The World
The realm of Tenebris is divided into several provinces, each independently governed by the Baron or Lord of that region. The Red Hood Headquarters, a sizable keep, is located centrally within the province known as Duncaster. Though it sits within a governed province, the land under and surrounding the Red Hood's keep is considered sovereign and the organization is strictly immune to a Baron or Lord's authority. The same is true for each of their smaller satellite locations, of which there is one in every province.Northern Provinces
Chillwood
Ruled by Lord StagnumAs the name implies, this northern territory is the coldest of them all, given its location. Human population is scarce due to the frigid conditions, which means it a great place for the creatures of the night to hide away. There are known werewolf packs in the area, but because human occupation is so few and the land so vast, it's rare to hear of a human being attacked. Often snowy with massive trees scattering the land, the best living one can make is to be a hunter and trade furs. Hunters with an itch for adventure often trek up here hoping to snag them a WereTrophy.
Crimson Heights
Ruled by Baron CorvusSome ways south of the Chillwood is Crimson Heights, a mountainous range that is beautiful during the day and terrifying at night. Many of the mountain summits cannot be reached by your average man, which makes is a natural haven for blood drinkers. The Red Hoods have been called in many times to eradicate vampiric nuisances often the trail of blood leads to those mountains. Humans in the area are usually self-preserving and independent. Most don't want to make a profit, they just want to live off the lands and use what mother nature provides. They are also usually prepared to defend themselves at the drop of a hat, whether from natural or supernatural creatures alike.
Central Provinces
Stathford
Ruled by Lord HickoryThis province is mostly made up of farmers and ranchers who make a living off the land and trade their goods amongst themselves and the rest of the provinces. Dirt roads, vast fields, herd animals. While there are sightings of the supernatural, life in this land is usually pretty quiet.
Sinstead
Ruled by Baron NeasleyMerchants, merchants, merchants! This entire province is practically one big marketplace. From the deadliest of weapons to the most exotic fashion, this is the place to go when you're ready to spend some money. There is a downside to this province's lavish nature. Residents are unfortunately forced to hustle to survive. Gambling, prostitution, thievery, muggings, organized crime... Just think of this place like a medieval Las Vegas. It is also a favorite spot of monsters as it's very easy for people to go missing in an overpopulated spectacle of tourism and guilty pleasures.
Duncaster
Ruled by Lady GlendaleThis is the province that proudly houses the Red Hood Headquarters. Due to their proximity to the HQ, this province is often considered the safest and most peaceful in the land, which means people will pay big money to live there. Most of the architecture is unique and exquisite, the central occupants are all very well off financially and put their money back into society, making for a beautiful aesthetic of marble and stone. Trades within the province are vast with the middle class and lower paying jobs mainly being found on the outer edges of the territory while the upper class families are more centrally located, managing their businesses and financial affairs from afar.
Southern Providences
Ironhaven
Ruled by Lord BrodduxWar! Huh! Good God, y'all! This is what this province is known for. While the Red Hoods are in charge of recruiting and training their own to combat the forces of the supernatural, the world still has conflicts of more mundane proportions. These lands are harsh, hot, and unforgiving. Because of that, this desert landscape is known for breeding hardened individuals. Several militaristic academies, warriors for hire, and rough necks in general call this place home. If you're a wealthy nobleman and you've got your own squad of personal bodyguards, chances are they've spend some time here training and getting tough. Most of the lands military elite are composed of academic alumni from this region. The men and women here are almost all in very fit shape. In the modern world, you might give a 5 year old a bike for their birthday. In Ironhaven, chances are you're getting your first sword. From personal security, military contracts, or even blacksmithing armors and weapons, the residents have figured out a way to make money playing to their strengths. Supernatural threats are rare, but existent, here.
There are several other villages and territories that we will explore throughout this saga, but this should give you a decent first step into this world and how your character might fit in it. There is no province that is totally immune from supernatural habitation. Just because it would be rare for a particular species to be in a particular place does not mean it's impossible.
If you'd like to introduce a new place that your character might have history in, I'm all for it. Be sure to give it some detail and I'll make it canon.