Avatar of Laach
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    1. Laach 9 yrs ago

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I'm sorry team Ra She thinks to herself. All this going back and forth probably irritates them quite a bit. Regardless, the threat is real and imminent this time. Whatever the approaching ship plans on doing, chances are it's not good. However, the ships that they did bring do not seem that intimidating at first glance compared to the ship that they now pilot. This could either be really good, or really bad. However, it's not her place to interpret what this means at the moment. For now she needs to bring her team back to the main bridge in preparation for what comes next. They shouldn't have gotten far, unless they felt the need to run all the way to the armory that is...

Jogging through the Solar winds halls, she intercepts Fire team Ra on their way to the armory. "Hey, Admiral wants us back. We have visitors." She stares at the dude carrying the rocket launcher. "You know what? Do what you think is best. I won't blame you if you decide to keep that with you."
@Cruallassar
(Savaymin stays with fire team Ra till she receives specific orders or is put into a situation where she has to make a decision.)
Savaymin Rholise

Their ship that just so happens to have incredibly valuable cargo -including but not limited to a highly intelligent AI- just so happened to be teleported to an unmapped location in space, which just so happens to be inhabited by lifeforms with enhanced technology. All these "coincidences" easily add up to what we can consider a worst case scenario. The question is how do we respond to these events?

Of course, the first step is to declare a state of emergency in order to prepare everyone for probable and inevitable attack. Next, consider what your potential enemies are after, and how close they are to achieving their goal. What they want is more than obvious, and considering we are in their home territory, it is as good as theirs. This is not good in the slightest.

... a plan. They need a plan that will minimize the amount of casualties and protect the cargo or dispose of it if necessary until they find a way to contact a rescue party or another way home.

In the seconds it took for her to come up with this, Pantera orders the fireteam to rearm themselves with something that makes them look less like amateurs. Catching them before they head off, Savaymin suggests, "One of you should have a rocket launcher at the very least. We are facing an unknown enemy, and if we are lucky, their shielding technologies could still be primitive compared to ours."

"Also," she turns around to stare at the console where the ship's AI resides. "Magellan, can you give me a report on the estimated time of arrival? Make sure to also scan the proximity for any nearby ships. We don't want our new "friends" to give us any unexpected surprises."

@Cruallassar @Nivi
When the admiral asked her why her fellow spartans were running late, for some reason all she could think of was a bald, red-green color blind man having a seizure to the rhythm of the red flashing strobe lights.
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Yeah, that doesn't make a whole lotta sense. And she'd probably agree with you, if her thought process wasn't interrupted by the three members of fireteam ra standing in front of them. She takes a moment to scan over them, then to the lights that dictate a state of emergency, then back to the spartans. "I think their tardiness may be explained by their lack of suitable equipment for the situation," She theory crafts. "Perhaps they got lost trying to find the armory?" She looks around once more as if trying to spot another person. "And I believe the captain is missing as well right now."
@Nivi @Cyber Mama
Mass confusion lines the unsc cruiser as it's inhabitants attempt to get a grasp on the situation. One moment they were on their way through the Scutum-Crux arm to verify the fates of missing unsc ships, the next red lights start flashing throughout the corridors. They had not yet reached their destination, so what could possibly be happening? Could it be the covenant? Unlikely, but considering the cargo this ship was carrying, it wouldn't be smart to risk that chance. Whatever these warnings are, it means we expect to be attacked soon, if not already.

Carrying her shotgun over her right shoulder, Savaymin walks uninvited onto the main bridge. One glance is enough to tell her that everyone else aboard is trying to figure out the situation as well. The chaos of the situation causes her to smirk briefly before returning to her serious demeanor. Cupping her hands over her mouth in order to amplify her voice, she shouts, "do any of you baboons know why the hell we are in a state of emergency and what the f*** is going on?" She waits for only five seconds before a voice speaks up behind her describing the issue.
@Nivi @Cyber Mama
Character Name: Savaymin Rholise
Character Role: Spartan
Character Age: 27
Character Gender: Female
Character Appearance: imgur.com/G89WJey (this is a placeholder till I find out how to describe spartan armor in better detail.)
Character Personality: possibly due to multiple seemingly traumatic events in her life, Savaymin has developed a sort of erratic and quirky personality. Making seemingly impulsive decisions and being morally questionable all throughout is how she works. Most of all, she is deceitful and confident in her abilities to come out on top regardless of the situation. This madness has method to it.
Character Gear: Uses shotguns and sticky detonators. She is equipped with promethean vision to get the jump on enemies around corners. All other gear is standard UNSC.
Character skills: extremely unpredictable in nature. Never uses the same plan twice.
Character Backstory: The traumatic events I described in her personality happen sometime during the war with the covenant. Whilst flying through space, miscellaneous malfunctions within the ship she had been taking shelter on forced an emergency landing on an undocumented planet. Her spartan shields protected her from the impact, but the same cannot be said for the rest of the ships inhabitants. Unable to establish contact with freindly ships due to the smashed equipment, she was forced to explore the planent on her own. Armed with only a combat knife, a pistol with limited amo, and her spartan suit, (and maybe a few other things) she set off. To her luck the planet they had landed on could support life. What was uncertain is what type of life could it support, and more importantly, was her life on that list. A few weeks past before she was forced to find the answer out herself. By testing the plant life out on the copious amount of dead bodies of course. After enough trial and error, she was capable of surviving the unknown wilderness for many years, till of course a rescue party arrived to investigate the lost signal amongst their many ships. To their surprise they found a lone spartan survivor amongst the wreckage and fished her out. Commending her for her survival abilities, they erected a statue in her honor and soon elected her as president. They soon realized that their pathetic army was in dire need of a hero, so they begged her to come back into the force. Being the gracious goddess that she was, she happily obliged to her subjects, leaving behind a lesser substitute to serve in place of her presidency.
Character Name: Savaymin Rholise
Character Role: Spartan
Character Age: 27
Character Gender: Female
Character Appearance:
Character Personality: Due to multiple seemingly traumatic events in her life, Savaymin has developed a sort of erratic and quirky personality. Making seemingly impulsive decisions and being morally questionable all throughout is how she works. Most of all, she is deceitful and confident in her abilities to come out on top regardless of the situation. This madness has method to it.
Character Gear: Uses shotguns and sticky detonators. She is equipped with promethean vision to get the jump on enemies around corners.
Character skills: extremely unpredictable in nature. Never uses the same plan twice.
Character Backstory: The traumatic events I described in her personality happen sometime during the war with the covenant. On one of her battles, her and her teamates were overwhelmed by sheer number of covenant. It didn't take long before her team was wiped out and she was taken prisoner along with a few others. While in imprisonment, she managed to escape silently into the night, only to be recaptured. She escaped once more, this time for good, and made it back to human civilization. The state she was in once returning to home was nothing pretty. Her newly gained knowledge and experience on the field however got her back into serving for the military. The results of her newer battles were greater than expected despite some peoples doubts, and she was capable of achieving outstanding victories in the face of defeat. Her victories have won her multiple awards, but it seems her battles are not over just yet.

I have yet to create or find a proper appearance for her, but that should be the easiest part. For now, this is all you truly need to know.
Sure, I'm Interested.
Can't wait to play a kamikaze suicide grunt.
The Heroes of Quisinner (aka, my brother's characters.)

Name: Chaize
Gender: Male
Age: 25
Race: Human
Class: Enchanted Knight
Personality:
Arsenal:
- Heavy, run of the mill armor used to defend against most attacks. Probably the thing that defines his fighting style as it causes him to rely heavily on his own defensive skills. This shield also works as an insulator to magic, heat, and electricity blocking most solid and energy attacks that come his way.
- A custom designed rectangular shield made out of (N/A) capable of withstanding shots from a cannon.
- A highly conductive sword capable of channeling heat, electricity, and magic currents through it. This works both ways, so it can be used against him.
Magic:
Lightning bolt
Discharge
Arc lightning
Magnetism
Super Magnetism
Weaknesses:
- Speedy characters with high stamina
- Unstable terrain
- Armor piercing attacks
- Far ranged enemies
Strengths:
- Brute force attackers who expend lots of their stamina/mana
- Enemies who rely on multiple weak attacks.
- Close ranged enemies
- A controlled battlefield

Name: Feusyn
Gender: Male
Age: 127 (appears to be 27)
Race: Human
Class: Dark spellsword
Personality:
Arsenal:
- Long sword (casting up a new sword every single time eventually got annoying. Thus the reason he carries a sword even though he can simply create a new one out of thin air.)
Magic and other special abilities:
- Shade Armor
- Ethereal weapons
- Shadow melding
- Dark spikes
- Shadow form
Weaknesses:
- His magic is endothermic in nature, so it acts as a void to light due to all the energy it sucks in. However due to its efficiency at absorbing energy, it is capable of overloading rather easily. Areas with a lot of loose power sources cause his magic to erratically spiral out of control if he does not keep it under a manageable size. Light filled areas, places with high levels of oxygen, or casting magic into water are some of the more obvious climates in which his magic backfires on him. (Yes, I know this is probably not how this is supposed to work, but it sounded like the concept would work interestingly in a fight, so there.)
- He has a large mana pool, but that does not mean it is unlimited. Force him to run out and you win, simply put. It is the biggest thing he relies on and therefore his greatest weakness in combat if you manage to take it away from him.
- Due to his care for his fellow teammates, he can often be distracted by their well-being over his own. Especially in the midst of combat is this a weakness of his.
Strengths:
- Places with low levels of efficient energy, such as caves or wastelands, usually allow him to cast his spells at a much wider range without much worry. (Again, sorry about the stupid science.)
- He is a powerful leader due to his endless battle experience. A battlemage must devote a lot of time and effort into studying their art, but to turn his into such a unique and powerful form is a feat in and of itself. Lots of practice on live targets have taught him how to properly wield such a power. The wisdom that comes from war and peace have also enhanced his leading potential exponentially. Once a person who fought for his own sake, he now leads others in a way that he wish he was once lead many years ago.
- Being the experienced mage that he is, he contains a lot of potential for magic. Being capable of casting tremendous sized spells based on climate alone rather than his personal mana source. His only limit is how well his opponent is prepared to deal with him.

[Outdated description.]
Name: Deeve
Gender: Male
Age: 20
Race: Human
Class: Specialized Psychic
Personality:
Arsenal:
- Specialized gauntlets capable of freezing and defrosting mercury, while at the same time manipulating its flow over long ranges using powerful magnets within the device
- Backup containers filled with mercury
- A powerfully enchanted Katana
Magic and other special abilities:
- N/A
Weaknesses:
- He is rather flamboyant despite being a ninja, causing most of his normally sneaky attacks to become quite obvious in nature. He fights differently with his Katana however, but convincing him to act how a normal ninja should is a feat in and of itself.
- His gloves rely on their magnetic capabilities in order to control the mercury that comes out of them. Places filled with magnetic interference, a cave filled with ore or other metals for example, force his main weapon to become useless.
- He tends to overestimate his own capabilities quite often, and rarely ever realizes when he is against something or someone he is no match for. The only way to know who is truly stronger is through the end result. Because of this, most fights usually don't end in the way he was expecting them to.
Strengths:
- A very creative and unpredictable fighting style, mixed with an unstoppable backup style forces most of his opponents to either come up with a way to defeat him quickly or risk defeat.
- He never gives up, especially around the people who he has pledged his loyalty to. He will lay down his life to protect his friends... and his ego... mostly his ego.
- The thing about his weapons, is that all he needs is one hit and he instantly has the advantage in the long game. They are all specialized to make the opponent weaker in some form, so it should be wise to dodge them if you can.

Sintrina

Stagim
Other characters
(Things are starting to heat up.)

The flames sprinkled down, like a thousand candles lit up and gracefully descending around them. Red flickering tongues landed on the ground around them, some even made there way on top of the two enemies fighting to the death. The lights contrasted beautifully with the icy white landscape. The Guardian, ignorant to the sudden terraforming going on around him, launched his own plated hand at his foe. Little did he know, the smile she had on earlier was still there.

The calm and collected Savaymin raises her right hand to block her opponents blow. This was nothing compared to what her cousin Dilloh could dish out with his gigantic sword, so she only needed one hand to stop it. All thoughts of retreat in her mind melted away as the inner demon within her revealed itself. Pure sadistic joy filled her body, invigorating her to punish this lowlife who thought they could beat her. Her other hand sparked to life with flames now fully covering it. She raised it slowly compared to the pace of the battle, but even an idiot could tell what she was planning with it. From ashes you were created and to the ashes you will return.
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