Name: Ravelon, Alexander
Age: 21
Gender: Male
Nationality: Coalition
Callsign/Codename: "Doughboy"
Kills: 5
Psychological Analysis: An intensely moral person with a penchant for philosophy and poetry, Alex's personality is largely consumed with his efforts to be what he calls 'a good person'. He tries to be infallibly pleasant to absolutely everyone he meets, tending more towards appeasement when it comes to interpersonal conflict - as a result, he's fairly bad at standing up for himself. He's deeply extroverted and more than a little bit spacy; his attention tends to flit from subject to subject without really settling.
Employment Record: Born a citizen of a highly industrial Coalition world, Alex discovered his love of family and community at a young age. Though he lived with his two younger sisters and his parents in conditions of financial struggle, the support of their neighbors was enough to keep them from going over the brink into poverty, just as they supported their neighbors.
Though both his sisters showed a great knack for education, Alex struggled; it quickly became apparent that he was far too flighty for academia, barely being able to pay attention long enough to complete the simplest of arithmetic. At the age of fifteen, he left school and began working in one of his planet's many weapons factories to support his family. Immediately, he began to show great talent in the operating of industrial machinery, and by the age of seventeen (with the recommendation of some family friends) he became the youngest in the factory's history to be allowed to pilot an industrial MAS, used for heavy lifting, loading and unloading the instruments of war that the factory produced.
He worked in this way for two years, becoming comfortable with the machine he was granted control of. Then, disaster struck - a band of interstellar pirates, lusting after the military-grade weapons the factory produced, attempted to rob Alex's workplace and be gone before law enforcement could arrive: a get-in, get-out, get-rich scheme. Their plan worked perfectly... except for the part where they caught tied down fighting a kid in a civilian suit who'd grabbed a finished plasma sword off the assembly line. That likely caught them by surprise, and they were promptly apprehended at the scene of the crime.
Unfortunately, large sections of the factory were destroyed in the raid, and both Alex and his parents were downsized. With his parents out of work and his sisters dreaming of higher education, Alex took the one job available to him that could support his family: piloting a mech for the Steel hunters.
Equipment: Carries a .22 caliber revolver and a book of his favorite poems.
As pictured, but with the weapons described below - also, painted entirely in varying shades of green.
Designation: CMS-110-5, "The Viking" (Custom)
Role: Close-Quarters Assault
Chassis: Medium.
Engine: Quad Core, 20 PWR.
Operating Time: 12 Hours.
Description: Alex's highly modified job on the Gowser chassis. Designed to be an up-close-and personal monster, the model largely sacrifices flight capabilities and long-range firepower in exchange for land speed, durability, and close-range prowess.
Systems: DR-1X Pattern 35mm Assault Rifle: A weapon designed for high rate of fire and armor-piercing capabilities, it is capable of shredding through enemy plating with sustained, close-range fire. Its poor accuracy means that strategy for its use at a distance can best be described as 'close your eyes and pray'. Held with both hands when in use - can he holstered on the mech's back when not. Includes a long alloy bayonet at the front for melee combat. Fires on semi-auto at 650 RPM from a 250 capacity Mag. 7 WT, 2 PWR.
E-982 Class Hybrid Axe: A broad single-headed alloy waraxe with a plasma edge. Ideal for melee combat. Can be sheathed on the side of the mech when not in use. 3 WT, 5 PWR.
P-960 .50mm Anti Personnel Cannon: Shoulder mounted wide-barrel machine gun that sprays small caliber fire wildly at the ground in front of the mech. Makes up for in rate of fire what it loses in accuracy. Fires at 1500 RPM from an auto-loaded 500 round mag. 1 WT, 0 PWR.
Optimized Alloy Plating: The Viking supplements its shields with increased plating, making it incredibly durable. 5 WT.
Overcharged Civilian Grade Shield: The rough equivalent of a Class 2 Shield. 5 WT, 7 PWR.
Enhanced Fist Plating: The armor on the Viking's hands is even further plated in a simulation of knuckle dusters. Lends a great deal of power and protection to a punch. 2 WT.
Steel Hunters Mechanical Specialization: +5 WT.
Inventory: None, currently.
Funds: 500 Credits, 4% cut.