Avatar of Krauxis
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    1. Krauxis 11 yrs ago

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9 yrs ago
Current See y'all on the first of september
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Bio

Old and beaten hat, don't take anything I say to heart because it only rarely comes from my own. Been waving around this RP stick for 12+ years, and if there's one thing I've learned it's that keeping things interesting is top dog. I'll take a character who is interesting and challenging for both me and the plot over the same group of misfit archetypes any day of the week. Plots follow the same rules. Unless it breaks the mold somehow, I'm just not that into it. Yoroshiku Onegaishimasu

Most Recent Posts

My initial solution would be to force Reaper to contact Recluse or Traction and have them try to pacify the rest of the team, but it's not ideal to presume that everyone would be all-eyes on their comms, or even willing to listen. And there's no reason for anybody to co-operate if their goal is seperate. Reaper does have a piece of information that would potentially grease the gears of what happens at the end of the run, but doesn't really help him in the beginning. It's true, Reaper is somebody who could deal with the CDs whereas the rest of the team is unfortunately indisposed to do so, but that's assuming he has a way to get them out. And if he only takes a few, it's too easy for Reaper to take some, the main team to take some (or the rest) and then they just go their separate ways. It's a viable solution, but not really in the direction I'd like to push things.

Full disclosure, at the end of everything, when it becomes delivery time, I would like to force a choice between two options (finish Reaper's contract, or finish the one given by Zelda.) There is a reason why the choice wouldn't be terribly cut-and-dry. But we need to actually get to that point first.
It's true, you've caught me in a bit of a rough spot. I needed to introduce a new plot element, and I needed to introduce a new character. The two seemed like they'd coincide well together, but we seem to have lost half of our less trigger happy team members, so the lines of communication are in a bit of a state. It was a bit of sloppy planning complicated by some unfortunate absences. That combined with the fact that my brain is a little frazzled what with moving across the country (I don't want to use this as an excuse for everything, but it's undeniably stressful) and it culminated in a shamefully poorly thought out event. It's not really fair to force everyone just have to go along with it, so I'll figure something out.
That's correct. Nobody on the team knows him in particular. He's going to be another runner entering in to this mission with their own endgoal and it'll be up to you guys to work it out and see what you want to do. The end goal, though, is to join up as a single team, in other words to have him join the group. You don't need to automatically gel or anything, but need to at least be friendly (and alive) enough to go on future runs together.
Damn, living in the shadow of a sweet flashback collab, comes the not-so-dynamic entry of everyone's least favorite sniper~

So yeah, usual OOC rundown:
-Three orks, armed with pistols, in regular work clothes. Four trolls, armed with assault rifles, kevlar vests, dermal plating.
-CDs in the shipping room, laced, magically, with something. A mage of any kind could clear it out, but Recluse won't do it unless the fighting's over.
-Servers are upstairs behind a locked door, @Terminal I'll be PMing you the contents since I'll probably be away when you manage to get in there.
-As for actually getting the CDs out, the truck could probably carry them if you could get one of the loading doors open.
-Recluse has armed the front and back doors and is hanging out in the ceiling out of everybody's way with his rifle and remote detonators.
-Like Traction said, the fuzz may or may not be on their way, but probably somebody has been called to clean up this mess.

@EnterTheHero You can pop in any time. Recluse won't blow you up for reasons (we'll call it 'he was busy climbing like a weirdo at the time.') You've got your own objectives, just try not to die, and figure out how you want to join up with everyone.

I'll be around until friday to address OOC concerns, but everyone feel free to handle IC matters their own way until I get back, I just won't really have the time to make another big post. There should be enough conflict with the new character's entry and trying to settle out the job to last until I get back.
Spider's lessons were always valuable, survival-focused, but they could rarely separate themselves from certain unpleasant truths. To live under her, her many children lived ever close to these truths. Death, corruption, sickness, spiders made their home where brainless flies gathered in plenty. And they made their living around exploiting their limited psychology. Flies couldn't understand how their friends always ended up getting caught in webs, they just weren't built that way. The way of the spider was to always be able to outsmart, or else out-wait your prey. You might go hungry for a week, but you would not die, if only you had the patience to simply sit by your trap and wait.

With these tenets in mind, Recluse got to work. Under cover of the massive gunfight that had ensued, everyone was focused on Kali. Nobody had time for a pile of trash moving imperceptibly through the shadows. At the front door, two skids of cheap soy were now rigged to blow, sentencing anybody who tried to leave through the doors without permission to a fiery, soy-filled afterlife. At the back door, crates of who-knows-what, now with remotely detonated C4 added to their cargo. The bombs were a last resort scenario, intended to keep the run self-contained. Anybody tries to get out, or unwanted badges try to get in, they ended in a pile of rubble and charred steel. Briefly he thought about cracking one of the loading doors for the Nomad's assault drone, but the timing wasn't right. It had already taken him too long to skulk around the back of the building.

Like a well-fitted puzzle piece, the walkway above was empty. Kali had barreled through it into the room upstairs amidst the shattered glass that had fallen all the way to the floor. It looked like she had danced across the lights in order to land on the walkway... which wasn't a half bad idea. Kali was a loose cannon, but (at least under the divine wind) she could adapt with the best of them. It didn't sound like a good idea, but Recluse would take a leaf out of her book. Traction had come up with a limited plan. He wasn't completely on board with her plans, as a rule. Too much willingness to throw away the lives of her teammates. If you wanted to live, you didn't always follow Traction's plans to the letter. This was as true now as ever. But her plans for Recluse were limited, scornful. As long as something was rigged to blow (and it was) then he wouldn't throw off her plans directly, and thus could avoid an earful later. It was the best of both worlds.

He chose his vantage point carefully. After Kali's ballistic entrance, nobody would be looking up in the ceiling. It was two stories in the air, and that was not where the threat was anymore. The 'threat' had just barrelled headfirst into the lunch room. Nobody noticed the presence-less silence climbing the walkway ropes into the lights up top, and if anybody noticed wires being strung between the hanging lights, it wasn't as important as the muscle and steel that was invading the warehouse presently. From Recluse's new perch, he could see almost everything in the main area, and could see mostly into both processing rooms. It was hot, almost too hot, but that was the price of sitting out of harm's way. From here, he could give directions, notify people of danger, and watch over how everything was going. Taking shots minimally, only if it would save a teammate. But one point needed to be sent out immediately, to the team's comm network (at least, those who bothered to check.)

"CDs in shipping room. Some sort of magic laced into it, a bit more complex than a layman could handle. Handle at own risk. Clear out the gunfire and I can dispel. Else somebody else can do it."

------

The warehouse was full of orks and trolls, and the difference between them was immediately apparent. Orks dressed in leather and denim, holdout pistols at their waist. Obviously all workers. Three orks on the main floor, at least that the group could see from the front door. They all seemed to be fumbling for their guns, or else considering going in for a more familiar brawl. Aside from the three orks there were four trolls wandering the floor. Significantly more well armed and significantly less confused, they had all pulled out HK-G12 model assault rifles, levelling them steadily at anything that threatened them (currently a certain drug-addled Nartaki.) The trolls looked tough. Beyond the usual bone spurs riddling their large frame, bits of ceramic and plastic were evident, signs of obvious dermal plating under their kevlar vests. It was clear that these guys weren't here just to help lift boxes.

The CDs, now revealed to be in the shipping room, would be clear to anybody who looked at them, though as Recluse had pointed out, probably dangerous to the touch of a layman. In the middle of the shipping room was a single heavy skid of stacked CDs. Their rather plain packaging labelled them as "Reverend Michael's Sounds of Worship - 'The glory of our lord revealed through song!'"

The break room, now clear, fed into the super's office. It seemed empty, and the door was locked, but if somebody could get through those doors, that was liable to be where any papers, servers or terminals were. The hub of information for whoever owned these warehouses.
Will get a post up in the next day or two. Now to think of who I wanna catch...
Thanks BB. Hope stuff's more stress-free for you at work. I'll be starting this round, and I ship out officially friday morning, so whether or not I'll be able to do much midposting (if any) this round is yet to be seen. I'll be doing what I can. Expect a post from me within the next few days to kick everything into gear anyway, and our newcomer can come in after that and shake stuff up.
Well, I'm shipping out on the 14th, and I don't know how long it will be before my new net connection is set up, so hope you're not counting on me for anything expedient. Once everything's back in line, I'll be back on track, but hopefully I don't hold anybody up until them. If we do get a new round started before then, I'll do my best to squeeze something out before I leave.
It's true, I picked from the top of the pile rather than the bottom. It's something that's probably morally reprehensible, and I'll admit the reason was mostly convenience. The interest expressed in the intchk was quite a while back, and EntertheHero was still 'fresh,' so I approached them first. Think of me what you will, it's already done. My only defense is that it looks like there may be more than just the one open slot, in the end.

As far as being a mystic adept, if we were rolling dice, you'd better believe my screening process would be more strict. But I've tried to let everybody play who/what they wanted in this RP with few restrictions, and so far I like the way that has worked out. We have a hacker/decker with almost free access to everything so far (this will change in the future, but for now Traction has had free reign of whatever nets we've run across, including her teammates' comms,) a gunslinger with a loadout to make a lady blush, a Nartaki burnout ripped from a John Woo movie, multiple mage hybrids of varying breeds. And I like it that way. Let people play what they want to play and trust them to police themselves. I don't see a reason to go back on that philosophy now. I don't think I'll restrict anything before even seeing what Reaper can/will do in the RP.

I apologize if you think less of me for my carefree attitude towards this. I don't feel the need to explain it away with excuses because there aren't any to be had, it just is the way it is.
Either way, we'll keep going. I've been around the site long enough to know to plan for things like these. Sometimes people just lose interest, sometimes life gets in the way, it happens, and I understand. I myself have had to bail on an RP once or twice for various reasons, and I'm not really proud of it. Sometimes you just fall out of love. Sometimes, like Refezen, stuff just comes up that puts you out of commission for a bit. Hopefully we'll see the return of Damien at the end of the month. Whatever happens, I'm not particularly disheartened. If we need to recruit more people, I can do that without much issue. It seems there's some relatively constant (if niche) interest for Shadowrun stuff kicking around the forums, so I'm not really worried.
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