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    1. Magnato 9 yrs ago

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9 yrs ago
Current Currently going through some health issues, won't be able to RP for a while

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In Krrstria 9 yrs ago Forum: Free Roleplay
The girl look around for a bit "I think one of our first priorities would be to try fool the empire into not moving right now, I'd suggest that meanwhile we are going after these spies the village tried to fake a soldier population on the town, could be fake fires or puppets, what really matters is that the empire scouts think this place has more defense than it actually has. Even if they decide to make a move they will do it with way too many troops for the mission and that would be terrible for the ongoing logistics of the war" she had a good grip of the empire's strategies being part of the academy and a possible officer, but beyond than that, her studies of how the empire could fail had given her a good insight on the mistakes of the empire.
In Krrstria 9 yrs ago Forum: Free Roleplay
@NoobCW Seriously? Alright sorry for this I didn't catch it was my time
@Aisling was the nay in your comment an actual nay or a misspelled may?
Irena had an interest in most of those things. She wanted to explore, probably alone, but she was also interested in the world of spellcasting. It was a bit too much for her head so she decided to fill up her belly first.

It didn't take much of an while to do that actually, the girl was voracious and she had this habit of rolling up pizza slices until they turned into a cone. She wasn't shy on taking a good many slices for herself, after all, its not like she was paying for it.

"So, miss 'letta, is there a limit on how many of those we might pick?" she asked casually "I'm interested in becoming a spellcaster but I don't want to get involved with government or royalty or whatever, I'm more of the nomad tribe type you know?"
Name: Meredith Sanna.

Sex: Female.

Age: 19.

Appearance: A pale tall lass with bright green eyes and a long and wavy hair. Usually dresses in loose clothing. Ever since she arrived in this world her skin took a lime color and her hair became dark-green, her teeth also became a bit sharper.

Personality: Distant yet direct on her way of speaking, she is a person who will at times outright ignore direct social contact. She has an odd fascination with the natural and the circle of life. Collects all sorts of pets and trinkets and used to have a room full of frogs, cans and ruined books. Smells really bad.

Biography: Meredith was born in Eastern Europe and since she was young she would go fishing with her parents on the bogs near the city, however she started to like that ambient so much that she would often go there without her parents for camping and other activities. She wasn't a really social kid and that showed up in school, she was considered scary enough to not be bullied (The few kids who dared to anger her would be oddly prone to have dangerous encounters with venomous toads, wasps nests and poisonous herbs) and even so she was still annoyed by that ambient.

The talking annoyed her, the giggling annoyed her, the constant crying over the silliest scratches annoyed her, the kids who pretended to be dark and talked about death as if it was cool annoyed her, the talk about how they were all meaningless in the universe annoyed her. They knew nothing, she had seen the truth, the circle of life was a merciless and beautiful thing, it was neither cool nor sad, it was just there, and to belittle such complexity because its is smaller than some useless galaxy in the sky was offensive for her.

Around her teenager years she started to have bad grades in her school, the only topic she had interest was biology, everything else felt meaningless to her. Previously she tried to make an effort but as she got older depression started to settle into her mind, she had stared at life very closely but it truly scared her at one point, she knew she was amazing, a miracle of evolution, but she feared the nothingness that she was sure to meet one day, it was nice to think about how her body would feed a million lives but the fact her mind would be gone caused her a lot of discomfort and doubt. That was the time where she started to use some poisonous herbs from the marsh to induce hallucinations

Things didn't became better over the years, depression turned into an odd mysticism over souls and circles, she started to believe the drug induced dreams she had were visions and when life became too hard at home she left for a life of hermitage in the swamps. Her great plan was to slowly learn to live without anything human, her vision was that if she returned to a primal form with no clothes, no socialization and no humanity she would stop having an unquiet mind and thus would no longer fear death. She was slowly starting to get rid of her supplies and tools when it happened, she had the oddest and most real vision she had ever had, when it was over the world around her had changed and she had changed with it.

Skills: A good swimmer
Has a set of survival skills

Elemental Cores: Water and Life (Slime)

Abilities:

(Life) Swamp's Aura:
Life blooms around her, except its not exactly the kind of life you would want to see. Passive changes happen around her, plants get thornier, bushes get ticker, dead beings deteriorate faster and venomous beings become stronger, however the true danger happens when she is actually focusing on something, her sharp nails (see the next skill) hold a myriad of bacteria, some can even predate on a person mana vessels, however these bacteria are linked to Meredith's Aura and should the farther the infected being is from her the easier it will be for the body to react and heal.

(Water) Water adaptation:
Changes in her skin and organs made her almost an amphibious creature. This ability does not give her the power to breath underwater but it does change her to be a better swimmer thanks to a slick, slimy skin and flippers on her feet and hand. Also, Her hand's nails and her teeth become sharper and stronger.

(Slime) Moss Barrier:
Slowly creates a moss like mucus around her body primarily for stealth and protection, however if given enough time to prepare itself it can create little slimy tentacles which tie with the next ability

(Life) Absorption:
Takes a life form smaller than her and slowly incorporate it on her body, the difference between this and digestion is that this one may also take some of the mana vessels into her body, giving her a chance to absorb some of the mana from the soul itself before it fully goes away. Since this is a hard process which requires the target to be still her main toll for doing this is using the Moss Barrier skill, due to that however she can only think of using this on smaller creatures.

(Slime) Acidic Slime:
Turns stomach enzymes into balls of slime which she can spit out, they react with the exterior ambient and explode a few seconds after. Both the ball and the liquid it expels are very acidic and will melt bare skin and will oxidize some lesser metals.

Familiars:

Possessions:
Was waiting until the first IC to post my CS in the correct place, it wasn't a very good idea :<


Name: Potnia Theron
Age: 23
Height: 1,87m
Weight: 81 kg
Class: Druid
Race:Human

Weapons & Equipment: Along with the basics of a explorer, like rations, a canteen, druidic components and ropes she has the following equipment:
- Leather Armor
- Quarterstaff
- Sling

Skills and Abilities: She has a basic set of druid abilities, she can control nature to some extent (Cast twigs to entangle enemies, call thunders and winds, create a bark-like aspect in her skin), can speak with animals and shapeshift once per day into small mammals who can't fly and knows a lot about poison and healing. Thanks to her life in a small village she knows a lot about hunting and living off the land.

She mostly uses her staff defensively and has little martial training with other weapons.

Bio: She knows only two things about her parents: That they were part of a merchant caravan crossing Naveroth and that they lost their daughter along the way. She doesn't remember how, but that happened, she was found in the wilds a few days later by some elves and they decided to take her in. Of course living a community that disliked humans were hard, but she was a strong girl and always did the chores she received.

Her diligent behavior took the interest of some elves, one in particular offered her a start into his druidic circle. The training from there on was hard, she was sent across the swamp to deal with beasts five times her size, she would eat poisonous herbs just to train her body's resistance and at times she was left completely bare in the middle of the wild and had to survive by herself.

It took her 10 years to fully become a started druid, but at the age of 20 she was finally accepted into the circle. She could keep her training there but she felt like she needed more, she wanted to know the world, its deserts, its forests, its islands and its sea, the druids felt that it was natural, but in exchange asked for her to promise that no matter what her home would always be the village. To that she answered "My home is also the village" (And everywhere else in the world)

She did a few simple jobs with parties, nothing too amazing but enough to get her a call for the matters in Bishop Isles
@JohnSolaris

Okay, the following things have been changed

(Life) Marsh's Aura:
Life blooms around her, except its not exactly the kind of life you would want to see. Passive changes happen around her, plants get thornier, bushes get ticker, dead beings deteriorate faster and venomous beings become stronger, however the true danger happens when she is actually focusing on something, her sharp nails (see the next skill) hold a myriad of bacteria, some can even predate on a person mana vessels, however these bacteria are linked to Meredith's Aura and should the farther the infected being is from her the easier it will be for the body to react and heal.

(Water) Water adaptation:
Changes in her skin and organs made her almost an amphibious creature. This ability does not give her the power to breath underwater but it does change her to be a better swimmer thanks to a slick, slimy skin and flippers on her feet and hand. Also, Her hand's nails and her teeth become sharper and stronger.

Biography:

Meredith was born in Eastern Europe and since she was young she would go fishing with her parents on the bogs near the city, however she started to like that ambient so much that she would often go there without her parents for camping and other activities. She wasn't a really social kid and that showed up in school, she was considered scary enough to not be bullied (The few kids who dared to anger her would be oddly prone to have dangerous encounters with venomous toads, wasps nests and poisonous herbs) and even so she was still annoyed by that ambient.

The talking annoyed her, the giggling annoyed her, the constant crying over the silliest scratches annoyed her, the kids who pretended to be dark and talked about death as if it was cool annoyed her, the talk about how they were all meaningless in the universe annoyed her. They knew nothing, she had seen the truth, the circle of life was a merciless and beautiful thing, it was neither cool nor sad, it was just there, and to belittle such complexity because its is smaller than some useless galaxy in the sky was offensive for her.

Around her teenager years she started to have bad grades in her school, the only topic she had interest was biology, everything else felt meaningless to her. Previously she tried to make an effort but as she got older depression started to settle into her mind, she had stared at life very closely but it truly scared her at one point, she knew she was amazing, a miracle of evolution, but she feared the nothingness that she was sure to meet one day, it was nice to think about how her body would feed a million lives but the fact her mind would be gone caused her a lot of discomfort and doubt. That was the time where she started to use some poisonous herbs from the marsh to induce hallucinations

Things didn't became better over the years, depression turned into an odd mysticism over souls and circles, she started to believe the drug induced dreams she had were visions and when life became too hard at home she left for a life of hermitage in the swamps. Her great plan was to slowly learn to live without anything human, her vision was that if she returned to a primal form with no clothes, no socialization and no humanity she would stop having an unquiet mind and thus would no longer fear death. She was slowly starting to get rid of her supplies and tools when it happened, she had the oddest and most real vision she had ever had, when it was over the world around her had changed and she had changed with it.




So, does this fixes the problems we had?
@Blackmist16

"Me? Well, I found the picture while I was chasing a thief off. From 'Letta's explanation though I probably had some reason other than luck, not sure if my parents were part of this but well, I do like the idea of being able to harness the powers of nature, you know, ride the storm, call thunders, make magical toasts with my mind. Particularly interested in animal bonding and shapeshifiting, was always the wildest kid in my school you know, plus I already have the fangs"

As she talked she walked closer to the elevator, finally using it to access the dinner area
The reaction that Irena had when she saw the demon form was to grim, the sweat going down her face however revealed she was quite nervous

"Irena Selgair" she said, now with a more casual stance "And its a good thing you don't want to open the gates to hell, otherwise I would have to beat some senses into you" she jested

"You know, I think we might make a run for that pizza, at this pace we will have none... You like pizza right?"

@Blackmist16
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