Avatar of Ryonara
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  • Old Guild Username: Malakaus
  • Joined: 11 yrs ago
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    1. Ryonara 11 yrs ago
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7 yrs ago
Current Just because you "fight a good fight" doesn't mean you didn't do horrible things.
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8 yrs ago
Not feeling too great everyone. Sorry if you're waiting on me.
8 yrs ago
I'm sorry for anyone who was waiting for me. Some real life stuff happened, but for now things seem calm. I'll try to post in my RP's ASAP.

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Catarina La'Spada


The trip to the temple was uneventful. She had half-expected to run into another gnoll ambush, but once they reached the temple it looked like the tables were turned on the gnolls instead. Their corpses were rotting in the sands, among the dead guardians of the temple. "Looks like they used the gnolls as shields to handle any of the temple's traps and guardians. With any luck, the temple would kill off most of our enemies before we get to them." Of course there was also the secondary issue of the gnolls triggering some sort of trap or powerful monster that would prevent the party from moving forward. But Catarina was certain that too could be bypassed with smart thinking and hard work.

Catarina decided to search the bodies for any clues that might help them deeper into the temple when suddenly the ground beneath them collapsed! She wasn't prepared for this at all and started to flail through the air before hitting the ground. Fortunately for Catarina, her armor did well to cushion her fall considering she fell among a pile of bones and armor. If she wasn't wearing her full plate, she'd be cut up or even impaled. Still, the fall made her sore. "Well just great..." Getting back to her feet Catarina took out Domina. Her holy blade shined with a bright light, illuminating the dark pit. She wouldn't bother with any attempt at stealth.

Looking around, it seemed like some of the others were dropped down here too. At least Alexander, Malkai, and Kalista. Catarina also saw Forbes unmoving corpse and the blood pooling around his body. The sight shocked Catarina, but she soon recovered. It must be hard for Alexander, but it was just a dark reminder to Catarina that this was a deadly job. No doubt more of them may die here today. She had to steel her resolve and push onwards regardless. She met up with Alexander and Kalistra first; the elf seem wounded from her fall, so Catarina took out a vial of healing. It was only a Cure Light, but hopefully it'll undo any damage she may have suffered. "Here Kalistra, drink this. We'll need to be at our full strength here."




Parum


It was nice not having to lead the horses for once. It may look like a simple job, but being a wagon driver was more complicated than just snapping the reigns every couple of minutes. One had to get a feel for the horses, make sure they walked at an equal pace, and neither rush them nor let them get lazy. At any moment they may need to make a dash just as often as they need to come to a sudden halt. But for Parum, she took this opportunity to smoke a bit more pipeweed. She was quite excited to get inside this temple and loot it of all it's treasure. She had no qualms desecrated the tomb of an evil god, or any god for that matter. In Parum's mind, any "lost" ruins were free game to anyone brave or skilled enough to take from it.

Once the party arrived Parum stayed in the wagon to finish off the last of the weed in her pipe when she heard the sound of a great collapse. She bolted out of the wagon and was ready to run half-way back to Sapphire when she turned to see a giant sinkhole form near the temple ground. Immediately she noticed that half their party was missing, and guessed that some must have gotten caught in the hole. Peering over the edge Parum couldn't even see the bottom despite the bright morning sun above them. "Damn. That's quite a drop." Some of the others started discussing how to approach, such as Veridis suggesting going down this hole or Elleonora using the main entrance. Parum chimed in. "I'm in favor of the main entrance myself. We don't know what's down there, or how deep that goes. Hopefully the others are alright and if not... We'll find out soon enough. "

Vivian was quick to get ready to head into the temple. She wanted to know if Ellenora had a blessed hammer, and just in case she didn't, Parum was prepared. "I have a few bottles of holy water, and if that isn't enough, two vials of Holy Oil. If we run into any undead down there just pour this onto your weapon and it should last you a few swings." Parum handed both vials to Ellenora seeing that she was more martially inclined compared to the rest of the others. Parum was certain she had enough holy water to last a few encounters, and if that wasn't enough, she had other tools too like alchemist fire or acid. "We should hurry. Not only do we have to meet back with the others down there, but we need to catch up to those gnolls. Last thing we need is for them to get to the treasure and use it against us."
Iniative for Parum is a 13.

roleplayerguild.com/rolls/2698

Is our enemy behind any sort of cover?
Will try to post after work.
@Crimson Raven I've healed up, it's the work that's been a pain in the ass. I don't suppose you want to deliver a chestnut puzzle box to Arizona for me for free?
Parum still thought this entire thing was a bad idea, but she was going to at least make sure everyone comes back alive, one way or another. Brannor and Orchid took the lead while she, Kyra, and Torag brought up the rear. They'll go from their hiding spot from the forest, across the river, and to the mill. Hopefully they could at least capture one of these prisoners and get some quick answers from him; Parum would rather not try to do any interrogation out here, and bringing him back to the fort could prove disastrous. She moved as quickly as her small feet could until eventually they were spotted by the raiders. Brannor was quick to cut off the path of the slower raider, and Parum just needed to get within sixty feet before she fired off a spell at him. "Only scum runs from a fight, only to turn their blades on those who can't!"

With viol and rapier in hand, Parum released a sharp note from her instrument as it sent psychic energy directly to the raider's mind. While it'll do full force, Parum did keep in mind that she needed to capture one of them alive; saving the mill was not a priority so much as capturing a prisoner. Kyra can yell at her later, Parum just wanted to get everyone out of here.

Sorry for not posting at all. A few weeks ago I had a emergency kidney replacement operation, and these past few days I've been dealing with all the work that's been backed up while I was hospitalized. As usual it seems like a lot has happened in my absence. So to address the few things, all I have to say is that it would be in our best interest if we tried not to mirror things exactly like how it's suppose to happen in canon. Yeah, we're suppose to go on missions as teams, and generally we're suppose to have a color theme or limits to our characters etc. But the way I see it, what's given to us from the series are just tools to run the RP, not limits we should abide by. As for our GM situation, having no GM is always a bad idea. There has to be someone to mediate disputes and draw some sort of a line so we don't get too crazy (Looking at your Cypher). That being said, like abiding by canon, GM's are tools to make the RP more enjoyable, not limits that we can't ever cross.

Now with that out of the way, @Crimmy Yue is currently having a bit of a moment near the bathrooms. Perhaps the counselor would want to see what's wrong?
First, I would like to apoligze for vanishing these last few days. Though it's been weeks since I've recovered from my operation, my work had been backed up due to the time I was away. Were it not for a timely donor, I don't know if I'd still have a job or even be alive. So I apoligize again for my lack of activity here, and I thank @Hekazu for being so generous as to let me stay around.

Looking over the OOC, I'll admit that I personally like a fair slow pace IC and even OoC simply because RPing, while an enjoyable hobby for me, generally does not take a high priority because I have to take care of my family and business, something that only me wife and myself can deal with. I often get lost when things move quickly IC, or if there was something important discussed OoC, without someone giving me a run down so I can be informed. But if things don't move on but there still is sign of activity, I generally don't show up simply because it takes a load off my mind knowing that I still have "time" to make a post and am not in any rush. I know this doesn't work well with others, but unfortunately I can't really change my schedule or life to accommodate the playing styles of others. All I can do is ask for your patience and do my best.

@The Harbinger of Ferocity

As I mentioned above, I'm slow. Yes, it does seem absurd that it's been nearly a year in real life, but maybe just around five hours at most IC. If this was a real live tabletop, this entire scenario would be done in one, maybe two sessions. Twenty hours at most, if we take time dallying about. Again, I don't really see a problem because to me that just means that I can afford to relax and not feel rushed trying to get a post up while confident that this RP will still live. I'm not a very active Rper and I'm sorry if you don't like that.

As for our character's development, that I don't agree with. You have to consider that this is all happening in one night, and it was our own characters who decided to do everything in their power to help (Frighten as they may be in Parum's case). But that doesn't always mean it's enough. I really do think that maybe we've gotten in over our heads trying to face off against an entire bandit horde without any plan or preparation, or even facing an adult dragon, but honestly? This sounds exactly like the sort of situation a main character would go through in a fantasy RPG. For some like Kyra, that's exactly what's happening. A quiet little village suddenly besiege by and unstoppable army that no one can stop? Our interpreted heroes, willing and determined to fight but simply too weak to make a difference? Classic stuff right there. Sure enough, this is only the beginning. And while we have dwelled on it for far too long, it's still in chapter one and will likely remain that way regardless of how long it takes us to progress.

Even for our characters, I don't think we've really developed them so much as showed who they are. Parum has always been a bit naive and underestimates the sheer reality of being a heroic adventurer and the dangers it involves. Just because she's seen this and is suitably horrified doesn't mean she's developed a lot of character. It certainly opens a lot of doors for development, but she hasn't gotten any braver, and despite how much she tries to justify or encourage herself in her own mind, she hasn't done anything to change. She wants to change for the better, but she hasn't yet. To be fair, the reason she hasn't is because I haven't written a lot for her because I'm a slow RPer, but IC Parum hasn't done much to develop, just to reveal and perhaps give her the chance to grow.

Also, this is the first tabletop RP I've ever been in. I don't really know what is suppose to be a "regular" pace for it. I joined because I hoped that it would have a relaxing pace where I don't feel obligated to quit just so everyone could go ahead of me, and because I have a good friend who's willing to keep me up to date about the going ons in the RP. In all the other RP's I've been in, even the longer running ones tend to be slow pace with a group of understanding friends who's willing to put the RP on hold for the others to catch up when life prevents them from playing the game. Perhaps it's unfair for me to assume that the rest of you would be so willing, and for that I apologize.

As for your question about character death, I'd assume we'd treat it nearly the same as the other three or four characters who had joined us but left. Granted, some may be easier since they haven't done much, and honestly? Our characters aren't too endeared to one another either. Kyra obviously sees everyone else as just an outsider. Parum is more scared of her own life than for everyone else. Orchid seems to be more interested in action than interaction. Brannor is aloof and distant, and Torag is enigmatic. While I'm sure if any of us die right now, we would certainly have a few things to say and perhaps mourn. But regardless if we die or if our characters simply left the group, that's not going to stop the story. Short of a total party kill, one or two people dying or leaving isn't going to stop the RP. At worse, we'd have to figure out a way to introduce a new character into the party.

All in all, I don't really have a solution to your problem, Harbinger, because the way I see it I am the problem; I can't always be around to chat or post, and frankly I should have been kicked out of the RP months ago due to my inactivity. That being said I do rather @Gordian Nought idea of being able to use the OOC to discuss IC plans because one thing I always have a problem with is conversing with other characters, since usually my only response will be a verbal one, and I'd rather not post a one-liner. It might get a bit odd meta wise, but it'll also feel more true to a tabletop experience if we could use the OoC to discuss things such as combat strategy or a plan of action before we put them into the IC. You know, when some of us are actually around to say anything about it.

I'm working on a post right now.
<Snipped quote by Lucius Cypher>

Yes.


To the orgy or the chase?
@Lucius Cypher@Awesomoman64


I'm going to need Wolf here.
<Snipped quote by TheWindel>

And this is why Windel is forever alone.


You take your Nurgle-loving filth elsewhere, heretic scum.
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