Name: Maxwell De'Franzisi Salforge | Salforge
Age: Actual: 38 years, Physically: 20
Gender: Male
Personality: Salforge has a very complex and often scrapping in the distance kind of ambience. He is genuinely the type to suffer, fight, and die for and of himself. Quite sardonic, intelligent, and quick witted, he puts a verbal boundary between himself and everything as a means to safeguard himself from bonds, it was a natural sense of solitude imbued upon for as long as he can remember. His emotions are controlled, nigh inert, and he's in every situation the most rational and calculative individual when left alone. These effects of is personality were made permanent as a result of the steel heart project, and he's since then found no tenderness or warmth within himself. Much of his philosophy and rants are for pure purposes of misdirection, how he functions and operates always convene with his personal interest first and foremost. To some degree Salforge is an opportunist as much as he is a ghost on the battlefield. He's been searching to be captivated of interest by one that can offer more than a comrade, but offer him warmth that he's lacked for the last 30 years.
Appearance: A none too ridiculous height of about six feet solid. With a kind of physique and poise that compliments his slim yet tone figure. A skin pigment that resembles a tanned beige, if not darkened slightly more. Limbs are of adequate sword length as does apply for his legs as well. Midsection is slim but built to say he does work out. His mane is black and flowing to spiked tips that fall just past his shoulders. From the front his hair is parted by five bangs, three to the left, two to the right, the ends tipped with an orange highlight. A single strand drifts somewhere in between, and directly in front of his left eye cutting off just a little past his nose. His eyes are two pools, both red, though at times the left sees the past and the pupil vanishes, there is LED-like image of the roman numeral "CI" reflected from his left eye as an way to identify him as a steel heart.
He wears skinny white shirt, sleeveless. Atop a light black jacket of jean material, the right sleeve is cut off at the shoulder, only on that side. On his exposed right arm is a black arm warmer that runs from the wrist to just past the elbow. Both hands are accompanied by fingerless black gloves, and a golden bracelet on each hand.
His bottoms are more or less the same, a sleek pair of cargo blacks. Pockets found on the back and side, with two additional pockets font below his knees on the sides.
Faction: Empire - Enlisted as High-paying Professional Mercenary
Weapon: Kakugane CI (101) "Dark Malice Cresent"
The Kakugane CI (101) is a portable hexagonal box, engineered by the one and only Darkness in Zero (DiZ). It is ultimately what was coined the "Steel Heart Project" where five test subjects were subjugated to bonding their hearts to these kakugane boxes. In Salforge's case, his Kakugane is called "Dark Malice Crescent" or DMC for short. It is a broadsword filling the length of his entire body, but about 1/3rd of his weight. DMC's design has a curved crescent nook at the broadsword's edge acting as a hook or scrape. It possesses two abilities, one special ability and the other it's dominant ability. The dominant ability is to reproduce the effects of magic spells or skills, copied and carried over by parrying or cutting with the blade. This feature is prominent, but with limitations of storing three abilities at a time, which is why this option is rarely used by Salforge because he risks erasing his first absorbed ability forcing him to shuffle his combat style to make up for it.
Ability Slot #1: Haste - A spell that when cast temporarily increases the movement speed of the user, it has a maximum continuous duration of 90 seconds. And increases Salforge in particular's movement speed to roughly two hundred twenty mph. Haste has a second effect that times down the casting speed of all other equipped abilities, and during the 90 second duration increase all casts and cooldowns.
Ability Slot #2: Decay - The yellow light of decay is the personal technique exclusive to the kakugane named "Perjury". Used in an assault against Salforge when confronting General O'nam briefly. Decay is shot in a straight light, easy to dodge, but has the power to deconstruct matter and transport it to O'nam's "Garden of Death", a separate plane where the body floats unconsciously in limbo. The effected can be restored, but Decay is normally used specifically to temporarily remove someone from an environment, and in no way can Decay kill the recipient, rather it puts them in a state of comatose on a different plane of reality.
Ability Slot #3: The 103rd - The final ability that is directly in sync with Immovable block. The user is able to manipulate the data and physical properties of immovable block and convert the blocks themselves into live feed, to capture, record, and buffer with crystal clear quality. When used in tandem with immovable block, the blocks themselves are capable of acting in a manner to survey enemies at distances. They bestow reflective and refractive traits to immovable block, relinquishing the blocks and those effected/coated from sight. Playing with vision is crucial, when enemies are looking directly at a coated recipient they appear to be gone in an almost complete sense. Sound however is what makes this far from a perfect set up, Salforge has no issues with suppressing his individual sound, but sounds that bounce off his unique body can expose him.
Kakugane CI (101) Special Skill: Immovable block - A program that was engineered into Salforge's prototype steel heart, it is a series of portable blocks and cubes that form a defensive apparatus around the user. Coined "Immovable Block" due to the intense threshold of damage that the user can receive prior to collapse of the defensive perimeter. The key to the defense itself is the size and number of the individual blocks used in proper shielding. The tighter and smaller the blocks, the better the defense, but this process takes 1/4th the time to build up as it would to create quicker and much larger blocks for momentary parries. The smaller blocks are always applied to Salforge's physical body at all times, giving him a constant defense should an enemy break through his much larger and showy defenses. Physical attacks are the least effective against immovable block, magic based attacks do 1.5x the attack where physical attacks do about .75x the damage against all variations of immovable block.
Immovable block is clocked at being able to spread across distances in the instance of touch, or by a single or multiple block expanding one at a time, or combining in unison. The inside of the blocks are determinant of being in a cage, the ground of the block becomes solid and it acts as a means of detainment for foes. When directly touching an enemy or ally, Salforge can afflict them apart of his immovable block for purposes of either both defense and or tracking. This can also be done at a range using a block to compress and coat against the enemies skin. The difference to be noted here is in the application, an enemy or ally can shatter a non-touch applied coating (compression) versus one that is applied via touch. This is simply a matter of touch being the more resilient and powerful of applications that ensure the strongest blocks are applied to the recipient. By touch he can code an entire area, depending on mass and volume of the area, it spreads out the time it takes to coat substantially, even with haste.
The immovable block can create working and moving dummy shells of Salforge (and the likeness alone of others), he can often use this to negate significant damage when his home defenses have been breached, by shedding that layer of shells and retreating. It is also in this instant that the mercenary is the most vulnerable. Switching places with dummies over the distances that they are placed. Lastly he is able to digitize and transport himself and others in a time-consuming process that takes relatively ten-seconds to achieve. The distances that can be covered are compliant to areas that the immovable block has actively coated.
Powers/Abilities:
Steel Heart~
A human possessing no physical heart, no draw to magic, relying only upon their wits and arms alchemy forged from the kakugane. The physics of the user's body drastically change. Without a heart, they resonate and give off absolutely no heat, effectively making them cold-blooded. Their bodies don't require sustenance to maintain, yet its not uncommon to eat now and again as a leisure as opposed to necessity. The body is able to quiet itself, stripping its movements of a great number of sounds making steel hearts insanely stealthy. The user is also enabled to adjust the density and weight of their own body, simply as a defense mechanism when left to the mercy of gravity, it ensures soft landings and if they're captured, that equipment is necessary to move their heavy forms. Each bares red eyes, as a roman numeral scratched on the left eye for those marked. Lastly, emotionless and they exude complete rational thought, with the ability to act, determine, and move without hesitation or signs of faltering.
However, much like human beings, as a steel heart Salforge is susceptible to bleeding, his body type is analogous to that of a reptile without the same necessities.
Bio: "Chivalry is dead."
Such were the words of a man that had lost more than just his way. His heart, devoured yet body sustained by his master's legacy. The Steel Heart. Retaining his memories as well as his body, he even compensated from his heart being rogue. In any event, the accident that put him how he was living this new life gave him purpose to search for his master and mentor that had parted saving Salforge and four other individuals with the method of the steel heart.
So his stature became one of a cold blood, but not a murderer. In his roaming, he became something of a mercenary, a real ghillie in the mist so to speak. His subtle nature erases his existence with no heart beat to follow him, no heat signature, stealth made him infamous. Keying into the rumors that his face was made of stone made it difficult to deter that he's ever been impaled. Needless to say as of late he's become aware of the sorry shape of the worlds. While he had no interest in the mass destruction he couldn't help but give it his attention.
"Pretty cool party, you guys know any card games?"
Like knocking on the devil's door, the little man in red, Salforge was bold as to make his own entrance. Not really intimidated in the slightest, his once red-orange eyes were a painted crimson as to strike a kind of madness into those that met his gaze. He created, an unrequited fear in the lessers, and upon making his way in he was greeted by one. Older than him, and a different type of being altogether, like it really mattered. As he walked passed him, he stopped. thinking about this for just an instant, he continued to climb until he expressed his dues of 'payment' for his services.
Age: Actual: 38 years, Physically: 20
Gender: Male
Personality: Salforge has a very complex and often scrapping in the distance kind of ambience. He is genuinely the type to suffer, fight, and die for and of himself. Quite sardonic, intelligent, and quick witted, he puts a verbal boundary between himself and everything as a means to safeguard himself from bonds, it was a natural sense of solitude imbued upon for as long as he can remember. His emotions are controlled, nigh inert, and he's in every situation the most rational and calculative individual when left alone. These effects of is personality were made permanent as a result of the steel heart project, and he's since then found no tenderness or warmth within himself. Much of his philosophy and rants are for pure purposes of misdirection, how he functions and operates always convene with his personal interest first and foremost. To some degree Salforge is an opportunist as much as he is a ghost on the battlefield. He's been searching to be captivated of interest by one that can offer more than a comrade, but offer him warmth that he's lacked for the last 30 years.
Appearance: A none too ridiculous height of about six feet solid. With a kind of physique and poise that compliments his slim yet tone figure. A skin pigment that resembles a tanned beige, if not darkened slightly more. Limbs are of adequate sword length as does apply for his legs as well. Midsection is slim but built to say he does work out. His mane is black and flowing to spiked tips that fall just past his shoulders. From the front his hair is parted by five bangs, three to the left, two to the right, the ends tipped with an orange highlight. A single strand drifts somewhere in between, and directly in front of his left eye cutting off just a little past his nose. His eyes are two pools, both red, though at times the left sees the past and the pupil vanishes, there is LED-like image of the roman numeral "CI" reflected from his left eye as an way to identify him as a steel heart.
He wears skinny white shirt, sleeveless. Atop a light black jacket of jean material, the right sleeve is cut off at the shoulder, only on that side. On his exposed right arm is a black arm warmer that runs from the wrist to just past the elbow. Both hands are accompanied by fingerless black gloves, and a golden bracelet on each hand.
His bottoms are more or less the same, a sleek pair of cargo blacks. Pockets found on the back and side, with two additional pockets font below his knees on the sides.
Faction: Empire - Enlisted as High-paying Professional Mercenary
Weapon: Kakugane CI (101) "Dark Malice Cresent"
The Kakugane CI (101) is a portable hexagonal box, engineered by the one and only Darkness in Zero (DiZ). It is ultimately what was coined the "Steel Heart Project" where five test subjects were subjugated to bonding their hearts to these kakugane boxes. In Salforge's case, his Kakugane is called "Dark Malice Crescent" or DMC for short. It is a broadsword filling the length of his entire body, but about 1/3rd of his weight. DMC's design has a curved crescent nook at the broadsword's edge acting as a hook or scrape. It possesses two abilities, one special ability and the other it's dominant ability. The dominant ability is to reproduce the effects of magic spells or skills, copied and carried over by parrying or cutting with the blade. This feature is prominent, but with limitations of storing three abilities at a time, which is why this option is rarely used by Salforge because he risks erasing his first absorbed ability forcing him to shuffle his combat style to make up for it.
Ability Slot #1: Haste - A spell that when cast temporarily increases the movement speed of the user, it has a maximum continuous duration of 90 seconds. And increases Salforge in particular's movement speed to roughly two hundred twenty mph. Haste has a second effect that times down the casting speed of all other equipped abilities, and during the 90 second duration increase all casts and cooldowns.
Ability Slot #2: Decay - The yellow light of decay is the personal technique exclusive to the kakugane named "Perjury". Used in an assault against Salforge when confronting General O'nam briefly. Decay is shot in a straight light, easy to dodge, but has the power to deconstruct matter and transport it to O'nam's "Garden of Death", a separate plane where the body floats unconsciously in limbo. The effected can be restored, but Decay is normally used specifically to temporarily remove someone from an environment, and in no way can Decay kill the recipient, rather it puts them in a state of comatose on a different plane of reality.
Ability Slot #3: The 103rd - The final ability that is directly in sync with Immovable block. The user is able to manipulate the data and physical properties of immovable block and convert the blocks themselves into live feed, to capture, record, and buffer with crystal clear quality. When used in tandem with immovable block, the blocks themselves are capable of acting in a manner to survey enemies at distances. They bestow reflective and refractive traits to immovable block, relinquishing the blocks and those effected/coated from sight. Playing with vision is crucial, when enemies are looking directly at a coated recipient they appear to be gone in an almost complete sense. Sound however is what makes this far from a perfect set up, Salforge has no issues with suppressing his individual sound, but sounds that bounce off his unique body can expose him.
Kakugane CI (101) Special Skill: Immovable block - A program that was engineered into Salforge's prototype steel heart, it is a series of portable blocks and cubes that form a defensive apparatus around the user. Coined "Immovable Block" due to the intense threshold of damage that the user can receive prior to collapse of the defensive perimeter. The key to the defense itself is the size and number of the individual blocks used in proper shielding. The tighter and smaller the blocks, the better the defense, but this process takes 1/4th the time to build up as it would to create quicker and much larger blocks for momentary parries. The smaller blocks are always applied to Salforge's physical body at all times, giving him a constant defense should an enemy break through his much larger and showy defenses. Physical attacks are the least effective against immovable block, magic based attacks do 1.5x the attack where physical attacks do about .75x the damage against all variations of immovable block.
Immovable block is clocked at being able to spread across distances in the instance of touch, or by a single or multiple block expanding one at a time, or combining in unison. The inside of the blocks are determinant of being in a cage, the ground of the block becomes solid and it acts as a means of detainment for foes. When directly touching an enemy or ally, Salforge can afflict them apart of his immovable block for purposes of either both defense and or tracking. This can also be done at a range using a block to compress and coat against the enemies skin. The difference to be noted here is in the application, an enemy or ally can shatter a non-touch applied coating (compression) versus one that is applied via touch. This is simply a matter of touch being the more resilient and powerful of applications that ensure the strongest blocks are applied to the recipient. By touch he can code an entire area, depending on mass and volume of the area, it spreads out the time it takes to coat substantially, even with haste.
The immovable block can create working and moving dummy shells of Salforge (and the likeness alone of others), he can often use this to negate significant damage when his home defenses have been breached, by shedding that layer of shells and retreating. It is also in this instant that the mercenary is the most vulnerable. Switching places with dummies over the distances that they are placed. Lastly he is able to digitize and transport himself and others in a time-consuming process that takes relatively ten-seconds to achieve. The distances that can be covered are compliant to areas that the immovable block has actively coated.
Powers/Abilities:
Steel Heart~
A human possessing no physical heart, no draw to magic, relying only upon their wits and arms alchemy forged from the kakugane. The physics of the user's body drastically change. Without a heart, they resonate and give off absolutely no heat, effectively making them cold-blooded. Their bodies don't require sustenance to maintain, yet its not uncommon to eat now and again as a leisure as opposed to necessity. The body is able to quiet itself, stripping its movements of a great number of sounds making steel hearts insanely stealthy. The user is also enabled to adjust the density and weight of their own body, simply as a defense mechanism when left to the mercy of gravity, it ensures soft landings and if they're captured, that equipment is necessary to move their heavy forms. Each bares red eyes, as a roman numeral scratched on the left eye for those marked. Lastly, emotionless and they exude complete rational thought, with the ability to act, determine, and move without hesitation or signs of faltering.
However, much like human beings, as a steel heart Salforge is susceptible to bleeding, his body type is analogous to that of a reptile without the same necessities.
Bio: "Chivalry is dead."
Such were the words of a man that had lost more than just his way. His heart, devoured yet body sustained by his master's legacy. The Steel Heart. Retaining his memories as well as his body, he even compensated from his heart being rogue. In any event, the accident that put him how he was living this new life gave him purpose to search for his master and mentor that had parted saving Salforge and four other individuals with the method of the steel heart.
So his stature became one of a cold blood, but not a murderer. In his roaming, he became something of a mercenary, a real ghillie in the mist so to speak. His subtle nature erases his existence with no heart beat to follow him, no heat signature, stealth made him infamous. Keying into the rumors that his face was made of stone made it difficult to deter that he's ever been impaled. Needless to say as of late he's become aware of the sorry shape of the worlds. While he had no interest in the mass destruction he couldn't help but give it his attention.
"Pretty cool party, you guys know any card games?"
Like knocking on the devil's door, the little man in red, Salforge was bold as to make his own entrance. Not really intimidated in the slightest, his once red-orange eyes were a painted crimson as to strike a kind of madness into those that met his gaze. He created, an unrequited fear in the lessers, and upon making his way in he was greeted by one. Older than him, and a different type of being altogether, like it really mattered. As he walked passed him, he stopped. thinking about this for just an instant, he continued to climb until he expressed his dues of 'payment' for his services.