Avatar of Lord Sawsaw2
  • Last Seen: 6 yrs ago
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    1. Lord Sawsaw2 9 yrs ago

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<Snipped quote by Lord Sawsaw2>

Welp, got some of Ceri's opinions written up.

Ceri'll be easy to decide for really. Illedrith and her have been on a team for a while already, I imagine. It'll be more difficult getting whoever is doing the ordering to order her to vape things to death with her magic though.

Unless of course it is Illedrith. Ceri'll listen to her more or less.


I definitely agree that Ceri and Illedrith were a team before this, I think it's more up to the others to decide how close they were to the team before the announcement (are they all new? were some of them on the team already?).

And the leader's role (should one exist in the team) is to be the final voice on travel options and job choices, not necessarily how the team fights. Can't imagine the Golem's Hand crew would be happy to take orders about how to fight either...

@Lord Sawsaw2 I got all of Dreadlin's opinions up. Wanna take a gander at them when you have the chance?


They're all great, good stuff. What are your opinions on the team? With Dreadlin and Pan being older than Illedrith by quite some years, she would be more than happy to pass leadership to one of you, and Dreadlin would seem to be the natural choice, even if you're just joining the team.
Now that essentially everyone who has expressed interest has made up a character sheet, it's time to move onto the last part of character stuff before we can get started playing out the story! Before we get into the game proper, we should have a discussion about the nature of our teams. As I mentioned, it's going to be two teams, one for each guild, and for ease of GM'ing and storyline purposes I'd quite like it if it stayed that way. At the very least I will be providing NPC interactions and questlines for only the two groups, so it's probably best if you stick with one.

As such, it's probably not a bad idea to have a discussion about your teams and come to an understanding with your fellow guildies to determine how your team operates. For ease of discussion purposes, I shall set the scene for you all in short: both of the guild masters have made a statement recently to the effect that with the S-class exams coming up, anyone who would be seen as a candidate will have to have completed, or been part of the completion of a 'great feat'. No further information is forthcoming from either guild master on what this/these great feats might be, but you're aware it's outside the scope of regular jobs.

This in mind, I'd like everyone to post up with why they've 'decided' to join together in these teams. You'll also have to collectively decide on how leadership works in your team (is there a designated 'leader' who makes functional decisions? some other system or process?). Finally you'll have to decide on the nature of your team, have you been a team for ages? Two teams joining because of the announcement? One team with a bunch of new people joining up?

Once this is all done I'll create a note about both teams in the first post in the characters tab.

Also, this is a reminder to get your opinions/relationships written up! Your character isn't formally approved to post in the IC thread unless you've got a reasonable amount done. Feel free to ask if you have any questions
Almost done with my character. I just need to place the history in, which I will do tomorrow. For the time being, you can read up what I have ready:

*Snipped CS*


Looks good! Perhaps add a general timeframe for how long he could keep up his Monster forms for in a typical manner, and a note that he loses the advantages and disadvantages of his Lizardman biology when he's in a Monster form. Outside these things you're good to post up on the Characters tab when you've finished his backstory, where you can start work on your Relationships tab. At this point we seem pretty balanced when it comes to guilds, so it's entirely up to you which group you'd prefer to join.

*Snipped CS*

WELP. That took longer than I thought it would. Here's yer Damian's Grampa, pkken :D

@Lord Sawsaw2 Feel free to lemme know if anything needs tuned down, changed, or whatever~


I have to admit, I was getting more and more concerned that you'd gone about all this effort just to make a re-skin of a character that had already been made before I realized I was being an idiot and that was your intention the whole time in making Damian's grandfather...whoops.

Strong concept, love the lore. One of the rare few cases where I'd recommend making the character stronger though. He's been around for an extremely long time and should have a strong grasp on his 'lesser' nature magic, so I would recommend expanding that section with more known spells and effects; the healing roots section is all perfectly fine as your primary magic.

For example, I'd recommend cutting the prep time on lesser animation. Cut down the number of trees to 3 or 4 and just make it a channeled spell rather than having a long and unwieldy prep time. They're rooted in place, so if an enemy can escape the initial attacks they're not too much of a threat any more.
@SilverDawn ...Excuse me while I steal that...
...
I love you

@Lord Sawsaw2
Alright added a small radius for Hardened surface and yep I am fine with the changes you suggested


You're good to post up with the changes in the character section then!
@SilverDawn Money, Money, Money, Mon- *ahem*...

Mad props for writing the first CS to make me genuinely chuckle while reading over it, I love your aesthetic. Solid backstory, well written CS, in-canon magic? Winning combination, character approved. Feel free to post up and start working on your relationships section.

@Lord Sawsaw2ill be keeping the cs as is if thats ok was planning on adding more to the history but drawing blanks


That's fine, feel free to add more fluff down the line as it occurs to you. Your character is also approved for the characters tab.

*snipped CS*


Tree Merge is fine so long as casting give she away his position
Chain Burst is fine as long as it's a two post spell which allows its target to act in between the snare and the activation. Same goes with Terra Clamaris.
The rest of your standard spells are fine

A caveat of the enchantment magic is that the living target must be willing to accept the magic.
Metal Transmute is fine as long as the enchanted object also becomes as heavy as steel
You'll need to nominate a radius for Hardened Surface

Everything else looks fantastic! I love how much effort you've put into him!

<Snipped quote by Lord Sawsaw2>

I will accpet this character but I will give you a few heads up~

This is a very strong quirk but I'll allow it since you are basically playing two characters so I highly advised when you do post you also write for Haniel as well, make her character and not just a tool for combat~ This is a bit of extra work for you but I hope you are fine with this~

Now onto the grading portion!

*Snipped Grading*


That was the idea with Haniel, most if not all of my posts will either feature her interjecting her thoughts consistently throughout, or simply have a segment from her own perspective, depending on the situation. I'll probably expand a bit more on her personality and history on my CS before we formally start.

And good to see that the changes met your standards, I'm quite enamored of Samael already, so I look forward to playing him. Did you want the grading included in the post in the characters tab as a separate hider? If so, do you mind if I reformat it a bit?
[Rune_Alchemist]
Heyo friendo! Long time no see!
100% stalked you here, not even gonna lie.

@Lord Sawsaw2
I really dig the vibe going on here. I reckon I'll see about putting something together after I get home in a few though I know like very little about Fairy Tail


Welcome! Feel free to start putting together a CS for approval as you like. Feel free to ask if you need any help with anything!




Just a quick note, with 12 people now having expressed interest over the two threads, I'm going to slow down on accepting new entries. Anyone from the old thread is welcome back, and if people from the interest thread don't end up posting up here in the next couple of days I'll be opening spots back up. Feel free to still express interest if you've not done so yet, hopefully we'll find a spot for you!


Hope these changes and backstory are acceptable! Let me know if there are any other further tweaks and changes you'd like made.
@Lord Sawsaw2

*Snipped CS*

Mostly completed cs wanted to see what you thought of it first before I finished it.


Looks good! Leaving yourself a lot of room to grow the character I see! Saeko and Illedrith are going to work ridiculously well together...

Feel free to just edit your post to finish off the CS, and ping me when you're done for final confirmation. You're pretty much good to go though.
For Spell Thief I can just get rid of the steal, since I was thinking of how to implement his thief aspect.

And for Tier 4, it is limited to once per battle and does basically leave him with a scant amount to use just Ghoul Fists, but he can't use more than that until he drains magic to replenish his reserves or rests. On the other hand a clean hit will transfer the opponent's remaining magic to him.

I think it'll be fine though, a lot of his nullification is based around making impact with his own magic, so unlike other forms that just make barriers or straight up cancel spells, I think it'd be while difficult for a straight caster to deal with, isn't impossible if they use their spells wisely, plus more physical fighters will be fine against him.

Anyways, I've made the changes.


All sounds good! Removing the stealing part of it covers that fine, and that was my intention for your Tier 4, so that's all fine for the changes.

You're good to post it to the Characters tab whenever you're ready.




@Lord Sawsaw2
Will demons be involved or no?


There will, at some point, be demons yes. They're too much of the mythos to not be involved at some point really. Given this is set quite a while before the events of the canon series, they're not an apocalyptic threat, but they will be present.
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