Avatar of Moon
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    1. Moon 11 yrs ago

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@Viewtiful: Just to be clear, magic like what you've listed here would only fit as innate abilities. They seem to not require preparation and as such would qualify as innate. Innate abilities have no bearing on family magic and can be completely independent. They can't be taught to others, as they are something granted to you when you emerge. You'd need to add rituals to these spells for them to be family arts. I'll make these guidelines more clear in the OOC.

@All: I also hope to have one or two player controlled hunters. If everyone wants a witch character, doubles will be acceptable too.
I'm loving the variation, nice ideas everyone. I think I'm gonna go in a sacrifical/blood magic direction. Some dark stuff. :)

My goal is to have the OOC up by tonight.
I think keeping it small would be better. 4-5 sounds good to me, excluding myself. Any more would probably be confusing.
Alright I'm loving the ideas and the excitement!

I think the putting both of those ideas together would be a nice opening to the story. You guys are making this really easy for me.

I'll try to get an OOC up tomorrow, since we've got some interest here. I'll be sure to get all these ideas nice and organized.
Glad you're interested! I agree, I loved it, despite the less than fulfilling ending. I marathoned it in like 3 days haha. Glad you have input as well!

1. I like this concept. Family struggles and everything would add a bit of politics and mixed feelings between maybe friends from different families. It opens up a lot when it comes to drama, conflict, and all that good stuff.

2. I had thought this as well. I started a short story with this premise and it took place in a college. Definitely would help it make more sense that there are several aspiring witches in one area.

3. I like these ideas as well! The two different types allows for some infighting, or at least animosity, between the hunters themselves.

4. I like the idea of a patriarch/matriarch, an older member of the family who is very experienced and capable but every other witch has the potential to be just as powerful, given time. Less so a supreme and more so just a leader. This could allow the families to have varying levels of power, based on how experienced their leader is. Some families could have fallen on hard times and lost many members while others are thriving. I think this could add a kind of class struggle between characters who come from different families, paired with their economic standing, that could be very interesting. Though I do like the sound of the single supreme being a target. Maybe we could move this into an artifact that a family possesses that gives them increased power that can only be located by magic during the Emergence? But then, with our characters being newly anointed witches, they wouldn't be much help in a siege against what would be a heavily guarded location. So I'm not really sure about that idea.

5. I hadn't thought of this, but with the different families there would definitely be different types of magic. I'd say less black and white than voodoo vs. witchcraft, but there can definitely be variation in the spells they use. So it'd be like voodoo vs. witchcraft vs. whatever else someone can think up, but not called that specifically in the context of the story. And there could be a default type for those who don't wish to come up with differences or something like that.

6. Definitely, I agree with you on this one. It will take place in modern times, so finding a suitable picture should be easy enough. Though I will accept a description in an image's place, as it can be hard sometimes to find one you like or that fits the idea you might already have.

Overall, love the ideas! This is what I was hoping for.


So I've been wanting to do a modern witch RP (think American Horror Story: Coven) for awhile now, but I'm still on the fence as to whether or not I'm up to creating one myself. I'm gonna use this interest check as a decision maker. I really, really, really, want input from those interested on just about everything here. If you don't like something, want more of something, want to change something please, please, say so. Your ideas really mean a lot to me and many brains create a better final product than one, for the most part. So please speak up!

Brief (and quickly made) Intro:

Countless eyes gazed up at the pale full moon and the dark expanse of sky that surrounded it. The white circle sat alone, hanging bright against a curtain of black. But that would not be the case for long. Tonight was the night. The night the world had been anticipating for the past 20 years had finally come. The stars were returning.
Children heard stories of the week long event from just about everyone who was old enough to remember it the last time it happened. Those who have yet to marvel at their fleeting beauty don't have the capacity to appreciate such an event, but they will soon. Soon, they would be back.

So basically the stars return to the sky for a week every 20 years. Historically, the first day of the Emergence (October 15) is a holiday and many have off from work and school. It is a day of celebration for some, and reverence for others. Parties are very common in the evening hours leading up to the moment the stars flicker into existence at midnight. Special masses are held, in most religions, during the day as well. But the Emergence has another, more mysterious meaning for some. Many stories exist of people gaining special powers, gifted to them by the stars. The requirements for attaining these powers varies from story to story. Some say it is based on ancient bloodlines, others that it is based on merit, and some even say it is purely random. Whatever the case, the act required to gain access to the ancient magic is the same in all. You must kill.

How magic will work:

Each magic using character (I guess we'll use witch and warlock, unless someone has something else. I don't like the sound of warlock much, but that might just be me.) will have one innate ability that is stronger than their other magic. Think of this like a super power. It requires no materials, chants, or preparation. It is based purely on willpower and skill. This can be just about anything from teleportation to pyrokinesis to invisibility.

Other than these abilities, they will also have access to various spells and rituals. These require much more work and prep than the innate abilities do. This is like old school witchcraft with chanting and symbols and all that stuff.

Now, if you've seen AHS: Coven, its obvious that was my inspiration for this system.

Hunters?

This was something I couldn't decide on, so I'll let you guys choose. I want there to be hunters in the RP as they'd give the magic users an obvious enemy, and can really add to the conflict of the story. They'd be NPC and PC. The part I couldn't decide on was the type of hunter. Anything from religious zealots to money grubbing bounty hunters. Its up to you guys.
Now I know its pretty vague, and I'll flesh things out if it makes it to the OOC stage, but I really wanted to get this out there to see what others thought about it. Ask me any questions, point out any flaws, whatever you like.
Kateeeeeeee I guess we should do a collab as well?
I'd be willing! Been awhile since I've done anything Star Wars related so I'll have to brush up on some stuff but it shouldn't be too bad.
Ok ok ok, I did it. Its a tad shorter than I would have liked, but I was sick for one half and hopped up on meds for the second. But I wanted to get it up, so there it is.
Loc Muinne

This world is fragile. People die, kingdoms fall, love fades. Everything one has one day can be gone the next, swept away like dust in the wind. The people of this harsh reality leaving fleeting lives, going day by day looking to a future that might not even exist. Only one thing can be counted on. Only one thing is eternal. That is death. Inevitable, inescapable, and final.

The destroyed town was a testament to this. Its singed stone walls, blood-stained streets, and ash filled air all spoke to the uncertainess of life. One day this village was alive and well, people ran through its streets like blood in veins and it breathed like any other thing. Now, the blood still ran through the streets but in a more literal fashion. Its breath was taken, replaced with an empty, smoldering husk.

Sera was cold. Despite the fires that burned amongst the corpses, her skin was frost and her blood was frozen. Her skin, while naturally fair, was washed of color. The blood that normally reddened her cheeks had left, in what she assumed was an attempt to balance out the blood that had been spilled all around her. She walked through the carnage, hours after the fact, her face blank. She had eventually stopped looking for survivors, as each grizzley discovery disheartened her further. She wandered aimlessly in silence, her soot-stained dress blowing in the wind. She could hear the screams in the silence and could feel the magic seeping into the ground. The young girl gently stepped around the destruction, a ghost among ghosts.

It was only when Kiera found her that she first felt the warmth. The heat of the fires, the sting of her cuts, the burning tears streaming down her cheeks and the flaming rage deep inside her. All it took was a glimmer of hope for the flame to return to her. Her eyes grew sharp, her face grew color, and her heart grew courage. The two knew without speaking that they desired the same thing, and that they would stop at nothing to get it.

Sera stood back as Kiera knelt before the small lake. She watched silently as the woman performed her oath to vengence. The ritual was a powerful one, but Sera did not participate. At least outwardly.

In her mind Sera made the same pact. She vowed to use every part of her being, just as Kiera did, to gain her revenge. Sera's method's would be different than Kiera's, but they would be to the same end. Those responsible will pay, tenfold.

Sera took note of the dark path she had set herself down, and cared not. She realized she would have to do things she had never dreamed of doing, but that didn't matter to her. Killing did not matter to her. Those who dared take her family away from her, and any who aid them presently or in the future will die. That was a fact.

Sera looked to her new partner, an older sister who was once a teacher was now her equal. They were sisters before, and now they are much more. What seems like the last of their people, the burden of revenge falls on them. And Sera accepts it willingly.

“We will go to Vergen, Sera,” Kiera called to her. “I hear there is a woman of rare descent there and that she might be the key to our reckoning. What say you, sister?”

Though Sera knew not who she spoke of, she was eager to meet such a person. "Lead the way."
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