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Hello there,

I've been forum RPing for about 13 years; got started on lavendereyes.net, which was a Forgotten Realms/Drizzt Do'Urden fansite, before moving to the old roleplayerguild.com! I've also dabbled in RPing in a few MMO's like Champions Online, SWTOR, and WoW but forum adventures are definitely my preference. I like just about any kind of RP in high-casual and advanced, based on whatever mood I'm feeling (typically high-fantasy, sci-fi, and/or certain fandoms). I love writing and do think of RPing as a way to develop my character and scene writing skills, which basically means I'm always looking for realistic and fluid ways for my characters to learn, grow, and develop over the course of an adventure. I don't ship my characters but do occasionally allow them to fall into a relationship, if they are naturally guided in that direction.

You can take a look at some of my saved characters here, if it interests you.

I also have a deviantart page, though I hardly ever update it.

Thanks for reading! I'm always up for a good chat.
-Loopy (aka. Lupus)

Most Recent Posts

I have a personal eternal vendetta against AI art since I have a friend who takes art on commission for a living and AI art has strained them a lot, but I can't deny that it can end up looking pretty cool sometimes.
@Silver Carrot Is she simply a gaming nerd or is she an actual streamer? Cause that'd be kinda hilarious if so. VTuber centaur when.


Tough stuff. Can certainly make some cool images and it's hard when thinking about all the art us RPers have... 'borrowed' without credit all these years. Either way, I've come to use it for some RP and DND stuff but I'll never agree that learning to prompt is 'art' in itself.


M'am... you'll need to leave your... horse outside.
-Target Greeter
So I tried this AI art generator thing out, and while it's not at all perfect, I...I never expected...



This is definitely not actually what I was picturing but I'm so shocked and mystified and just BLOWN AWAY by this AI art.

To edit, I gave it a simpler description first and got this one.



Love the mandatory AI writing gibberish 'descriptions'.
<Snipped quote by LupusIntus>
Sure is a shame that's not Velvet's lot, she gets laid out by ALL the religious symbols. Shinto counts.

The ultimate power move to get her to leave Max alone, incidentally, is for him to pull an Uno reverse card and bite her. She'll be so confused she'll need to take a while to evaluate.


Well it’s a good thing Max views his mint condition Amazing Spider-Man volume 1 cover miss-print as a holy symbol.
That's an interesting question. My Western mind is struggling to answer. It'd be a Shinto talisman, but would a sealing talisman be a religious - you're right, that'd be mean - object? It'd be Kami powered, so I suppose so.


I know in SOME vampire lores of the modern sort, the weakness to holy symbols comes more from the vampire's own beliefs or the beliefs of the person wielding the symbol.
I'm busy for a day and somebody makes a Gorgon. Fine, Centaur it is. Hopefully I'll get some time tomorrow


We have 2 dragons, so 2 gorgons isnt crazy!

But also play whoever you want :3
I’m definitely interested!


WELCOME!

also...

I DID THA THING
roleplayerguild.com/topics/193447-cam…
((With heavy inspiration from the anime/manga 'Dandadan', this is the OOC page for a ghost and alien filled adventure at a campground in the Pacific Northwest.))

Hey, thanks for taking the job. I know it was a bit last-minute but we weren't sure of our final camper roster until last weekend. The pay isn't great, I'll admit, but you'll be spending your entire summer deep in the untouched Washington wilderness without any pesky 'laptops' or 'cellphone signal' to distract you from the beauty of nature.

Or something like that...

Anyway, you'll have your own cabin with 5 or 6 kiddos to watch over and your only job will be to make sure they have the best ding-dang summer of their lives. Seriously, it needs to be the
best. I gotta get these kids locked in for at least 3 or 4 more summers before they go off to high school! Any luck and they'll have younger brothers and sisters to follow along after; keep the lights on a few more years. That's why I assigned you a 'camp activity' to manage alongside your cabin. We offer the simple things, real 'traditional American campground' stuff like art classes, hiking, swimming, archery, canoeing, all that good stuff. The area is pretty dang beautiful too, if I do say so myself, so even though everything runs on a genny and there isn't any air conditioning in the buildings there's still a lot to appreciate! And all you gotta do is make sure the buggers are having fun and staying safe.

This last part is vitally important as the area is chalk-full of old caves and pitfalls so never leave the trails and feel free to keep up the 'Haunted Mine Shaft' stories if it keeps the kiddos in their bunks all night. Anyway, Susy and I are looking forward to finally meeting you next week! Campers arrive on the 13th of June so you'll have a few days to get acclimated and meet the other counselors before we get into the swing of things. Should be a nice and easy summer!

-Head Counselor Dave


Formerly an old mining town built on the shores of Guppy Lake near the end of the Western 'Gold Rush', this small campground spouts 8 large cabins, two pavilions, a dock, and an ampitheater. Six of the cabins consist of two long rows of bunk beds that will house each group of campers, roughly separated by age (8 through 14). Head Counselor Dave Mattis and Assistant Head Counselor Susy Smith live in the seventh cabin and the eighth houses the camp kitchen, which will be manned by the former two for the duration of the summer. The dock includes a long pier as well as a covered space for two dozen canoes and a small metal motar boat (for emergencies only) and the pavilions have plenty of tables and benches for meal time and craft activities. The nearest point of contact is a gas station roughly 40 minutes away by car and food and supply deliveries come in once per week on Sunday.
Beyond the campground itself is the North Cascades National Park, a mountainous region full of the remains of unmarked mining operations from the late 1800s. One particularly large mining shaft is only a short hike from the campground itself, coloquially dubbed 'The Haunted Mine Shaft' for its history of eerie tales of unexplained lights and sounds, though many of these are purely exagerations or fabrications by previous campers and staff. No one really knows just how true those stories are.

THE STAFF




THE WORLD
It's the modern era, filled with cell phones and YouTube and Starbucks and Spotify. Ghosts and aliens appear just as they do: often as overproduced History Channel shows or embarrasing articles in tabloids. Few know that these begins actually do exist, that psychic powers are real in a microscopic percentage of the human population, and that the Earth is constantly on the verge of galactic invasion if not for the horrifically powerful spirits and ghosts that unwittingly repel such alien beings with their own terrifying spiritual energies. Ghosts, spirits, yokai: these beings move among us, often unseen as either protectors or stalkers, or they lurk in the dark places their energies are drawn to and amplified. They can be just as dangerous to humans as the threats among the stars.

YOU
You are a new camp counselor, ready to start your summer at Camp Hideaway. You may have some latent psychic powers, ones you're completely unaware of, or perhaps you've always had some feeling of connection with the occult or the spiritual. Or perhaps you don't believe at all! Either way, while sitting around the camp fire during your second night at Camp Hideaway when someone suggests engaging in an old counselor tradition, one that finds you all stepping into the oppressive darkness of 'The Haunted Mineshaft' with flashlights and chalk in hand.
"Go down to the bottom of the main tunnel and write your name on the 'wall-of-terror'! Only then will you be considered a TRUE counselor of Camp Hideaway!"

PSYCHIC ABILITIES
These include all manner of natural, latent psychic manifestations such as Pyrokenisis, Telekenisis, Hydrokenisis, Telepathy, ect.

SPIRITUAL POWERS
This is strength or power that comes from outside influence, such as through the genuine worship of a God or Diety. It manifests through ritual actions, such as exorcisms, but can appear very similar to psychic abilities.

CURSES
There are two distinct forms of ethereal being: 'ghosts', which are the souls of a human lingering on earth due to a powerful bond or unfinished buisness, and 'spirits', which are emotional entities completely divorced from humanity and the human experience.
Ghosts who linger on Earth for too long will find their memories and emotional controls decay until they lose themselves completely and become spirits.
Spirits may either be former ghosts or otherworldy entities like gods, demigods, nature spirits, ect. who never lived as humans.
Beings from both categories may be well-meaning or malicious but spirits tend to lack the proper context to empathize with humans while ghosts often become lost in their own powerful emotions felt at death.
Either form may 'curse' a human, bestowing them with a portion of their energy. In most cases, this energy will feed off their host until their death, but occassionally it grants the host superhuman abilities in line with the being who cursed them. Using these abilities takes a toll, but could allow someone to combat other spirits or psychic forces.

<Snipped quote by Lemons>

So all ghosts are just like cats?


Well known fact that ghosts are like cats.
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