Mahz is the Admin. He's the man with the plan and the Guild's head honcho.
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Status

Recent Statuses

1 yr ago
Current I'm working on experimental server changes. Email mahz@roleplayerguild.com if you're having problems.
16 likes
6 yrs ago
Getting some more work done on the Guild today and tomorrow.
25 likes
7 yrs ago
Investigating the catastrophic performance issues.
1 like
7 yrs ago
I'm back. I had some personal issues to take care of.
13 likes
7 yrs ago
You can change your username once every 3 months, and your old username will still link to you and won't be recycled. PM me if you want yours done.
19 likes

Most Recent Posts

@ShadoWolf Can you link to the specific post you want deleted?
In Mahz's Dev Journal 9 yrs ago Forum: News
Yeah, thanks. Havin some issues.

Edit: Still making a lot of changes, so we'll be experiencing hang-ups from time to time. They're just temporary.
In Mahz's Dev Journal 9 yrs ago Forum: News
@Ellri I just pushed up a random guess of an update. Is it any better when typing?

Gonna take down the blue "you might experience site breakage" alert box since I haven't seen any errors in the logs since my last post.

Update: Mods should now be able to /mute and /unmute users in chat.
In Mahz's Dev Journal 9 yrs ago Forum: News
Seems I've fixed all the main code paths and I'll remove the blue alert box when nobody runs into an error page for a while.

Took me half the day to migrate to the new templating system, but I'm glad I did it. Old, rotting code is one of the main reasons why features become harder and harder to implement over time, so by reanimating a few corpses I'll make future work easier.

We tested the android thingy. Still slow.

typing one letter at a time on a 62-character line meant that 13 or so of them were left untyped by the time we stopped entering letters.

secondary tests put the rate at about 2/3rds completed after typing end.


Thanks. Yeah, that's unsettling. Has it always been like this or is this a recent regression?

Looking at it right now. Could use an obvious break for once.

Edit: Every time the textarea changes, it grabs the content, counts it, searches for the counter-box, and updates the count.

It's not efficient, but I'd be surprised if that's causing such immense delay. Playing with a just-in-case fix by running the code as few times as possible.
In Mahz's Dev Journal 9 yrs ago Forum: News
Migrating the templating system right now to a better and faster one.

Really hard to test without real data, so I just pushed my progress live, hence the big blue alert box up top. I'll debug issues on the production server.

For example, the user profile page doesn't work. #fixing #fixed

My process is to keep clicking around to find and fix breakage.

If you find any "INTERNAL ERROR" pages, lemme know.
Welcome, Samson!

Where's your other pair?
In Test 9 yrs ago Forum: Test Forum
test
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