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    1. Ngoc 10 yrs ago

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I'd be doing a post, but I'm stuck on my phone right now. If I get a chance to get on a computer tomorrow I should be able to post.
Got word from Anonymous. We're free to use Tina as an NPC.
You'd have to get in touch with him first. Not sure if he's even still around.
Yeah, I'm going to miss Tina even if she wasn't around for very long. Though the issue about how exactly we're going to handle AM dropping out ICly still exists.

I do agree that Russet and Lilith are going to have some interesting chemistry when working together. Can't wait to see how this plays out. Though I do have to ask, how much does Lilith know about tea?
I'm a bit wary about minor legends being NPCs, but I'd be fine if it was a minor legendary that wasn't directly involved in the creation of some major concept like time or wisdom.

That said, it would make sense for Victin to be part of an adventuring party. V for Victory and all that.

Edit: Well shit, now what? Retcon Tina out of existence and have someone else go with Russet? Have her storm out of the guild for some reason?
Not to mention the Fortify Unarmed Damage enchantment from the Gloves of the Pugilist. I believe you can get insane levels of damage with heavy enchanted gauntlets and enchanted rings. Somewhere around 81.

...That's not even getting into mods that let you place any enchantment on any piece of equipment.
Probably, definitely wouldn't hurt. Not sure if we're also waiting for Isra+Abby before heading out to the dungeon.
The cat's features drooped when she heard the Orc speak to her. It was only inevitable that she would have to reveal herself, but having someone else look through her so casually... she couldn't help but feel disappointed in herself for slipping up. Still, seeing as the Orc appeared to be on the way out this did present an interesting opportunity. With a hop, Maza jumped down from the arm she was perched on and placed one of her paws on the Orc's leg. A small red glow flowed from her leg to the Orc; it was a spell of her own devising, a more elaborate Noise spell that could create the illusion of speech. A necessity for someone such as her. Concentrating, she chose her words carefully; they came in a typical Khajiit voice, though with an odd undertone that spoke of the Imperial Province. She tried to keep her "speech" in short, terse sentences to conserve magicka. Nothing was worse than ending a conversation early because of a lack of magicka.
Sage Mazathad-Dra, delighted. This one, a Khajiit. In fact, she is here for that exact reason. This one takes it that you are about to head out? Perhaps it would be wise to bring Mazathad-Dra along on the ascent. She has heard that the steps become dangerous at night and she is quite a skilled mage.
Still waiting for HM to post before we can get out the door and on the way to High Hrothgar.
Most of the cast is sitting around Willow's guild/library, Willow just announced that they'd be going to the Mushroom Forest on a scavenger hunt to gauge their competence and keep everyone occupied until the guild got an actual job request. There's a few Pokemon still at the Sunny Town jail, though only one is actually behind bars. Two others barely arrived at the guild.

Other than that, nothing much.
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