Name:
Rachel Yuzuri
Age:
16
Weight/height:
Roughly about 5' 7", weighing around 118 lbs.
Race:
Human
Powers:
-Spellcasting, Implement Trigger-
Rachel's ability to remember and cast complex magic formulas is shaky at best, now throw her in the middle of a battlefield and then she has no chance. To cope with this she devised her unique method of spellcasting. She can inscribe spells onto physical objects, when she performs a designated physical action with said object that acts as a trigger to cast the spell. She can only inscribe one spell per object, the action has to involve touching the object in some way, and she has to inscribe the spell to the object beforehand, she can't do it in the middle of a battle as it takes a large amount of focus. The spells can only be cast by her, even if someone else knew the trigger action the spells are bound to her and the object. The spells are bound to the objects forever and can be cast multiple times, unless she removes the spells herself. Also, all the objects she inscribes spells into have physical markings and symbols on them.
Weapons:
-Blue Rose & Red Iris-
Dual silver and black revolvers, aside from being somewhat large and each one having various markings drawn on them they don't look very special. However, her revolvers are her primary weapons. She has inscribed spells into each of them that are cast when she pulls the trigger. They each fire pure magical energy out of the barrel once the trigger is pulled. Since for her they are only an implement to cast magic they are unloaded, and she doesn't carry any bullets. (They both look something like this.)
Personality:
Rachel is hardworking, honest, and brave. She always tries her best. However, she can also be somewhat brash, tactless and oblivious at times. Not very much of a details person, she prefers decisive action to careful planning. This especially shows when she's fighting. In battle, she's aggressive and reckless.
Other:
Rachel fights close range with martial arts, didn't see anywhere on the sheet to mention that.
Her gloves are inscribed with a spell that temporarily makes her stronger. The spell is triggered by the cliche of punching her fist into her open palm. She almost always uses this spell before she fights. Her hands gain a red aura well the spell is active.
-Belt cloth-
The cloth around her waist is inscribed with a spell that temporarily makes her faster, and allows her to jump higher. The trigger is when she takes both of her hands and flairs the coat outward behind her. Her feet gain a green aura when the spell is active.
-Chestguard-
The metal plate she wears is inscribed with a spell that temporarily lets her absorb the damage from her enemies attacks and use it to make herself stronger. She still gets hit as normal, but each hit makes her stronger. However, after the spell runs out she'll be exhausted. It is triggered by her banging her clenched fist into the chestpiece. She gains a blue aura when the spell is active.
Notes:
This will be updated throughout the RP as it is my intention for her to get new weapons and form new spells as things go on.
And here's the finished sheet and spell list. All of her starting spells are self buffs to augment her in combat.