Full Name: Sylus Moriam
Nickname(s): Sy
Gender: Male
Age: 16 human years, 200 elven years
Year: 2
Birthday: September 2nd
Astrological Sign: Virgo
Species: Elf
Class: Ranger
Weapon: A bow and enchanted arrows that serve a myriad of purposes. These are as follows:
fire (erupts in flames on contact with something)
lightning (Pulsing electricity, shocks living targets and is obviously also useful for damaging Earth technology)
leech (drains magical energy from tart\get at a steady rate, causing target to weaken and makes it much harder to cast spells. Only works if it pierces skin, can only by stopped by being physically removed, i.e pulled out)
paralysis (target is paralyzed around arrow site until arrow is removed, as muscles around the area become useless as long as it's there. If shot in the leg, target will not be able to walk as well, if shot in arm target cannot swing weapons using that arm. again needs to pierce skin)
World: Lucis
Short Biography: Sylus's father was a quite well-accomplished gatekeeper who disappeared within the Black Gale when Sylus was much younger. he looked up to his father very much, so it was a no-brainer for him to accept entrance into the academy. He has a serious attitude when it comes to his studies, as he wants nothing more then to follow in his father's footsteps. His mother warned against him going, as she didn't want to lose her son as well, but Sylus sees no other acceptable future for himself.
Personality: Sylus is rather shy around unfamiliar people, especially in large crowds. He slowly becomes more comfortable around people as he gets to know them, and once he has made a few friends he is quite friendly, optimistic and outgoing around them. he is very fond of nature and spends as much time among plants and animals as he can, preferring to study, eat lunch and such around school grounds rather than indoors. He is protective of those he cares about, and will resort to violence if one of them is threatened.
Partner: (TBA)
Fear(s)/Weakness(es)/Limit(s): Sylus frequently has night terrors, and as such he sometimes avoids sleeping and has a habit of sneaking out of his dorm at night. He will often go out of his way to help people he cares about, often times endangering or exhausting himself in the process. Using his healing magic drains his mental strength and can be quite detrimental to his health.
Skills/Abilities/Traits: Moderately skilled Archer. Knows basic enchantment which he uses to create magical arrows for different purposes, also dabbles in alchemy and can create various poisons to coat arrows with. He is studying druidic magic, which is magic derived from life and nature, and used for the benefit of it. he can communicate with animals fluently as if they could speak, and has a natural gift for befriending them. He can sense energies within living beings if he concentrates, such as magic energy, and life force. This allows him to sense beings that would otherwise be hidden to him, and tell how much life force a being has (how close to death they are essentially). He has learned how to channel his life force into other beings in order to heal their wounds or cure their ailments, however doing so is, for obvious reasons, extremely physically demanding. The energy required to heal another is proportionate to the severity of the wound or ailment. The more energy he uses to heal others, the more he risks passing out, becoming ill or worse.
Other: He has formed a strong bond with a bird he named Feena, who lives in a tree on Academy grounds and that he visits every day. He can play the lute, and enjoys doing so as a hobby.