Avatar of Naril

Status

Recent Statuses

6 yrs ago
To absent friends, lost loves, old gods, and the season of mists; and may each and every one of us always give the Devil his due.
7 yrs ago
And when you said hi, I forgot my dang name.
3 likes
9 yrs ago
Everything beautiful is math! Everything beautiful is a problem.
9 yrs ago
But whatever they offer you, don't feed the plants!
1 like
9 yrs ago
Do you like cyberpunk? Do you like stories? Do you like complicated characters, and conspiracies? Take a look! roleplayerguild.com/topics/1..

Bio

Hi! I'm Naril. I write, build things, and I'm incredibly busy, all the time. I'm probably older than you. I'm not interested in isekai, school settings, sandboxes, excessively grimdark settings, or invitation-only threads; I'm very picky about militaria, I don't care for A Song of Ice and Fire, Nation roleplay bores me to tears, most fandom doesn't really catch my attention, and though I prefer Advanced-level writing, I'm not going to help you write your book (Unless you feel like paying my day rate) - which almost certainly means I'm not here. Some day, maybe. Probably not, though!

I am interested in science fiction, cyberpunk, space operas, and stories of working together, uplift, and progress. You'll catch my attention with fantasy adventures in an interesting world, or with almost any modern fantasy. I have a soft spot for superhero stories, and you might find me in the occasional Star Wars or Star Trek fandom.

My standards are high for myself and mild for everyone else; I love writing dialogue and making you feel like you can taste the place I'm creating. I write in the style I like to read, which is the part I find fun. If you want an example of the authors I enjoy, look at Ann Leckie, Tamsyn Muir, N.K. Jemisin, Martha Wells, Terry Pratchett, and Neil Gaiman.

Most Recent Posts

@shaitarn - Go ahead and read the OOC; like I said, this isn't first-come first-served. Write a character if you want to, and I'll be happy to read the sheet.
@Dead Cruiser - Make the character interesting and all the other caveats in the first post, and I'm happy to read it. :3
Well, the OOC is up!

roleplayerguild.com/topics/84746-pries..

The OOC is slightly rough right now, but all the important information should be there. I'll refine things a little as we go on, but I'm going to be busy for the next few hours and I wanted to give you all something to chew on. <3

Priest & Hawthorne Investigations
I'll get a nice graphic up later. Probably!


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No matter where you go, you’ll hear stories. If you get enough drinks in him, an old man will talk about a night out on the Sound when he pulled something up in his nets that nobody could explain. Something with too many arms and not enough eyes; something that smelled like burning leather and dying dreams. Not far away, there’s a Ranger for the Forest Service who’s stopped telling people about the day she saw a figure, ten feet tall if it was an inch, covered in hair and with vicious, glittering black eyes. A boy from Alaska at a juvenile detention facility will tell a story about his family walking deliberately into the cold waters of the Pacific to drown, their eyes glassy, their movements slow, called by a shrill, echoing ululation offshore. Sometimes the boy says he saw a sea creature out in the water, all wet fur and sleek body. Other times, the boy says he saw a man, body lifted above the waves, his eyes filled with malice. In Pioneer Square, tourists pay well to hear any of the dozens of ghost stories, and there are places under the oldest parts of the city where you know someone - or something - is watching you, and you feel the hairs on the back of your neck prickle.

Some people, the long-term residents, blame the weather. Months of flat, grey light and maybe your mind starts playing tricks on you and makes the shadows and falling water twist into a half-seen face. There’s been radiation coming out of the Columbia river for decades, surely that’s mutated a few fish out there. It seems like everyone has a story, everyone has something they’ve heard in the dark or caught for the barest moment in the dying light of of a summer afternoon. Everyone has a story, and they all tell it with a little bit of a wink, a little bit of a smirk. They know it was just the light playing tricks on them; all of them know that there are no monsters out in the forest, and there’s nothing in the oceans but fish. They tell the stories, get goosebumps, and go home, and on the way they know that shape in the alley is just a stray dog.

For the most part, they’re right.

But not always.

That’s where you come in.

—————————

Welcome to the world of Priest & Hawthorne Investigations - a world quite like our own, but, as ever, with some important differences. Magic, monsters, and ghosts are all real here - though they are uncommon enough that the general population still writes most fantastical things off as something that can’t possibly have happened. Companies like Priest & Hawthorne - and even a handful of clandestine government agencies - exist around the world not necessarily to enforce a divide between normal people and the paranormal or supernatural, but more to protect people who are completely unprepared to deal with these things themselves. Working in the background and behind the scenes, they keep their hands full exorcising ghosts, banishing demons, and keeping an unwitting public safe from creatures they never knew meant them harm.

PHI and their contemporaries are certainly not out to “destroy” the paranormal; instead, they exist to keep the balance of power from getting too out of hand. If a coven of vampires makes enough trouble or someone takes a daughter’s disappearance hard and starts to look for answers beyond the comfortable ignorance of conventional wisdom, they might find their way to the comfortable leather chairs of the PHI offices. When ghouls or imps start getting noticed at the University of Washington campus, Priest & Hawthorne usually get the call to investigate. They’re problem-solvers, guardians of the comfortable lies built around centuries of reason and rationality. PHI’s investigators can’t always make the problem go away as completely or as silently as everyone might like - but even the worst cases tend to be written off as “funny ol’ world, isn’t it,” to the blissfully unaware.

The company itself is run out of an impressively-historical building in Seattle’s Pioneer Square, and has a reputation as the premier paranormal and supernatural investigation firm in the Pacific Northwest. The founders, Samuel Priest and Adelina Hawthorne, went into business in the late 1800s and though they’ve both moved on since to open other branches, the Seattle office remains the original and largest, with its handful of agents and assorted staff. Exactly how it is that people come to be aware of PHI is a matter of considerable debate - the company doesn’t exactly advertise in the Yellow Pages - but despite the mystery, business is steady and reliable. Most of the people who work there have their own theories as to how PHI’s gold-embossed business cards find their ways to clients. No two theories are exactly the same - and none of them are completely correct.

At PHI, you keep the supernatural and mortal worlds safe, not only from one another, but from themselves. Maintaining that balance is often a delicate, headache-inducing job, and even bigger than you might expect.

And lately, business has been good. Maybe a little too good. There have been more hauntings lately, but more troubling are reports of madness, of inexplicable suicides and even the marks of true dark, dangerous magic. You’ve had your hands full already, but there’s bad news coming in the door…

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Hi!

Okay, so, let’s try this. I’ve always had a soft spot for urban fantasy, and I’m hoping this will be a lot of fun. From a purely out-of-character perspective, this setting should wind up feeling more like Hellboy, B.P.R.D., The Dresden Files, or even a little bit of Ghostbusters or Tad Williams’ Bobby Dollar books. You should expect mystery, having to find and follow clues, a certain noir atmosphere, and plenty of character interaction. I will, as the GM (and with a character in the mix) drop guideposts when I need to, but generally it’ll be up to you to figure out where to go next. You’ll have to talk to one another, argue, fuss, make decisions and have agency.

There is a story, but I like to think I’ve written something pretty flexible. Still, this is a two-way street - I can adjust the story based on what the characters do, but as players, you in turn have to realise that the story probably won’t stretch to you having a “lol random” moment and driving the Mystery Machine off a cliff. I don’t necessarily expect anyone to do do that, but…well. Communication is important, for partners of any kind. :3



And now, some character information!

I want to be very clear that your characters are [i[all[/i] going to be the protagonists of this story. They’re the good guys - or, at least, the less-bad-guys, depending. I don’t expect everyone to get along all the time, but at the same time your characters work together regularly and have to at least be civil with one another and, as it were, face the same direction when the time comes. You’ve all known one another for at least a little while, and are probably reasonably close-knit. You are, after all, doing a dangerous job that almost nobody would believe you actually have. Just imagine the cast comparing notes on how to avoid being audited - for those of you who have social security numbers, anyway.

This means that no, your character is not a moody loner who can’t stand people, communicates only in ironic sneers, or is so withdrawn they stand by the wall and do nothing but observe. Your internal monologue does not look like “bloodpaindeathbloodfleshbloodpaindeath.” You are also not a “sleeper agent” unless you really really really impress me with the whys and wherefores.

I’m expecting your characters to be old enough to be out of college. Unless you give me a really good reason, you should also expect to have a body of knowledge as well as the physical and mental maturity of at least a human in their mid-twenties who has either grown up in or adapted to the modern world. Not knowing how a smartphone works is funny exactly once, you know?

You also - and this might be the exciting part - don’t have to be human! Priest & Hawthorne is a very inclusive bunch. Still, remember that this is, in many ways, a clandestine organization. Your characters will, to one degree or another, have to live and work in a large and modern city. If they’re twelve feet tall and covered in scales, that’s going to be something of a trick - but if you convince me how that works, I’ll totally let you do it! I’m not exactly limiting you on what myths, legends, fairy tales or whatever else you might like to draw inspiration from, so tell me a compelling story. I am more interested in what is interesting, both alone and in a narrative sense, than anything else.

That said, I am going to limit outright non-human creatures. Monsters and faerytale creatures are uncommon, and ones that want to work for PHI are even less so. The supernatural world probably looks on PHI and their peers with a certain amount of suspicion, if not outright hostility. This means you’re really going to have to impress me with a non-human character.

There will, however, be far fewer limits on the various flavors of human! Wizards and witches? Sure! A character who found a mystical artifact and is empowered by it? Go ahead! A human carrying an inherited curse where they become a man with a pig’s brain by day and a pig with a man’s brain by night? Um…well, sure, go ahead, I’ll read it, at least. A pyromancer, an exorcist, or a telepath? Why not! I would even encourage a plain, vanilla human, because I want to know how they fell in with PHI. :3 I don’t plan on killing anyone unless we have a fairly serious discussion beforehand, and there’s plenty of room to tailor our adventures so that everyone will have something to do.

Now, this is important: This RP is not first-come, first-served. Think of this like an audition. Impress me with your cleverness, with your writing, with your ideas. I want to see that you have a reasonably complex version of who your character is, why it is they work at PHI, or even what they think of the explosion in IPAs at every bar in Seattle (As a woman who does not care for IPAs, I personally find it a little depressing). Show me something you’re proud of. I’m not promising that everyone will get in, but I encourage effort. The cast is in all likelihood going to be fairly small, as well.

I don’t really have a set of “roles” for the cast members in mind. I’m really hoping for a group of characters that can work together well, and allow that to form sort of dynamically, or with a little bit of mutual cooperation once the cast list is finished.

And now, a character sheet!







Well, I'm surprised and pleased! :3 I'll have an OOC up tomorrow, it's bedtime for me quite soon.
Mm. Lovely to see some interest. :3

In terms of a shared backstory, I don't want to place an absolute on that beyond a very simple starting point - your characters all work for the investigation firm (Name to be revealed in an OOC, if we get there), and you've worked together for some little while. You don't have to all like one another all that well - I don't expect everyone to be standing around singing kum-bah-yah, of course. :3 Still, you need to at least be on the same side - which is the nominally good-guy, story-protagonist side. :3

As far as lore goes, this trends more the other way - in general, the spooky stories in the world have their basis in truth. Somewhere out there, there's a creature that inspired myths of selkies. In the mists at the edge of civilization, you'll find the basis for Jenny Greenteeth. Japanese obake very likely terrorize people, and somewhere, someone's covered up a story of a Rakshasa or a Naagloshii.

Gods and godlike beings are a different story - there may be something behind those stories, but the "state of knowledge," such as the characters and the world have, suggest that they're very likely flights of fancy.

Hope that helps! :3
Hi!

Well, let's try this again, shall we? :3

I have some ideas in mind for a story-driven, character-focused urban fantasy centred around the employees of a paranormal investigation agency. Something with a little bit of flavour of The Dresden Files or maybe even League of Extraordinary Gentlemen - plenty of mystery, danger, intrigue, and the occasional bare-knuckle knock-down drag-out fight. There will be lots of story, and the gameplay will not be a "bring your own adventure" sandbox, although the actions of the characters will certainly weigh on the story. I'm flexible. :3

Just as some highlights as to the general tone -

- Your characters will be mature, reasonably stable, adults. Psychopaths, loners, emotionally deadened soldiers, and blood-crazed murderers will almost certainly not be accepted.

- Nobody is at war with anybody else, at least as far as the story goes. This is not humans vs. ghosts, or vampires vs. faery creatures, or weretuna vs. undead zombie fishermen. There might be a couple zombies, though. Maybe.

- The overall tone is going to be fairly serious - not Batman-level "darkness-no-parents," all the same. Bring a sense of humour.

- The characters will not be first-come first-served. You'll have to audition, as it were, and I'll help. :3

- I'm expecting a smallish cast (Likely no more than six people).

- While your character doesn't have to be human, you have to super duper impress me to write a supernatural creature, mythic monster, or similar. :3

- Most of the story is going to revolve around clues that unravel a reasonably complex plot, not demonstrating how many guns you can fire at once.

I rather hope that hasn't driven off all the interest. Still, let me know if you want to hear more in the form of an OOC thread! :3

Cheers!
Hello everyone!

My apologies on being a little busier than I expected for the last couple of days, but I'll be replying to PMs shortly. :3

Edit: Okay, actually, I think I'm done here. Thanks for the interest, but at this point trying to get this going just makes me feel tired.
Hiya!

@Shotgun Bear

Aw, thanks. You know how to make a girl feel special. :3 You have time, feel free to write up a character. I'll love to read it!

@Zombiedude101

I have some things I'm mulling over about this character. I've only had time for a brief look over what you've sent me, so look forward to some more thoughts in a bit. :3

@Everyone else

Now, I'm not trying to be a spoilsport or Miss Bossy-Boots, but at this point I have seen, here, in PMs, and in other conversations, four character ideas who are members of, on the run from, or are associated with, Russian cartels. I'm not really sure why this is, but I will say I'll be very likely accepting only one character from that kind of background. There are plenty of other places characters in a cyberpunk can come from. :3

Carry on!
Oh, yay! I'd started to wonder if I was going to see any more replies. :3

I'm always available via PM. I can also give you my Skype handle, if that's easier for you. I'll get to reading after I finish cooking dinner.
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