Avatar of Lovejoy
  • Last Seen: 10 days ago
  • Old Guild Username: Lovejoy
  • Joined: 11 yrs ago
  • Posts: 625 (0.16 / day)
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    1. Lovejoy 11 yrs ago
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5 yrs ago
Current Fire and donuts.
1 like
6 yrs ago
Would be cool if you could just choose to not exist for a few days.
3 likes
6 yrs ago
show me any two eyes that don't believe in the dark. i'd like to see them try to hold back the stars.
1 like
6 yrs ago
"One day I will find the words, and they will be simple."
7 yrs ago
It's 5 AM, couldn't sleep, got out of bed did like 30 push-ups. Let's hear it for ADHD!
2 likes

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Most Recent Posts

Misc World Info



 

Now Accepting Characters!


Introduction:


Welcome to The Frozen Flame! This is a reboot of an RP that was ongoing before the old site's crash and is now accepting new characters. It is a dark fantasy story focusing more on character and storytelling than combat and the more game-like aspects of RPing. As a GM, I'm more interested in characters interacting and developing and giving players an interesting canvas to tell their own stories as well as guiding the tale with my own hand to produce some hopefully dramatic event opportunities for your avatars, so you'll find that I am extremely open-ended to folks chipping in with ideas wherever applicable-- whether it be fleshing out the world or introducing cool subplots. In the previous version of the RP, plenty of people contributed many incredible ideas that are now 'canon' as far as the story and world go, and I hope that our new members will be inspired to do the same!

Now, without further ado, on to world info!

The First War


Long ago, before the death of the old world, a divine war shook the earth and tore through the heavens.

Two celestial Titans, one borne of Fire and one borne of Frost, clashed for seven days and seven nights.

The millions of devoted men, women and children who worshiped and adored the two Titans perished as their divine conflict brought ruin to the world.

Not one thing mattered to each of the two Titans but absolute victory over the other.

At the end of the Seventh Night, Frost dealt a mortal blow to Fire, and in its hubris, the cold God stood and laughed as its hated foe's death throes began to resonate throughout the ruined earth. Before its final flame was extinguished, the burning god summoned all of its remaining might and dealt a terrifying blow to Frost.

Letting out a terrible scream which spread to the furthest frontiers of the world, Frost was shattered into twelve great remnants, each of them falling to separate corners of the land. It was then and only then that Fire allowed itself to die.

With Fire extinguished, and the divine countenance of Frost shattered, the world began to take on a cataclysmic change as the great elements were thrown out of their delicate balance.

The fathomless oceans of the world rose up and swallowed the earth, plunging all but the tallest mountains and towers deep beneath the sea. Precious few survived the Deluge, and those who did live through this oblivion would in turn face an even greater punishment.

A preternatural winter unlike any before it consumed the already dying world, turning the great flooded oceans and the silent cities beneath them to ice. The last humans and animals left alive fought on bravely in the face of this unholy winter, but in time they too died out.

The world was left a frozen husk, with nothing to remain of the billions of lives that once lived and flourished in it but the ruins of derelict ships half-buried in the ice and the lonely spires of the great towers that once reached toward the sky poking up from the frozen earth.

The divine war between the two titans brought an end to the previous world, and in this frozen and boundless emptiness did it remain until many thousands of lifetimes later, when the Twelve Remnants of the Titan of Frost, now lying spread throughout the regions of the world, suddenly awakened with wills of their own...


The Broken Pantheon


When the Twelve Remnants of the dead god became sentient, they awoke with both a blessing and curse.

The scattered pieces of the Ice Titan, upon drawing breath, found that they had inherited certain traits of the all-powerful being who's destruction brought about their birth.

Each of the Remnants found themselves powerful beyond imagining in their own specific sphere of influence, able to bend the fabric of existence to their will (to a certain degree). They first used this power to change their broken and jagged shapes into less damaged-looking forms. Not soon after this however, the Remnants discovered something terrible.

On the first eve of their awakening, the Remnants were afflicted with a torturous and unending pain. Waves of agony swept through their newly-created bodies, and they could do nothing but endure it. The Remnants then remembered that they were not truly whole beings, but only imperfect pieces of a greater collective.

Each came to the dreaded realization that as long as the Remnants remained free and independent of one another, they would suffer from the existential agony of being un-whole and imperfect, and thus it became the ravenous desire for each of the Twelve Remnants to seek out and devour the other eleven. And so, the twelve lesser gods wandered far and wide through the frozen earth, each on an odyssey to find, kill, and eat the ones who remained.

To do this however, they would require outside help.

As the first two Remnants discovered upon finding one another after years of wandering, they could not wound each other directly, as they were both parts of the same whole. No matter how many blows they dealt to each other, not a scratch would appear on either Remnant. This 'divine rule' would change the Remnants' methods of warring against each other and would in turn lead them to a far nobler destiny than any of them could have imagined.

Using their inherited divinity, the Remnants first revived the ancient apex beasts and animals of the old world and set them on each other. Colossal dragons and massive ice krakens all sprung into existence at the cost of the Remnants' own power, every one of them reborn with the intent to kill the opposing lesser gods and their respective forces. This first step in the war between the Remnants did not work out as intended, for animals and beasts, as fierce and powerful as they are, lack one all-important component that makes them truly dangerous-- intelligence.

And so, the Remnants looked back on the history of this dead world, and found one species of animal that would suit their needs.

Thus, on a day forgotten by time, human beings were reborn. Billions of men, women, and children rose from their icy graves, suddenly populating the once lifeless husk of this world. As they stood there bewildered, the Remnants spoke, and told them of their new purpose.

Humans were to serve as the devoted crusaders of the gods who revived them. Blessed by the Remnants and gifted with a divine flame that would burn in their souls and protect them from the dark cold that froze everything around them, the reborn humans set out to erect great civilations so that they may wage the Remnants' wars in their place.

These first men and women, reborn and given life by their gods, were our ancestors, and they lived only to serve the patron deity who blessed their frozen souls with the fire to endure the cold of this world.

Since that day, eons have passed, nations have risen and fallen, Gods have devoured and have been eaten in turn-- but the Purpose remains the same. Every boy and girl born in this frozen world is raised to serve their country and fight in the name of their patron deity.

On every nation of this world is this truth perpetuated.

A New World


Human civilization is thought to only exist on the three Known Continents. These massive landmasses have been kept separated by the icy maelstroms that have stormed over the frozen oceans for eons beyond number. On the continents, the deadly ice storms are kept at bay by the Gods of the Broken Pantheon (as the Remnants are known by humanity). so that their flock can serve them without fear of freezing to death.

Life on the continents is hard, but considerably less dangerous than on the open sea. In modern times, great cities of steam sprawl over the snows, filling the sky with soot and ash. Out on the iced-over oceans, the blizzards can kill a human being within minutes, and if they don't, the horrible beasts and unholy demons that haunt the frontiers will likely finish the job.

Because of the unbearable cold and the conditions out in the ice fields, travel between the three different continents is unheard of, and thus there has been little if any contact between the civilizations existing on the separate landmasses.

The story of The Frozen Flame will begin in the Empire of Varya, located on the western-most continent-- a colossal landmass with a long and blood-stained history.

On this continent, the borders were once split between four independent kingdoms-- T'sarae, Omestris, Muraad, and Varya. Each of these great and powerful countries was founded by a god or goddess of the Broken Pantheon, and for as long as anyone could remember, the four kingdoms existed in an uneasy ceasefire, each biding their time to strike.

Two-hundred years ago however, the nation of Varya launched a massive invasion of the continent and after a century of fighting, the god-kings of T'sarae, Omestris, and Muraad were captured and brought back to Varya, where to this day they lie imprisoned in the Varyan capital city, their divine blood being slowly sucked out by the God Varya's arcane machines.

Varya, now an immense empire after staking a claim on the entire continent, then turned its attention towards the mighty Queendom of Lanostre located on the subcontinent to the south of the Varyan landmass.

Lanostre, a land famed for its deadly soldiers, was a small but powerful nation ruled by their beloved goddess. The ensuing war between Varya and Lanostre was short and bloody, with both sides suffering massive casualties. Still, despite the immense size of Varya's armies, it lost more soldiers in the long and violent campaign than their Lanostran enemies, as the skill of the small kingdom's army military was unrivaled.

After three years of war, Lanostre finally surrendered after its Goddess appeared in the Varyan capital one fateful day and did something unheard of throughout the history of the world--she willingly offered herself to the God Varya. It is not clear why she did this or if the God Varya devoured the Goddess Lanostre, but after that day, the Lanostran Queendom willingly surrendered its sovereignty to the Varyan empire. Its people-- the men and women who were feared throughout the battlefields for their strength and valour, were then accepted into Varyan society

The War Against the East


Having conquered and imprisoned the four gods of the Western Lands, the God Varya turned His eye to the East-- an unknown frontier hidden by ice storms that no Westerner had ever ventured to and returned.

There had always been fantastical tales about the East. Children were told bedtime stories of the Wild Gods that ruled over the Eastern Folk and of the evil demons and frost dragons that prowled those untamed lands. To every boy and girl growing up in Varya or Lanostre, the Lands beyond the Eastern Ice Storms were an exotic fantasy, a frontier of adventure and mystery. Thus, when the God Varya declared to His flock that the empire's greatest engineers had built a fleet of powerful steam arks to carry a great legion of soldiers across the frozen sea to invade the wild and untamed eastern lands, all of Varya celebrated.

Nothing was known of the Eastern Lands, only that there were two continents located across the sea and that on these mysterious landmasses the remaining sevenn gods of the Broken Pantheon ruled. Furthermore, it was not known if there were even nine gods left. Had any of them been devoured? What manner of gods were they? What kind of people worshiped these gods?

The citizens of Varya had long dreamed of the answers to these questions.

A great army comprised of many of Varya and Lanostre's greatest soldiers, along with an army of slaves from Omestris and Muraad, was formed to establish a foothold on one of the Eastern continents for a possible invasion. This grand legion boarded a great fleet of powerful steam arks (highly-advanced transportation vessels that could withstand the ice storms) and at once set out to face their fate across the eastern sea.

It took many months for the First Armada to reach the mysterious continent which would become known as 'El'. After sending many garbled transmissions back to Varya telling the High Command of their many victories against the Elurian enemy, the messages from the warfront mysteriously stopped coming.

After weeks of silence, the Varyan High Command began to grow restless.

For the all-powerful Varyan legion to suddenly end their communication with home was worrying indeed. Had they been defeated? Did the Wild Gods of the eastern lands convert them? The High Command could not know, for they were separated from the legion by thousands of miles of frozen ocean.

It was then that the High Command sent an emergency transmission to two lone steam arks currently making the perilous journey to the Elurian continent. One of these steam arks carried in its hold a group of young war priests sent on a missionary expedition to the mysterious eastern continent, while the other steam ark contained the priests' military support.

The transmission contained new orders for the priests. Instead of their missionary work, they were now to uncover the shadowy whereabouts of the Varyan legion and inform the High Command of whatever knowledge they could manage to gather.

This transmission, unbeknownst to both the officers of the High Command, the young priests, and the company of soldiers accompanying the clergy on this dark odyssey, will change them all and will set in motion events that will bring a cataclysmic change to the world. Whether that change heals the world, or brings it to further ruin...

... Is up to you.

World Information


 
The Priesthood




An Unlikely Power-Source




 
Ether as a Weapon




The Broken Pantheon & their Flock




Character Information




Character Sheet




Rules & Suggestions


- No godmodding.
- Follow all of RPGs rules.
- I know I don't have to mention this, but there should be no seniority between any of the older members and the new folks. Everyone is here to have fun RPing, so if I see anything like that, we're going to have a problem.
- I'm a pretty cool and chill gal, but as GM if I see something I don't like I'm going to talk to you about it.
- Be cool! Be friendly and cordial. If you have an issue with someone or with anything regarding the RP, please hash it out respectfully.
- This is the kind of story that will necessitate a lot of participation and discussion, so if you're the kind of person that hangs back in the shadows and doesn't contribute to our discussions in the OOC then this RP probably isn't for you.
- If you have to leave or are unable to post for whatever reason, let us know! Don't just disappear on us. If you let us know and give us a timetable of when you're able to return, we'll then be able to plan accordingly how to handle your character.
- Don't be shy! Make sure you let me know of any cool ideas or suggestions you might have for the RP. :)

[center]***[\center]

That's all for now guys. I'll be posting some more miscellaneous information about the world in the second post later on. I didn't want to overwhelm with too much info. Anyway, if you have any questions about the world of the storyline, don't hesitate to ask. I'm eagerly anticipating seeing what you guys come up with!
Almost done with the new OOC everyone. Should have it up this weekend. :)
Hi guys. So I've been really busy lately. Still working on the new OOC (complete with new art!) but work and personal stuff has gotten in the way. I'll hopefully have it done in the next few days.
I've never gotten into Warhammer. Always been interested but there are just so many books that I've always been a bit intimidated by it all. As far as inspiration for the RP goes, I was actually inspired most by stories that a friend from college told me about traveling through South America on a missionary trip. I've also taken influence and inspiration from a lot of other stuff:

The novel City of Thieves by David Benioff (about Russian conscripts going on an odyssey through besieged Leningrad during WWII)
Star Wars (the Jedi)
The videogame Lost Planet (takes place in an ice world where heat is the most important resource)
The anime Fullmetal Alchemist (the magic system mostly),
A lot of HP Lovecraft and other cosmic/eldritch horror stuff (for the Broken Pantheon)
Band of Brothers/The Pacific (for the military brotherhood side of things)

... And way too many other works to list. And as far as the dark steampunkiness of it all, I've never actually read any steampunk that's as brutal as the world we have here. Most of the steampunk I've come across has been a bit whimsical in nature, and nothing much like the Last Embers world. So yeah, I didn't consciously use any reference from that particular genre, I kind of just envisioned the world as this necessarily dark and mechanical place, so that's how it got there. :p
This is a bit premature (I was saving it for the new OOC) but here's the history that Avery created for the people of Omestris. It's a long read but it's pretty amazing I think.

Oh man. Congrats, Orion! I hope you don't lose too much sleep. :p
I think the fairest way to do it would be to alter the canon and make the new characters graduates of the same graduating class as you guys. I don't want there to be any form of seniority or inferiority between the old members and the new folks (both in-story and out), as I don't really care for that kind of stuff. That means we'd be starting over again, though I do have a slightly different beginning prompt planned. At the same time, I'd also like to somehow feature the old characters in the story as well. I'm thinking they will become side characters who were sent along with the first invasion force while you guys (and the new characters) were left behind to later go on the missionary expedition. That way they'll still exist in the story in some form.
Just sent you a reply, Avery.
That sounds good, Avery. Send them my way when you get a chance.
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