Avatar of PureThoughts
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    1. PureThoughts 10 yrs ago

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Yeah, I know I have some grammar errors, and probably always will but I try my best :P and yes, some ideas may have been from Braum, maybe :3 It was a late night last night and I didn't want to think of names because I was too tired to XD

I'll edit it later on tonight, thanks for the insight you guys.

Edit: Changed it up! Check it out :D
Can you guys check out my CS on page 10 and make sure it's all good? I haven't roleplayed in a bit, and you guys look like some veterans of the old server :P
In Kinapped 10 yrs ago Forum: Casual Roleplay
Just gonna make the move on the fish, if that's alright with you Falconi. :P I can always re edit it.
In Kinapped 10 yrs ago Forum: Casual Roleplay
Jeremiah was in deep concentration, his face scowering the waters. Nothing, he could see nothing. He was beginning to panic, it began to well up inside him an- a splash of water catches him and breaks his concentration, he scowls. He looks behind him at the two boys. "This ain't a freaking wat-" he begins, before shutting up at the realization that a girl was the reason why he was sprayed with water. His eyes catch hers, looking at her for a solid two seconds. "Stay put, and look around, we need to find the-" his eyes catch something that shimmers slightly in the water, and without hesitating, he stabs the spear as hard as he can at the shimmer. It jerked a bit, then the tension was gone. "I got the fish!" He yells. The water was now up to his waist. He brings the spear to himself and begins to tear up the fish, looking for the key inside. He didn't care about the fishes blood or its guts. He wanted that key.
So, are we just playing as the nexus that don't want them to destroy the earth? Or will be able to have human characters later on? Cause I'm still interested.
Ok folks! So I finally finished reworking my CS! :D Hope you like it!

Character Name: Isaac Silventa
Real Name: Jeremiah Lint
Real Age: 17
Appearance: (Your in game avatar. A written description is required.) Isaac stands at 6'2, his frame not being stocky, yet he isn't lanky. He has a sun kissed sort of tan to him, and his hair is a shockingly light blond, with a pair of deep blue eyes and light brown eyebrows that give a warming look to him. His facial features are sharp, having a defined jaw line and slender face. His nose is slightly upturned and long. His lips are full and if you ever catch him smile his teeth are a nice shade of white, but not the whitest. He wears thick iron armor, and a large iron shield.
Class: Hope Keeper.

-The Hope Keeper is a tanky class with skills that are mainly focused for helping allies (normally ranged ones) to do as much damage as possible through helping them peel, (peeling as in helping them keep their distance from other enemies) and increase their survivability.Hope Keeper is one of the few classes in which they can gain health for damage that is done to themselves. Not one of the more common classes, due to it's weaker sort of kit, but when played correctly and with the right player Hope Keepers can make it almost impossible to even get close to their ally. The weaknesses of the Hope Keeper is that he must stay close to his allies, so try to zone him out. Another way is to use various forms of crowd control that make him immobile to get to his ally.

Job(s):
Armorsmith
Mercenary

Skill List:

1st Active Stick together: Upon using Stick together Isaac chooses a player of his choice and shines light on that person, giving them 20% armor and magic resistance buff, as well as himself. The buff is in affect as long as that said player and Isaac are within 10 feet of each other and provides vision for the said user. Isaac can use this on himself. (The range of vision and feet increases per level)
Stick Together passive: Adds a 'link' to that said person he chooses when using the active of Stick Together. The link remains intact with the person of his choice as long as they are within 10 feet of each other. (The link is visible, being a faded white light)

2nd Provoking Vibe Active on opponent: Isaac taunts the opponents in a small radius around him to challenge him and heals himself based on 20% of any source of damage done during the time of 2.5 seconds. Isaac cannot move for 2.5 seconds. (The amount of time Isaac cannot move is lowered per level, and the amount of time on his active increases per level.)
Provoking Vibe Active on Ally Link ability: Isaac taunts the linked ally because you're not doing enough. Your attack speed is increased by 5% and cooldowns on your abilities are reduced by 10% for 8 seconds. (The Attack speed buff is increased per level.)

3rd Heroic Dash Isaac dashes to an ally/enemy of his choice and slams his shield into a nearby attacker with such a force that it knock the enemy back 5 feet. If the enemy collides with any others behind it they recieve 50% damage of Heroic Dash(The range of how far the enemy is knockbacked is increased per level)
Heroic Dash link ability: Isaac's movement speed and the linked ally's movement speed increase by 10% for 5 seconds. (Time of buff increased per level. Though Max level would probably 10 seconds :S)

Isaac's passive, Willpower: All physical and magic damage that is dealt to Isaac that exceeds 15% of his health is reduced by 40%
Equipment: Iron Shield, iron boots, leggings, chestplate, gauntlets, and helmet.
I'm working on my CS right now :P I'm just tinkering with the last my of kit.
Pyromania99 said -character stuff snip


Your character based off Leona at all from the game League of Legends? Cause it reminds me of her. :P
Guys. I didn't know Sword Art Online had a season two. Oh my god. I'm fangirling. I need to watch it!!!
Actually, I'm just gonna take down my cs and do a different class for my character. Not cause of what Ryu said or anything but I just thought of something interesting, so I'm gonna go for the supporty kind of character :D We're lacking that. I took down my CS, and I'll make another sometime tomorrow most likely.
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