Avatar of Kuroyomihime
  • Last Seen: 9 mos ago
  • Joined: 8 yrs ago
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    1. Kuroyomihime 8 yrs ago

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8 yrs ago
Current “Reading is to the mind what exercise is to the body.” - Richard Steele
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@vancexentan

You can just say that they are barricading somewhere instead of having to drag them around, or be brain dead homunculii kept on someone's basement, if you want to kept this line of thought. Technically, there isn't even any rule that forces a Master to be on the same place as the Servant, so they are skippable as far as the narrative goes. The true stars (and the reason why the vast majority of the public likes Fate) are always the Servants front and foremost.
No. Masters are central to the story. They are anchors for the servants in question to exist. Mages with high pools can contently hold two servants but it takes a lot of mana. Long story short masters are needed to call, and anchor the servants without them they can't exist and fade into the throne of heroes.


Well, I wasn't saying, get rid of extra Masters, but rather have them be essentially sock puppets. They still exist, they still are there, but you can play or not with them. Kinda like the deal with Apocrypha's Red Factions, the Masters exist, they just don't have any real role.

Anyway, this is just an opinion on how t make things more flexible to get this story working instead of letting it go down just to follow a set of ironbound rules.
Well I can't help the speed of this roleplay. If people don't finish up their character sheets the roleplay just can't function. Can't have servants without masters. Short of making characters myself, and handing them off to whoever wants them I'm just sitting on my hands.

The circumstances above are fore warnings of apparently trolls invading. Preventing trolls from invading is as simple as locking further applications unless allowed by pm.

If you want the IC Post i have it done just waiting for people to finish up.


I see.

This is something I've been thinking about and noticed while looking at a lot of Fate RPs around here but, cant we simply skip the Masters for people who aren't very interested on them? I mean, at the end of the day, Masters are basically a fixture on most canon HGWs. Playing with more than one character at once can be intimidating/extremely hard for some people so, lowering this weight could be benefitial to attract more interest.
I can see that things aren't going very good here. Could we at least get a word on what's up? Since it seems like this RP isn't going anywhere anytime soon.
@vancexentan

Hey, I wasn't accusing you, or trying to get you to change your picks.

I was just asking questions that are relevant considering the situation. It's fair that you as the leader have to make sure that your intentions come across clearly and reply truthfully to a question asked by a player, is it not?

The most that can happen is the players holding you to your word, if this game reaches a late stage. That shouldn't be a problem, right?
@vancexentan

Actually, I've been reading the CS tab and a few things came to my mind. The biggest being the kind of thing that raises concern regarding a GM's intentions.

Why is that there are so many restrictions to PC Servants when you are using one of the most powerful Sabers in lore? Especially considering that you used his capabilities as a justification to ban one or two other apps.

We all know that at the end of a Great HGW, the surviving Masters still have to fight a normal HGW, to claim a victor. Are just making sure that Lancelot can't lose the 2nd round of the conflict?

I mean, it's not funny to play the role of a pawn on someone else's story without even being aware of it. I just want to be sure that this isn't the case since I put a deal of effort on my characters.


@vancexentan Sure.

Also, just to be sure, but any educated magi is still able to use the knowledge listed under general magecraft in the wiki, right? Those are just the basic principles of magecraft education. It would be really hard to do a Master that can't heal their own Servant, or even properly cast a Summon Servant ritual, after all.
Ok, and here's a Master:


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