Name:
Diana Ravencroft
Gender:
Female
Age (14-16):
16
Appearance (include height and weight):
Standing at an outstanding 5'4 and ringing in at 105 pounds. Diana is small is say the very least. She has chilling blue eyes, with silver white hair cut short. She tends to try and be out of the spotlight as much as possible, wearing oversized clothes to make her seem even smaller. She also has dozens of scars on her thighs and arms, which she doesn't hide anymore. She's isn't the most eye catching person ever, but you'll find yourself glancing at her every now an then, just because of how she behaves and acts.
Costume:
*Note the suit has small bionics to help Diana use her power at full potential (soley designed and created by Angelo Ravencroft, aka Morning Star)
Personality:
The way Diana carries herself fits her almost perfectly, from her personality to her voice, it matches well. If she were a part of an anime, she would most definitely be a part of the Kuudere category. Diana is...cold when around people she doesn't know, she doesn't mean to be cold or anything like that, it's just her personality. She tends to honestly act like an emotionless robot at times. When in the presence of others she is in particular quiet and keeps to herself unless spoken to, it's just been one of things that she developed from being the youngest daughter in the Ravencroft family. If she happens to smile at you with in a day of meeting you, that means she has taken quite the liking as she doesn't do that quite often, if ever. When around strangers and friends it gets awkward for her, because one moment she is nice and the next she could be quiet and to the point.
Talking to friends she is exceptionally flat toned and her jokes are pretty crude humor. It does wonders when making jokes funnier because of her tone, she personally doesn't realize it but apparently it is quite funny to hear her talk people. She has this sort of thing she does where she'll just be quiet and the next moment she'll start talking out of the blue to her friends, she even does it in the middle of important things. Like mid crisis and they are on a mission that could win the war and she'll just out the blue be like "I'm...really hungry, do you think...we could get food after this?". She doesn't do it on purpose it just her mind is so scattered it's just comes out.
There is another part of Diana that tends to go under the radar, but she is quite the ruthless fighter, on account of her emotionlessness, she has a habit of not backing down when she knows she has a chance. She doesn't really view anyone particularly scary, don't get it twisted though, she will know when she's at a loss or she cannot beat someone. She's all about attempting if there is a chance, once she knows there's no chance of beating you, she'll call it quits. No point in wasting hers or her opponents time.
Quirk: "Shadowforge"
Much like how the name says, the Shadowforge quirk allows the user to harness shadows, into an array of weapons, as well as manipulate, or "Forge" them. The quirk being a bit of a Ravencroft bloodline quirk, every Ravencroft has a variant of the quirk "Shadowforge". Diana however is the first person since her grandfather to have the original variant of the quirk. This quirks main effect, allows Diana to manipulate and touch shadows, allowing a number of different creations to be created, all being about same strength as weapon grade metal but weightless because of the nature of the material. The second allows her to jump short distances (about a hundred meter radius from the shadow she jumped into), however it has a cool down of a minute (two post/reply cooldown).
List of weapons she can use (As well as how good she is at using said things):
Quirk Flaws (Are permanent and cannot be bypassed):
It takes matter, to make matter, she's making things appear from "thin air" but she is just taking the shadow and reshaping into something for her use. Whether it be a bouncy ball, a bat, or her standard weapon choices, it must be taken from a shadow. The bigger the shadow, the more things or bigger things she can pull from it. Bigger shadows also mean stronger weapons, as to say the shadow of a toddler, vs the shadow of an adult will result in two different (size and strength) weapons. The stronger the item, the darker it will be. She also is only able to summon to things at once. No only that, but if the weapon or item she uses it broken, she cannot use that weapon again for another ten minutes (about six post/reply). She also has to learn how to fight with that weapon, she cannot suddenly spawn a new type of weapon and start using it anywhere near the same level as her standard weapons of choice. Oh and the biggest thing, is that is that this quirk doesn't make her invincible by any means, she can still get hurt like anyone else.
Quirk Limitations (That can be worked on and improved):
As she learns how to better use her weapons, the level at which she can use them will increase as a result. As of right now she can only summon two things at once, regardless of shape or size or the item itself, she can only create two shadow items at once. Her shadows also cannot go incredibly far away from her, if they leave 100 meters in a circle radius around her, they'll dissipate into black smoke, which in itself can be of use.
--Optional information--
The reason they want to be a hero:
"I Dont..."
Backstory:
"No..."
Likes:
- Food, any kind, as long as it's spicy, she wants it...
- Quiet, because loudness is the most god damned awful thing on this entire planet
- Drawing, she tends to have a drawing journal with her at all times, she is actually outstanding at it.
- Music, because she's not an animal, who doesn't like music??
Dislikes:
- Loud People.
- Rude people.
- Honestly, people in general annoy her.
- Her family.
Skills:
- Extensive Skill in her main set of weapons.
- She has been trained in hand to hand combat as well in several different arts since she was young.
- Extremely Quiet.
- Has proficient training at free running.