Avatar of Primal Conundrum
  • Last Seen: 7 yrs ago
  • Joined: 11 yrs ago
  • Posts: 554 (0.14 / day)
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    1. Primal Conundrum 11 yrs ago

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7 yrs ago
Current My roleplay is all tabletop these days, and the part of the guild I used to hang out in doesn't exist anymore. To my friends from this site, I will think of you, and maybe I'll see you again someday.
1 like
8 yrs ago
To my friends from chat: I guess I'll see you around, since I'm still not using discord.
8 yrs ago
I don't actively RP on the site these days, but I might be convinced to come back if there's a cool fantasy or sci-fi group RP that can capture my interest. Catch me on Second Life, Wildstar, or Chat.
8 yrs ago
My life has gotten really chaotic. I'll be back to RPing when I can.
10 yrs ago
I need a good generic fantasy RP, but I can't find one.
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Most Recent Posts

I've just found that RPs without some sort of initial driving force are much higher risk for dying quickly. Why do some creatures have skull faces? Do they consider themselves superior to the non-skullfaced animals, or are they rejected? There's stuff you could do here, but if you don't define it then this will kinda end up being more or less a generic forest animal RP where some creatures happen to look a bit different.
Interesting idea, sounds like it came from either a dream or surrealist art. Any ideas for a kinda storyline or motivating force?
Eveekitten said
I don't think I'll be joining this after all I seem to have misunderstood just what it is you're looking for. I thought it was an open fantasy setting. Thanks anyway.


Your call. If you feel like making a new character that fits a slightly more savage fantasy setting, you're welcome to return!

Stefan0620 said
Fair enough, I apologize. I misunderstood the conversation


I probably should have been more clear, my apologies. I've played D&D for over a decade and enjoy talking about it, I probably could have paid more attention to seeming less like I was trying to shoot down your idea and made it clear that I was just discussing D&D stuff.

Have you read Tome of Magic? Super fun book. I like Shadow Magic even if it IS a bit underpowered, and pact magic is just super cool. If you haven't seen it, I can probably dig up a download for you if you're curious.
Stefan0620 said
I'm not changing my character for your vision of how the archetype should be. If you don't accept it, so be it.


Sorry, that was totally not what I meant. I just thought we were discussing D&D stuff, I like your character.

Eveekitten said
Is that a problem?


Talked with some of the others in the RP, and we'd like to ask that you use a different character- firstly, one that's not imported from prior RPs, and secondly, one that fits better into a more savage world. The way you described your characters background is quite peaceful aside from social troubles until something killed the elf guy, and this world is not that safe. If you were going with a more classic interpretation of faeries, ones where they were associated with malicious trickery and the like, that would be fine, but the kind you seem to be using just doesn't really fit. Too much "hot elf with wings" when in my eyes the fae look more... I guess I wanna say believable when they're a bit more outlandish than that. Otherworldly and all- kinda like how Brian Froud tends to draw them:



camillethegnome said
Snip!


I actually quite like this! As usual when I saw that it was a magic user I got ready to watch for potential exploits of power, but you seem to have done a solid job with limitations so that all looks fine. As far as age goes, I'd ask that characters be adults, so preferably at least 18.

SyrianHamster said
Snip!


I love this character. That is all.
Not sure if I'd play in it, but I'd be down for helping with ideas.
In that case, probably they would just need to ensure that the targeting spell that they put on the metal was subtle- I picture it as a sort of backdoor that would let them hit it with spells that bypass any other protective enchantments or anything on the metal.
First thing I noticed, the name of that city is two letters away from Euthenasia. WHAT DARK SECRETS DOES IT HOLD.
The first idea I have, looking at this, would be for an undercover spellcaster who doesn't let on that he can do magic, and using subtle enchantments (a small bad luck curse here, twist someone's mind to make them more open to his ideas there...) works his way into a position of economic power as a major metal supplier with contracts to most of the organizations that turn metal into tools and weapons for the anti-magic military groups.

Thing is, with spellcasters under his command working at key points in his mines and factories, they slowly weave enchantments into the metal they ship- individually the enchantments are small, somewhat easy to do, really just little more than targeting marks painting all the metal that they use.

With the aid of a large technomagical focus to amplify his power, this would let him (once a certain threshold of market permeation has been reached and a solid majority of current military enterprises uses such metal) he could unleash a more potent enchantment on it- oh, say, heating it to five times melting point for all of three seconds, enough to turn the entire opposing force into molten slag.

Could end up turning the war around and pretty well winning it without the mages even knowing what he was up to.
Stefan0620 said
Fair enough! I edited the book to always come back, if thats alright. As for the warlock, it was something I always found interesting, I liked the Star pacts, and thats what I based it off of. I figured as the story went on, and he gains experience and practice, I might give him some of the other warlock abilities slowly. I just personally associate Magical power through practice with Wizards, Magical power through talent with Sorcerers, and Magical power through cheating and asking with Warlocks.


Again, you're thinking with D&D classes, you gotta expand your horizons.

Besides, even by D&D terms, gaining magic via cheating and asking isn't best exemplified by warlocks- go look up Binders from the Tome of Magic. That is literally how their entire magic system works, and if I remember right one of the lines is something about how Binders generally work to keep a big secret- their magic is super easy. Draw lines on the ground, make a deal with the spirit, and boom! POWERS!

Eveekitten said
(Her background is actually all stuff that she's been rp'd through xD I thought it would work out nicely enough. Only it was a human that she had fallen in love with not an elf but I wasn't sure if there would be humans in this world so I thought elf would be safer)


Well that would explain the length of the thing, I suppose. I was under the assumption that you, like everyone else in the RP, would be coming up with some manner of new character for this setting, rather than importing an existing one.
Eveekitten said
(Re-posting as I don't think this was seen before)Magical Capabilities: Ability to influence small bits of nature, as in make seeds grow. She specializes in botany. She can identify most plants and their affects on living creatures.She can fly. Weaponry: She knows how to use a sword and has a bow and arrows.I promise she's not overpowered. Has a few useful tricks and is really more curious than fearsome.


You posted this yesterday, I saw it then. OOC is up if you want to make the character, I'll give you feedback if I think anything needs to be dialed down.
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