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  • Old Guild Username: Loremaster
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    1. Loremaster 11 yrs ago

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Weird I thought I had marked climb. Anyway I gave a quick recheck on the items, but I'm still unsure where this extra 1.5 lbs comes from, it would be best if you could point which item I mistook the weight.
And I thought werebat was awkward, wereshark sounds like a monster from a trash movie a la sharknado. Think positively my tea is pretty good :D

(say, anyword about our possible mistery player?)
They are, I was just surprised about oracles having that transformation. It was kind of out of the blue (if the justification is because of the moon, technically it could allow an aquatic transformation, with the moon influence on the tides).
Probably a confusion in the calculation caused by the clw to the total spell number.I just noticed now that the princess final revelation is to become a werewolf(or another lycanthrope) O.o
Don't forget her extra skill rank from being human(4 oraclr+4 int+1 feat+1 human). Unless she changes the int score.

And about cure light wounds... http://www.roleplayerguild.com/topics/10868/posts/ooc?page=3#post-314469

Edit: From what I can gather she would have 2 1st level spells + cure, unless I forgot to account something.

Edit Edit: she could use the favored class bonus of human to learn a new spell instead of hp and even then that would only work for a 0 level spell now
I'm here.I can't see Malika's appearance on the guild, only on the Mythweaver CS.
Based on your explanations then the other team members will work like facsimile lives with different stats from your first character? Makes me remember those games with dynasties where you groomed an heir for when your general died.

You still didn’t answer if all players would fight together (and if so how to “distribute” each player function [everyone fighting or would there be, say, a place for a cloak and dagger approach) to conquer all territories or if it would be pvp-based (which could become pretty aggravating for the losing players). Beyond that, without the rules to analyze, I only imagine these:

How do you plan pacing the rp: How long would it take to acquire a territory to wage war against the others, would there be an emphasis on gaining favor or that would only be necessary to acquire the first land?

If players can select their races and every country is defined by one, then obligatorily they have to start from their homeland? Wouldn’t a nation, with say, three territories be boggled down by rebellions of the conquered nations too much to have any army to spare to the front lines?

(maybe I’m thinking too much, besides the more variables a tabletop game has the more complex it becomes).
What sort of race is an "its", did you meant ents? Slight interested, though it lacks too many information for any decision. Are the players cooperating? Is the world only made of eight kingdoms? If everyone holds a team won't that bog down the rp with 25 characters(supposing a 5 member team for every player, with 5 players total) acting on the same turn?
"In addition to the spells gained by oracles as they gain levels, each oracle also adds all of either the cure spells or the inflict spells to her list of spells known (cure spells include all spells with “cure” in the name, inflict spells include all spells with “inflict” in the name). These spells are added as soon as the oracle is capable of casting them. This choice is made when the oracle gains her first level and cannot be changed."

"To learn or cast a spell, an oracle must have a Charisma score equal to at least 10 + the spell level. "

Having 14 of Cha and with cure light wounds being first level spell she probably can have it if silver chooses cure.

Edit: it's a choice anyway.
Pharasma seems the more reasonable choice for him, if anything it could justify getting undead for the next favored enemy choice.Thanks for your time.
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