Avatar of Lovejoy
  • Last Seen: 9 days ago
  • Old Guild Username: Lovejoy
  • Joined: 11 yrs ago
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    1. Lovejoy 11 yrs ago
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5 yrs ago
Current Fire and donuts.
1 like
6 yrs ago
Would be cool if you could just choose to not exist for a few days.
3 likes
6 yrs ago
show me any two eyes that don't believe in the dark. i'd like to see them try to hold back the stars.
1 like
6 yrs ago
"One day I will find the words, and they will be simple."
7 yrs ago
It's 5 AM, couldn't sleep, got out of bed did like 30 push-ups. Let's hear it for ADHD!
2 likes

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Here's Ragnar!

Name: Father Ragnar Hjálmgrímr

Age: 19

Height/Weight: 5'5, 145 lbs

Race: Muraadan, Clan Ravn

Appearance:



Boyish and short of stature, Ragnar is no one's image of a hardened war priest. Though he is a man grown by most estimates, Ragnar still possesses the soft unhoned face of a boy five years his younger, and although the merciless physical training of twelve years within the Red Seminary has granted him a lithe, agile and powerful physique, he will forever detest the body the Heart Lord gave him.

Ragnar has a plain ordinary kind of face, the kind of face you would find on a shepherd boy out in the icefields of his homeland. To his great dismay, he has no scars or facial marring to speak of, as his role as the Protector of the group made it so that he didn't have to endure as much physical punishment as his fellow pupils during their long years of training. For as long as anyone can remember, Ragnar has kept his scalp shorn, as he has convinced himself that it makes his ether flow more smoothly. If he did allow his hair to grow, it would be a pale ashen blonde like his mother's, or so he thinks.

Like all children of the Muraadan wastelands, Ragnar's body is tattooed with the runic markings of his birth clan. For reasons he doesn't enjoy talking about, he keeps these tattoos hidden as much as he can.

When not wearing his Inquisitor's uniform, Ragnar favors a supple white cloak, lined with thick, heavy wolf fur.

Personality: In his darkest dreams, Ragnar envisions a different world. He loathes this existence, its rules and reality. The cruel, indifferent gods, the cold, the wars, the endlessly churning machines being fed by the blood of innocents, the savagery prevalent in all facets of society, if he was powerful enough he would tear this world apart, shatter it like so many remnants. If only he was-- No, he mustn't.

Whenever these kinds of thoughts rise to the surface, Ragnar banishes them to that shadowed meadow within him, and he has become an old hand at protecting his truest feelings from others. Yes, if there is one thing Ragnar is good at, it's putting up shields, both emotional and magical.

Ragnar strives to be happy, and to bring light and cheer to the dark halls of the Red Seminary. Whether it be throwing surprise birthday parties or making certain everyone has clean clothes and enough food, Ragnar has made it his mission to make the lives of his fellow pupils as carefree and happy as possible.

He loves each and every one of his companions unconditionally... Everyone except for Mother Astraea, for whom he has complicated feelings for.

Knowing that Astraea and other Inquisitors with similar abilities would be able to see through him in an instant, Ragnar keeps a constant "emotional aegis" veiling his most unholy feelings and desires, keeping them to the shadows while the bright, cheery boy performs in the light of the stage. He goes to sleep every night terrified of the Lanostran inquisitor becoming powerful enough one day to see through his little shield...

Despite his natural dishonesty, his is an unbreakable force of spirit, a heart that beats no matter how much its stepped on. Being the Protector of the group, he must shed his own ether to keep the aegis going, an ordeal which allows the deathly cold to seep into his veins. This causes him immense pain and discomfort, but through years of training and the encouragement of his friends, he has learned to bear the freezing of his blood and protect his friends while outside the city, as only he can.

Background: Born to Clan Ravn in the wastelands of Muraad, Ragnar came from a family of miners. His father, a young ambitious craftsman with lofty goals, left the small village to seek a life in Magnagrad when Ragnar and his young sister were small children. Not a week after their father left, a group of Lanostran pirates, with an an apostate priest leading them, raided their village. Ragnar and his sister were bid to run by their mother, and so he grabbed his sister by the hand and ran. They didn't stop, not even when the screams rang through the night. Eventually, he and his sister reached the icelands, past the boundary of the village's small aegis, and the cold quickly stole its way into their blood. The young boy held his sister close as the darkness closed in on them both.

When Ragnar woke up, he found himself in the hold of a Varyan transport ship, completely alone save for a few soldiers sleeping next to him. He looked in vain for his younger sister, but could not find her. Eventually, one of the Varyan soldiers woke up, and told him to go "speak to the priest up on deck".

The priest, a Varyan inquisitor named Mother Natalya, told him of what had happened. They had been tracking the rogue apostate, who had been an 11th-year pupil of the Red Seminary before abandoning the Church, for many months. The young apostate had been judged to be extremely dangerous, as he partnered with a band of Lanostran deserters who had been on the run since their Goddess' surrender to Varya many years passed. Mother Natalya was having difficulty hunting them, but had finally pinned their location in Muraad.

She looked Ragnar in the eyes and apologized to him for not being able to save his village in time, but assured the boy that the apostate and his men were now corpses. When Ragnar had finally gathered the courage to ask about his sister, the Inquisitor met him with an unconcerned look on her face.

"That girl next to you? She died of exposure. When we found you her skin was black with frostbite. You, on the other hand, somehow survived. You were warm to the touch."

The Inquisitor then ordered him to stop sobbing, and explained that she could detect a torrent of ether sleeping within him. Without offering him a choice, she then brought him to the halls of the Red Seminary.

Talents/Ethereal Abilities:

Mist: An ability that manifested during Ragnar's formative years in the Red Seminary, it allows Ragnar to summon a cloud of ethereal mist around himself and to control its volume and luminosity. With enough concentration, he can cause it to become blindingly bright or dark enough to act as smoke. Due to his lifelong concentration on honing his aegis magic, this ability has been largely ignored and thus lacks in refinement, power and focus. Ragnar has very little control of it, and though he has played with its use a few times in training to attempt to trick his fellow pupils, it isn't very effective when used against them, as trained war priests can easily see through the mist through sheer force of will and concentration.

Aegis: Ragnar's main focus, it is among the most essential ethereal magics in the whole of the empire. Every warband of Inquisitors must have a Protector among its ranks. This Protector's duty is to uphold the aegis, a protective veil that acts very much in the same vein as the continent-wide palings that shield the population from the cold, but on a much smaller scale. In order to uphold an aegis, a particularly powerful priest with a massive ether pool must be chosen at a young age to specifically be trained in its summoning and maintenance. Aegis are not fueled by the ether from other sources, but from a priest's own pool, thus the natural magical reservoirs of a Protector must be substantial, as the longer the aegis is maintained, the more cold can seep into their blood.

Dual ice picks/scythes: All Muraadan children know how to use icepicks, as they are born and live on the frozen wastelands and must be skilled in their use less they fall victim to the ever shifting ice fields. Ragnar has retained some of what his mother taught him many years ago, and has continued training in the use of these tools. He has replaced the icepicks with miniature scythes, but the concept still remains the same. Given his small stature, he is more agile than most of the members of his squad, and though he isn't particularly strong, he is talented enough in the use of these weapons that he can cause serious damage to anyone who manages to get close enough to risk disrupting the aegis.

Personal Seal: A blue moth encased in frost.

Character Relationships:

Name: Father Ragnar Hjálmgrímr

Age: 19

Height/Weight: 5'5, 145 lbs

Race: Muraadan, Clan Ravn

Appearance:



Boyish and short of stature, Ragnar is no one's image of a hardened war priest. Though he is a man grown by most estimates, Ragnar still possesses the soft unhoned face of a boy five years his younger, and although the merciless physical training of twelve years within the Red Seminary has granted him a lithe, agile and powerful physique, he will forever detest the body the Heart Lord gave him.

Ragnar has a plain ordinary kind of face, the kind of face you would find on a shepherd boy out in the icefields of his homeland. To his great dismay, he has no scars or facial marring to speak of, as his role as the Protector of the group made it so that he didn't have to endure as much physical punishment as his fellow pupils during their long years of training. For as long as anyone can remember, Ragnar has kept his scalp shorn, as he has convinced himself that it makes his ether flow more smoothly. If he did allow his hair to grow, it would be a pale ashen blonde like his mother's, or so he thinks.

Like all children of the Muraadan wastelands, Ragnar's body is tattooed with the runic markings of his birth clan. For reasons he doesn't enjoy talking about, he keeps these tattoos hidden as much as he can.

When not wearing his Inquisitor's uniform, Ragnar favors a supple white cloak, lined with thick, heavy wolf fur.

Personality: In his darkest dreams, Ragnar envisions a different world. He loathes this existence, its rules and reality. The cruel, indifferent gods, the cold, the wars, the endlessly churning machines being fed by the blood of innocents, the savagery prevalent in all facets of society, if he was powerful enough he would tear this world apart, shatter it like so many remnants. If only he was-- No, he mustn't.

Whenever these kinds of thoughts rise to the surface, Ragnar banishes them to that shadowed meadow within him, and he has become an old hand at protecting his truest feelings from others. Yes, if there is one thing Ragnar is good at, it's putting up shields, both emotional and magical.

Ragnar strives to be happy, and to bring light and cheer to the dark halls of the Red Seminary. Whether it be throwing surprise birthday parties or making certain everyone has clean clothes and enough food, Ragnar has made it his mission to make the lives of his fellow pupils as carefree and happy as possible.

He loves each and every one of his companions unconditionally... Everyone except for Mother Astraea, for whom he has complicated feelings for.

Knowing that Astraea and other Inquisitors with similar abilities would be able to see through him in an instant, Ragnar keeps a constant "emotional aegis" veiling his most unholy feelings and desires, keeping them to the shadows while the bright, cheery boy performs in the light of the stage. He goes to sleep every night terrified of the Lanostran inquisitor one day becoming powerful enough to see through his little shield...

Despite his natural dishonesty, his is an unbreakable force of spirit, a heart that beats no matter how much its stepped on. Being the Protector of the group, he must shed his own ether to keep the aegis going, an ordeal which allows the deathly cold to seep into his veins. This causes him immense pain and discomfort, but through years of training and the encouragement of his friends, he has learned to bear the freezing of his blood and protect his friends while outside the city, as only he can.

Background: Born to Clan Ravn in the wastelands of Muraad, Ragnar came from a family of miners. His father, a young ambitious craftsman with lofty goals, left the small village to seek a life in Magnagrad when Ragnar and his young sister were small children. Not a week after their father left, a group of Lanostran pirates, with an an apostate priest leading them, raided their village. Ragnar and his sister were bid to run by their mother, and so he grabbed his sister by the hand and ran. They didn't stop, not even when the screams rang through the night. Eventually, he and his sister reached the icelands, past the boundary of the village's small aegis, and the cold quickly stole its way into their blood. The young boy held his sister close as the darkness closed in on them both.

When Ragnar woke up, he found himself in the hold of a Varyan transport ship, completely alone save for a few soldiers sleeping next to him. He looked in vain for his younger sister, but could not find her. Eventually, one of the Varyan soldiers woke up, and told him to go "speak to the priest up on deck".

The priest, a Varyan inquisitor named Mother Natalya, told him of what had happened. They had been tracking the rogue apostate, who had been an 11th-year pupil of the Red Seminary before abandoning the Church, for many months. The young apostate had been judged to be extremely dangerous, as he partnered with a band of Lanostran deserters who had been on the run since their Goddess' surrender to Varya many years passed. Mother Natalya was having difficulty hunting them, but had finally pinned their location in Muraad.

She looked Ragnar in the eyes and apologized to him for not being able to save his village in time, but assured the boy that the apostate and his men were now corpses. When Ragnar had finally gathered the courage to ask about his sister, the Inquisitor met him with an unconcerned look on her face.

"That girl next to you? She died of exposure. When we found you her skin was black with frostbite. You, on the other hand, somehow survived. You were warm to the touch."

The Inquisitor then ordered him to stop sobbing, and explained that she could detect a torrent of ether sleeping within him. Without offering him a choice, she then brought him to the halls of the Red Seminary.

Talents/Ethereal Abilities:

Mist: An ability that manifested during Ragnar's formative years in the Red Seminary, it allows Ragnar to summon a cloud of ethereal mist around himself and to control its volume and luminosity. With enough concentration, he can cause it to become blindingly bright or dark enough to act as smoke. Due to his lifelong concentration on honing his aegis magic, this ability has been largely ignored and thus lacks in refinement, power and focus. Ragnar has very little control of it, and though he has played with its use a few times in training to attempt to trick his fellow pupils, it isn't very effective when used against them, as trained war priests can easily see through the mist through sheer force of will and concentration.

Aegis: Ragnar's main focus, it is among the most essential ethereal magics in the whole of the empire. Every warband of Inquisitors must have a Protector among its ranks. This Protector's duty is to uphold the aegis, a protective veil that acts very much in the same vein as the continent-wide palings that shield the population from the cold, but on a much smaller scale. In order to uphold an aegis, a particularly powerful priest with a massive ether pool must be chosen at a young age to specifically be trained in its summoning and maintenance. Aegis are not fueled by the ether from other sources, but from a priest's own pool, thus the natural magical reservoirs of a Protector must be substantial, as the longer the aegis is maintained, the more cold can seep into their blood.

Dual ice picks/scythes: All Muraadan children know how to use icepicks, as they are born and live on the frozen wastelands and must be skilled in their use less they fall victim to the ever shifting ice fields. Ragnar has retained some of what his mother taught him many years ago, and has continued training in the use of these tools. He has replaced the icepicks with miniature scythes, but the concept still remains the same. Given his small stature, he is more agile than most of the members of his squad, and though he isn't particularly strong, he is talented enough in the use of these weapons that he can cause serious damage to anyone who manages to get close enough to risk disrupting the aegis.

Personal Seal: A blue moth encased in frost.

Character Relationships:



@shylarahYup, that's what I meant. :)
@OppositionJWow what a rad character! I don't think there's anything that needs to be changed. Would you be willing to like, create the kind of demon that she will first be able to summon? I'm thinking, maybe it can be like... some kind of Ice Knight or something? That's the first that popped into my head. Feel free to come up with your own thing or use my idea!

@shylarahThat could work! Though I would rather these plants grew in other places, as I want Varya to be like, this completely artificial place with nary a sign of nature in sight.
Loving this you guys!
@SisyphusThat's pretty much what I had in mind, actually. I was thinking that the masses in Magnagrad would subsist on manufactured food distributed to them by the Church. Not sure what form it'd take, but it sure as hell wouldn't be all that pleasant to eat. The people on the higher echelons of society would have access to meat and more natural food, which would come from the herds of bison and other animals that populate the more rural regions of the continent, like Muraad and the like.

I'm thinking Lanostrans also had cattle to eat as well. Anyone have any other ideas concerning this stuff?
Alright, I think we're waiting on a few more Character sheets from @Draken @shylarah @OppositionJ and @Scout. In the meanwhile, everyone who has had their character accepted should start working on character relationships.

You can use the following format for that to get started. These aren't meant to be immediately canon, but just ideas thrown out there for other players to work off of and respond to (or disagree with if they aren't cool with what you put out there). This preliminary "relationship sheet" is for my Inquisitor character, Father Ragnar, who I'll post a CS for later on today.

**Father Ragnar's Relationships:**

Father Rodion @Drakey:

Ragnar was always in awe of Rodion's prodigious mechanist's talent. So much so that as children, the younger Ragnar would always hang around and watch the older boy work on his machines with rapt fascination. Even though the two rarely spoke (despite Ragnar's incessant attempts at getting Rodrion to open up) Ragnar looks back on those days fondly. Hours would go by with Ragnar watching the mechanist at work, with nary a word spoken between the two, and that seemed to suit Rodrion just fine. Rodrion, sweating in the Seminary's metalworks -- a place foreign to most pupils-- seeing him down there after morning training was like clockwork for Ragnar, and he delighted in discovering whatever new projects Rodrion was working on.

These days, Ragnar and Rodrion still maintain their cordial but distant relationship. Still, Ragnar worries over the mechanist and often thinks about him. It took many years for Ragnar to give up on ever truly becoming Rodrion's friend, which deeply saddened the youngest war priest, but with the two becoming fully ordained Inquisitors, it was high time for Ragnar to grow up and take his position as the Protector of the group more seriously, which didn't leave much time for constantly worrying about his fellow pupil.

Father Hassan @Sisyphus & Father Yerokhin @The Angry Goat

Ragnar loves Hassan and Stina unconditionally. Ragnar, who is the youngest and smallest of the group, sees the two of them as brothers, as his difficulties with training and ether manipulation almost caused him to fail the first year and were it not for the two of them pushing him to his limit and making certain he would survive his training, he would have either perished with the fresh meat of those beginning pain-filled years or been shipped off to one of the lesser branches of the Church. Due to this, Ragnar's love, gratitude and admiration for the two older inquisitors knows no bounds, and as a result, to this day, he is always awkward around them. Whether it be straightening his back and deepening his voice whenever Stina passes by, or attempting to awkwardly replicate Hassan's devil may care attitude, Ragnar always overcompensates whenever the two of them are in the vicinity, a fact that isn't lost on either Hassan, Stina or anyone else in the group.

Mother Astraea @deathbringer

Though Ragnar's has immeasurable respect for Astraea's skill in battle and believes her healing abilities to be essential to the group's survival, his feelings toward Astraea-- the person, and towards the entire nation of Lanostre itself, are complicated to say the least. Having his family massacred by Lanostran pirates has cultivated a silent hatred for the Goddess of the Trident within Ragnar, who he believes, in Her infinite power and omnipotence, could have easily stopped the slaughter of his mother, father and sister Herself. Though this burning enmity for the Lady has roiled within Ragnar since he was a boy, he tries to not let it color his feelings over Astraea, who he possessed a curt if not respectful relationship with.

@Draken

Oops! Forgot to answer your last question. Yes, people recuperate their ether after a while. The body slowly restores the ether, which is why Omestrian slaves are not allowed to die after their ether is harvested.

Also, some further into about Varya and Magnagrad.

Magnagrad, the Steam City



The western-most region of the continent where Lord Varya fell as a remnant of the Ice Titan was once a dry, flat land with little usable water and natural resources. Owing to the scarcity of this land, the first resurrected Varyans who lived here were a nomadic people who subsisted off the herds of wandering beasts and by reaving the neighboring Muraadans to the northeast. It is believed by T'saeren geologists that long before the Celestial War between the two titans, Native Varya was once an arrid desert, as grains of what can only be assumed to be crystalised sand have been found in the deepest fathoms of Magnagrad's foundations.

In modern times, Native Varya is nigh unrecognizable to the frozen desert it once was. These days, the monstrous city of Magnagrad rises over the natural ice-covered land, its mechanical sprawl now spreading to the farthest reaches of the continent. It is a monolithic expanse of ethereal steam and dark machinery, built over an unchecked period of hundreds of years of unprecedented expansion which has seen the city grow both horizontally and vertically. In the current age, Magnagrad rises hundreds of feet into the sky, an ever-growing arcological citadel where the fates of its people either lead them to climb to the city's prosperous heights or fall to its darkest depths. It is a titanic construct which now dominates the continent, covering the former lands of the conquered like a mechanical shadow.

In Native Varyan to the northwest, where the first foundations of Magnagrad were built, lies a district known as 'The Godsfall'. The Godsfall, located at the highest peak of the massive city, is where the most important structures of the city are located and its most powerful citizens live. Both the Great Basilika, where the Varyan Faith is headquartered, and the War Fane, home to the empire's military, are located within the Godsfall. In fact, it is said that Lord Varya himself resides somewhere within the Fall, though it is also whispered that the god does not reside in one single place within Magnagrad, but instead exists "everywhere" within his great city. Nevertheless, the Red Shrine, a massive temple taller than any structure in Magnagrad, was constructed as a ceremonial 'throne' to Lord Varya. No human being, save for the most powerful members of the Varyan church, are ever allowed in.

The rest of Varya is a giant sprawl of hundreds of different provinces and sectors spread throughout the continent-wide city. The vast majority of the empire's population live 'below-ground', within the old sectors that are now used as foundations for the new construction projects of the city (where the wealthier and more powerful people live). The lower-level sectors run the gamut from rough working-class neighborhoods to deadly sub-city ghettos, with the lowest depths of the city providing havens for outlaws and escaped Omestri slaves. Life for typical Varyan citizens is a never-ending struggle for ascendance, as most people dream of living on the surface districts where the air is cleaner and life is generally easier.

Not all of the Varyan continent has been consumed by Magnagrad however. The northernmost regions of Muraad, where the cold is deadlier than anywhere else on the continent, is still home to rural Muraadan communities, while the eastern forests and tundras of Omestris are still barren of the city's touch, despite the natural beauty of the area. The Lanostran subcontinent to the south still proudly retains its architecture and culture, as the fact that Lanostre is still beset by demon attacks deters most native Varyans from immigrating.
@shylarahNot for nothing but, but there might be some people out there who would remember what fire looks like very well. The RP is titled "The Last Embers" for a reason. :p
@Lovejoy I like the idea of needles for drawing ether. Probably it's done a bit like dialysis, but requires an etheric component?

When I say fire I mean her ether manifests as fire -- just as it would manifest as force if I went with that one. If you would prefer her not to be straight fire perhaps I could make it more...explosive? That'd put it more toward force usage, but perhaps with the addition of a spark (I can make a gadget to produce them) she might be able to generate something flashy.

The down side of that, of course, is that because her power is geared towards explosions a lot of the simpler applications for ether would be beyond her. If most priests can light candles with a though, her attempts would end up with wax everywhere, or a completely melted candle. A small ether light would be a bright flash, etc.

Waitwait, backup. I reread the bit about fire...are you saying that candles, flames, cookfires, those don't exist anymore? You can't make a spark with flint and steel? Things don't burn? Or are you just saying fire as a form of magic is gone? (Though wouldn't a bit of it remain in Omestrian ether?)


I don't think it would be too OP if her power manifested itself as being able to cast explosive ether bursts and still having basic ether control. If you're still unsure about this, what about lightning/electricity? Maybe that would work? In any case, I say go with your gut and create a CS. Once I see it we can get into the knitty-gritty of whatever ethereal magic you choose.

As for the element of fire being gone from the world. Yeah, it's pretty much how I described it. Fire doesn't exist, in any form-- so no candles, flames, flints don't give off sparks, ect. Admittedly the science behind this is definitely very wonky, but it's meant to be more poetic and literal and is not supposed to make a ton of sense. MAGIC!

While there are traces of the Fire Titan's essence in Omestrian ether, it doesn't full on manifest as "fire". In fact, since human beings have lived without the concept of fire for as long as they can remember, they would pretty much freak the hell out if they ever saw it in the real world. Hope that answers your questions!

@The Angry Goat
That might work. It's definitely savage-looking enough. It might not be so convenient though, since sometimes ether has to be extracted quickly. Hm. I don't know. Maybe we should just go with the needle/dialysis method.

@Draken
Water magic sounds absolutely doable to me, and pretty cool! Since they wouldn't be able to control the temperature of it, your character wouldn't be able to melt the ice which is covering 90% of the world, which I like. Maybe they can unlock this ability later on as their magical strength grows. They'd also have to wear some kind of water containment unit, like a backpack or something, to house the water they'd use for their magic.

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