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    1. LesleyDrakken 11 yrs ago

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We can make a mixture of technology levels, and a mixture of architecture this way too, the natives taking reference to build from what was left behind and what was shown in books and other such things humans left. We can have pockets of much more or much less developed styles here an there due to the humans visit.


Following up on that, if anyone wants to pool resources from this idea:

One of my fictional worlds is based on the idea of an Aztec culture that was allowed to continue and blossom into an advanced society. It isn't set on earth, but instead it's backstory is that after Quetzalcoatl left earth he created a new world with a similar image. The people in this world have a mean level of 80s technology by the time the story set there starts, but their mythology and ancient monuments closely resemble Mesoamerican culture. That also has some impact on how their world and current culture has evolved, with new religions/belief systems splintering off from the original.


LET'S GET ROLLING.
Yeah, I'm in on the idea of medieval with extinct tech. One of my worlds also has a single city where the people have been isolated for hundreds of years and live in a sort of Cyberpunk-esque world, keeping other people from having what they have for political reasons.
Anachronism is always fun, at least for now. We may change our minds later, but it's a good place to start. I've personally used extinction events to explain it a lot (if Pixel is doing history, then they can figure out the details of that), as in there was a sapient race with advanced tech but for whatever reason it's not there anymore but shiny stuff is strewn all over mysteriously.
I was thinking the same thing. =P I have a feeling the evil dudes might be interesting to roleplay later on, but Erik being evil would probably break my heart. His father is one of the most horribly evil and disgusting characters I use, and a lot of what happens to him is based around how he had similar demons but defied and overcame them to be a decent person. It would be like if Luke Skywalker took Darth Vader up on that offer to join the dark side.

...Actually, that sounds kind of awesome, but neeeh.
The way I see it, we can best do this one of two ways: start at the bottom and work up, or start at the top and work down.

The first option means begin with the world itself; what kind of environments there are, what kind of plants and animals, then move on to what kind of races live there and what sort of cultures they have. It's also possible to do it the other way around, and build a world to fit a race of people.

The first thing I'm going to throw out there is related to the world itself, and that's the possibility of a planet orbiting a binary star. =) That's something I've been wanting to do for a while.
Excellent points! For me, like a lot of things, it's a balancing act. Context is important too.

I've found throughout all my years designing characters that eventually you learn to enjoy playing realistic, flawed characters better then you ever would a Mary Sue. Start thinking of your character as a real person, even if it's a fantasy character. In that case, you know you've done a sufficient job if you could strip away that person's fantastic traits and special powers and yet still have a well developed, playable person.

Put your character where the action is, but don't make them save/wreck the day singlehandedly either. Make their traits balanced, so that they have room to grow and make mistakes, but also create long-lasting relationships. Just like groups of people in real life, they'll make up for one another's flaws and create a strong team by combining strengths. Characters in a good RP help develop each other; the character bond is the most important construct for holding an RP together. Of course, characters becoming friends paves the way for players becoming friends, and isn't that the reason a lot of us are here? =)
I would suggest either the Gallery or Roleplaying Discussion for now.
Even though there can be more then one of each zodiac, it's nice that we're getting some variety anyways. With some things like this there are 'cool' and 'uncool' choices and everyone piles on the 'cool' ones, but hey. Every zodiac is cool!

My zodiac is Scorpio but I decided to play as a Taurus character because to start with Erik isn't anything like me, and also I already use scorpion symbolism so much in self expression. So, something new. =)
Hey, sure thing! This is kinda what I do. =) I have two long running fictional worlds and I'm real handy with flora/fauna development and general biology stuff. I can also help develop original sapient races.
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