I'd be interested most likely. Though, some more information would be appreciated, such as what kind of Servants we can/can't choose, what are the restrictions on making custom Servants, is there a character submission template out yet, will there be an OOC thread with more detailed information, etc.
Sorry for the "interrogation", just want to make sure that the GM here has a solid plan for how to run the RP... oh, and knowing if enough players are gonna join this. Can't have an RP without those! :P
@vancexentan
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