Personality: Socially awkward and a bit shy, Katenka tends to come off as a little odd to others. She doesn't really talk much, but when she does she does so at length and finds it hard to stop until she invariably ends up embarrassing herself, upon which she'll suddenly become very quiet again. Whilst outwardly she looks rather gloomy and, well, gothic, her demeanour is actually relatively cheerful, or at the very least not as dour and depressed as she looks. For some reason, she thinks her familiars are cute, and gets rather sad when people think otherwise.
Abilities: Like most members of the Makiri family, Katenka possesses an affinity towards Water, but although she possesses a sizable amount of mana she is not especially capable of putting this to good use; her spell repertoire is rather limited, with her only really being able to use rather basic spells of which none are really exceptionally notable or powerful. Instead, she focuses more on the creation and command of a plethora of familiars. Said familiars are both distantly related to Zouken Matou's crestworms, although due to selective breeding and cultivation they are almost unrecognizable as such, and are mostly used for medicinal purposes. Katenka usually carries about containers of two specific breeds:
Ether Leeches: A breed of magical, bright red leeches that grow to about a foot long each. Rather than blood, they feed upon mana, and by sucking it out from a wound they accelerate the healing process, causing wounds to close up. Whilst it is not their intended usage, Ether Leeches are an effective anti-magic weapon, and are notably somewhat capable of disrupting bounded fields by sucking out the mana powering them.
Argent Maggots: A breed of roughly five-inch long maggots whose metallic skin makes them look like wriggling lengths of mercury. Whilst they eat rotten biological material like regular maggots, they also have a taste for curses, and are used to cure people who have been cursed. Only curses caused by modern mage craft or very low level Noble Phantasms can be removed this way, and in the latter case a large number of Argent Maggots are needed in order to remove it. By absorbing curses, Argent Maggots grow steadily more bloated, until they burst open into their mature form of Argent Flies; these large albino flies are swift, highly aggressive, and prefer their meat fresh, and the only thing that prevents them from going berserk and attacking indiscriminantly is Katenka's control over them.
As the name might suggest, Katenka belongs to the Makiri family of mages, most well known for spawning one of the masterminds of the Holy Grail War concept, Zouken Matou. However, sometime during the early 20th-century her great-grandfather left Japan due to philosophical differences with the family patriarch... Said "philosophical differences" being that he'd began to realize the depths of Zouken's depravity and insanity and really wanted nothing to do with it. Fleeing the country with his immediate family before Zouken could realize he'd turned against him, he ended up in Los Angeles, California, where life was relatively calm and peaceful... That is, until World War II broke out, and... Well, to put it simply, the fact that they were from a Russo-Japanese family made things a little hard for them for a while. Due to their time in the internment camps, they had little opportunity to teach and research magic, and thus once they were released their skills were left somewhat stunted. This is something they've never really recovered from, and as such they started to focus less on spells and more specifically on familiars, treading a similar yet thankfully different path to their ancestor Zouken by creating various worm- and insect-based familiars.
The latest in line of Makiri mages, Katenka was brought up to follow these new traditions, and took rather quickly to the art of familiar creation and cultivation. She's never exactly been the most powerful or accomplished mage in the world, and she'll be the first to admit that her life has been pretty boring and uneventful up to this point, so she was rather surprised when she received the call to become a Master. Still, she wasn't going to turn down the invitation, and thus... Well, here she is, feeling a bit awkward about the whole situation really.
Personality: Socially awkward and a bit shy, Katenka tends to come off as a little odd to others. She doesn't really talk much, but when she does she does so at length and finds it hard to stop until she invariably ends up embarrassing herself, upon which she'll suddenly become very quiet again. Whilst outwardly she looks rather gloomy and, well, gothic, her demeanour is actually relatively cheerful, or at the very least not as dour and depressed as she looks. For some reason, she thinks her familiars are cute, and gets rather sad when people think otherwise.
Abilities: Like most members of the Makiri family, Katenka possesses an affinity towards Water, but although she possesses a sizable amount of mana she is not especially capable of putting this to good use; her spell repertoire is rather limited, with her only really being able to use rather basic spells of which none are really exceptionally notable or powerful. Instead, she focuses more on the creation and command of a plethora of familiars. Said familiars are both distantly related to Zouken Matou's crestworms, although due to selective breeding and cultivation they are almost unrecognizable as such, and are mostly used for medicinal purposes. Katenka usually carries about containers of two specific breeds:
Ether Leeches: A breed of magical, bright red leeches that grow to about a foot long each. Rather than blood, they feed upon mana, and by sucking it out from a wound they accelerate the healing process, causing wounds to close up. Whilst it is not their intended usage, Ether Leeches are an effective anti-magic weapon, and are notably somewhat capable of disrupting bounded fields by sucking out the mana powering them.
Argent Maggots: A breed of roughly five-inch long maggots whose metallic skin makes them look like wriggling lengths of mercury. Whilst they eat rotten biological material like regular maggots, they also have a taste for curses, and are used to cure people who have been cursed. Only curses caused by modern mage craft or very low level Noble Phantasms can be removed this way, and in the latter case a large number of Argent Maggots are needed in order to remove it. By absorbing curses, Argent Maggots grow steadily more bloated, until they burst open into their mature form of Argent Flies; these large albino flies are swift, highly aggressive, and prefer their meat fresh, and the only thing that prevents them from going berserk and attacking indiscriminantly is Katenka's control over them.
As the name might suggest, Katenka belongs to the Makiri family of mages, most well known for spawning one of the masterminds of the Holy Grail War concept, Zouken Matou. However, sometime during the early 20th-century her great-grandfather left Japan due to philosophical differences with the family patriarch... Said "philosophical differences" being that he'd began to realize the depths of Zouken's depravity and insanity and really wanted nothing to do with it. Fleeing the country with his immediate family before Zouken could realize he'd turned against him, he ended up in Los Angeles, California, where life was relatively calm and peaceful... That is, until World War II broke out, and... Well, to put it simply, the fact that they were from a Russo-Japanese family made things a little hard for them for a while. Due to their time in the internment camps, they had little opportunity to teach and research magic, and thus once they were released their skills were left somewhat stunted. This is something they've never really recovered from, and as such they started to focus less on spells and more specifically on familiars, treading a similar yet thankfully different path to their ancestor Zouken by creating various worm- and insect-based familiars.
The latest in line of Makiri mages, Katenka was brought up to follow these new traditions, and took rather quickly to the art of familiar creation and cultivation. She's never exactly been the most powerful or accomplished mage in the world, and she'll be the first to admit that her life has been pretty boring and uneventful up to this point, so she was rather surprised when she received the call to become a Master. Still, she wasn't going to turn down the invitation, and thus... Well, here she is, feeling a bit awkward about the whole situation really.
Y'know... It's starting to bug me a little that the Masters all have a lot of really superfluous data. I mean for one thing, Origins are really only important in KnK and barely ever brought up elsewhere. ^^;
Secret of Pedigree: Helm of Hidden Infidelity: Mordred's helmet, which serves to hide certain aspects of her identity. Functionally, this means information regarding her true identity, innate skills and Noble Phantasms are hidden even from her Master, although her stats and class skills are still accessable. These parameters remain hidden until she removes the helmet from her armour, leading to the odd circumstance where she can be running around in casual wear with her face revealed whilst still technically having this Noble Phantasm activated, as she specifically needs to remove it from her armour. (Anti-Unit C)
Clarent Blood Arthur: Rebellion Against My Beautiful Father: Mordred's sword, with which she inflicted mortal wounds upon her father, King Arthur. Whilst Secret of Pedigree is activated, she can only use it as a Rank C Anti-Unit Noble Phantasm, but once she removes the helmet and reveals her identity she can access its full power. Focusing her hate and anger into a surging, demonic flash of light, with a slash she unleashes a powerful crimson wave of destruction not entirely unlike her father's Excalibur.(Anti-Army A+)
Personality: Initially, Mordred comes off as rather cocky, brash and arrogant, with a love of battle. She recklessly charges in to face any foe, wishing to prove her strength beyond any doubt. However... Her need to prove her strength and worth runs far deeper than simple bravado. Despite her outward appearance, Mordred is a lot more insecure than she lets off, and to put it lightly has a lot of issues bottled up within her slight body. She is quick to anger and slow to calm, especially if she feels like she is being disregarded or belittled. Her relationship with her "father", Arturia, is... Complicated, and she is filled with a conflicted mixture of respect and hatred for the King of Knights. Her inability to come to terms with this conflict, coupled with her upbringing, often leaves her questioning just who she really is. Possibly connected to this, she gets rather angry if anyone calls her a girl... Or for that matter, a boy. Really, it's probably just safest to refer to her as "Saber".
Other: This Mordred has been taken immediately after her death at Camlann. As such, she's probably a little less well-adjusted than what people are used to.