If Guillermo del Toro directed The Last Crusade, this is what it would look like, Phil thought as he wandered past statues of sphinxes and long-forgotten gods, through hidden passageways lined with richly carved columns, and under archways carved with runes whose meanings have been forgotten centuries ago.
A voice echoed from no where in particular, warm and gentle, but firm, in contrast to Nabu's hauty arrogence and general distain. "Turn now to your right. No, your other right. That's it." A couple of years ago, before I found that Helm, I might have thought twice about listening to disembodied voices, thought Phil. I probably would have thought I was going insane. Now, I'm following a stranger through some crazy magic prison in an attempt to rid myself of another disembodied voice. Maybe I should begin to question my sanity.
"Say the magic words I taught you to open that door. No come in young man," the voice said, emulating now from an amulet lying on an ornate pedestal.
Hopefully this talking relic is nicer than the last one. "Are you, um, the Necklace of Nabu?" Phil asked tentatively.
"No, young wizard. The relic you see before you is the Amulet of Anubis. It normally does not talk, I assure you, however I am trapped inside of here, thanks to the madness of Nabu. My name is Kent V. Nelson, former Doctor Fate and Lord of Order," the voice explained. "It seems that you have been trapped here as well."
"And where is here?" Phil asked.
"Do you not know where you are?" Kent implored. "This, son, is the Tower of Fate! It is supposed to be a sancuary for Doctor Fate, but Nabu has turned it into a prison for those that would get in the way of his plans. Something is wrong with him, son. I believe this madness is not natural, but rather the workings of an agent of Chaos. As I am imprisoned in here, it must be you that breaks this curse. Don't worry, I do have a plan."