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  • Old Guild Username: Phantom Sekai
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    1. PhantomSekai 11 yrs ago

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Wow, I never even knew that warframe and dark sector came from the same group lol. Played Dark sector when I was like in my early teens, I loved the game (though I have a better grasp of game design and realize how not good it actually was, but still dear to me) and I hop onto steam to play warframe every so often. PC master race.

Anyone here play DFO since it came back to the states and europe?
Thanks for the update panda, take your time Ryver, and EVERYONE TAKE NOT. See how panda has notified us of his absence, I don't throw strikes against people for missing or delaying rounds if they at least give us a heads up as Ryver and Panda have done now.
I understand, and I don't think you're being a dick at all. Just using what seems to be agreed upon that electricity counts as matter and that light doesn't. Just cause light shares properties to matter doesn't make it matter. The basic property something needs to have to be considered matter, as explained by the sight, is that matter needs mass. Electrons have mass, photons don't, ergo, electricity (the flow of electrons) is matter and light (the movement of photons) isn't matter.

Light is made up of "things" called photons, and these photons can possess some of the properties of matter. For example, they are always moving, and when they move, they can exert a (usually very small) force on an object (just like moving matter can). But most of the time, light is just light. It is not matter as much as it is energy.
That's the full quote of your second quote that while giving the truth that light does share similar properties to matter, that doesn't make it matter.

I don't want to be a jerk myself, I really don't, but the article explains in several ways that light is energy, not matter. And my previous explanation of the list of powers explains that other than 2 powers, they are either all based in matter, or aren't actually canon to the universe and therefore don't matter.

Therefore, anything that, in base form, is energy, then it is not really possible (within the universe) for it to exist as a power. Still, I'm open to leave this to a vote for everyone interested in the RP.

I don't think light should be allowed, but I'm willing to leave this up to everyone. This ain't a dictatorship (for the most part). It's a democracy, and I intend to let everyone have a vote within this RP as to whether "energy" based powers should be allowed or not.

EDIT: I say therefore a lot...Need to stop using bridge words like that.
However lets see what the whole group thinks before we make any final decisions. Anyone interested, just say whether "energy" based abilities should be allowed or not based on everything discussed so far.
Electricity is a form of matter created by the flow of electrons. This flow creates the physical existence of electricity. Refer back to this and the last paragraph which explains that photon don't have have mass therefore light technically is not matter.

telekinesis within the infamous universe refer's to cole tk push power, which is just a charge of magnetic waves (or something like that) that he throws out to push and move objects, so that's still within his realm of manipulation essentially. Also, the ice guys can manipulate ice by lifting it without touching it, but that is still within their ice control. All of the "telekinesis" abilities referred to within Infamous are just conduits manipulating their matter of choice without having direct physical contact with it, and there's no single user that displays it alone on objects that don't have anything to do with their conduit related matter.

Shadow abilities are referring to the blood festival dlc that I don't consider canon and I don't think anyone else should, so shadows are out.

Telepathy is used by the woman who leads the reaper, and I'm pretty sure her telepathic ability has to do with the special tar she can use to control people, probably linking her to them mentally so they can communicate. It's a stretch I know, so that's a point to you on this one.

Teleporting is again, another I can't explain that well. My guess as to how it's matter related is, that they're manipulating their own body's matter and moving it within short bursts, but w/e, another point to you.

As for mirrors, I'm not sure why that's on the list because I can't find anything explaining what "mirror manipulation" is within the conduit universe. THe only thing I found is a bit about how a character from the vampire dlc is named after "bloody mary" cause of the whole "say bloody mary in the bathroom mirror" thing. So I don't think this counts.

So, other than teleporting and telepathy (and I guess mirror, but it doesn't seem to be a real thing within the series), all of the abilities are either matter oriented or are just not well explained since it's just listing off the abilities and not how they actually work.

And of these two abilities, they seem to be more just "super human/human evolution" type abilities than an ability of matter or energy, so they should be disregarded imo.
Actually, here, a direct list of known conduit abilities within the infamous universe so far.

Carpentry Manipulation
Concrete Manipulation
Cryokinesis
Electrokinesis/Electromagnetism
Energy Manipulation
Flight
Glass Manipulation
Gravity Manipulation
Magnetic Manipulation
Masonry Manipulation
Mirror Manipulation
Neon Manipulation
Organic Manipulation
Paper Manipulation
Power Absorption
Power Development[5]
Pressurized Water Manipulation
Pyrokinesis
Shadow Manipulation
Shape Shifting
Smoke Manipulation
Steam Manipulation
Street Manipulation
Telekinesis
Teleportation
Telepathy
Time Travel
Video Manipulation
Wire Manipulation
Wood Manipulation

also a link to the wikia I pulled this from

Other than the ability of time travel (which I think was more of a dues ex machina than legitimate conduit power) there are no "energy" based powers and strictly "matter" based powers (with the exclusion of delsin's absorption and development powers). So unfortunately, kinetic manipulation is not a thing. Unless once again I overlooked something, in which case, please point it out and I'll gladly change everything to fit better with the universe.
It's an interesting power, but I'll unfortunately have to shoot it down, mainly because, as we established with the light based powers, that energy =/= matter and since the powers that conduits hold are the ability to manipulate matter, that it's not really and applicable ability to have.

Now, I forgot to mention this earlier, if there are conduits that I'm over looking that have powers that aren't based in matter, let me know, and then abilities like light and kinetic energy manipulations would be allowed. Until then though, I can't allow anything that isn't strictly matter based (keeping to the lore of the series).
Well we also need to go by the events that led up to each character being op. Cole, as an electric conduit, wasn't that amazingly powerful (minus kessler who had years upon years to build his power).

Cole on the other hand wasn't that amazingly powerful, just versatile. And then in the second game he got powers added to him via a machine making him even stronger and giving him variety. Delsin was op cause he was basically the "rogue" of the infamous universe, which automatically makes him op.

This being said, when you look at every known conduit in the infamous universe, only the antagonists (bertrand, augustine, kessler) and the protagonists (cole and delsin) are really the only "op" characters within the franchise.

Now for our characters, limited to having only had one specific set of powers that in all actuality are decently limited, Mine can only control paint and ink, even if she can make solid constructs, they're still flimsy and easily destructible at best, just unique and versatile. thrn plans on making another weak material conduit, a cloth based one. So far, metal is the only real "op" one, and that's only cause you didn't set the parameters of what metals he was able to manipulate since he wouldn't be able to control all metals since they all vary in the actual material, like copper versus zin, or lead versus iron, etc.
To be honest I'm surprised no one thought of manipulating water yet. It's a very abundant source, and since it's the manipulation of the actual compound as a whole, that means you'd theoretically be able to manipulate water in all 3 stages of of matter, which might actually be another op matter I need to consider now.
I think metal as a whole is a little to broad of a material for him to exploit. Maybe limiting yourself to a few specific metals that share similar qualities would be better if you don't intend to just do a complete overhaul :).
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