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    1. Salvia 7 yrs ago

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6 yrs ago
Haven't been here for a while due to problems, but guess I'm back.

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Boop
True true. Let's say...yea, I guess steel works. It's pretty sturdy, not everything can go through it, but nothing someone with inhuman strength can't tear through.
No no, that wasn't my intent, plus that would be too easy. I'll add a limiter to that in the limit section.

And I do think I wrote the durability in there, depends how much time he spends and how used to the material he is. But if I were to say the extent of how hard it can get, the limit would be as hard as the real deal can be: If it's a rod of steel, then as hard as steel, if it's rope, as flexible and hard as the real deal, etc, etc.
Why not just steal Momo's quirk in that case? Its basically the same thing but without the side effect of having to expel that, and wait for it to harden?


Well, I also mentioned the maneuverability and distraction that the steam provides Kaito. And also, the expeling and hardening depending on what you're creating would take less than a second (a spear for example) so not much of a drawback unless it is something more sophisticated. And there's also the side effect of the Berserk state.

If I were to change the quirk, I would focus more on it since his thing is pretty much, being tactical and outsmarting enemies while sane (Dr. Jekyl) and overpowering enemies with brute force and no thought while going Berserk (Mr. Hyde).
@vancexentan I ended using steam as the name mainly because of the apparence and aspect of it, also because it would be easier to explain. Let me try to phrase it better than I did in that prototype sheet: It's a steam-like substance, gasuous at first when emitted but may be hardened and turned solid. It can be manipulated by the user in nearly all aspects, including physical state.
This is still incomplete and since his quirk dictates a lot on how he fights, I decided to put the quirk section earlier in my sheet. Even if incomplete, since his quirk is very controversial and may be judged as overpowered, I decided to put this here so you may judge it and nerf according to your criteria.

Hello hello! Recently I've had an idea for a roleplay, and I'd like to share it around, but first, some basic rules.

DA RULES


1- Age Restriction: Just for the sake of personal preferences, I'd rather roleplay with people being 18 years old or older, mostly because of the mature themes which might be inserted into the story as well because of mutual maturity. (Even if I'm way too immature for a 20 year old but...SHH)

2- Post Length and Literacy: Nothing too strict here, just be able to type in a way I can understand and without text talk and we'll be fine. For the post length, if you type a whole paragraph with some average degree of description, it's already fine by me. (Of course, I'll delight myself even more if you're even better than that!) As for my own post length, I'd say I'm in high casual and low advanced levels, so some posts will be longer, others will be shorter. If I commit any typos, excuse me, I'm Brazilian and English is not my native language.

3- Patience: Be able to bear with me, I'm an university student, meaning some days I might just give you one post, others I might post multiple times. But don't worry, at the end of the day, I'll get your post done, friendo. As for your end: As long as you don't take a whole week without explaining that you'll need to absence yourself from the website, it's all good.

Follow these rules and don't be rude to me, and we'll get along just fine! Now without further ado, I present you...

THE PLOT


This roleplay is set in a medieval world, kind of like the world of Westeros of the Song of Fire and Ice, noble houses fighting games of power, bruthalities happening everywhere, a more radical way of thinking from the masses. Here, the world is dark and unforgiving as a wicked king has risen to the throne of a land named Avanir. The people of the kingdom must all serve him and show loyalty, otherwise, execution shall be in order.

In this world, magic exists, and so do some fantastic creatures. However, they are hidden, as any sort of occult practice has been strictly forbidden and all creatures are killed in sight, mostly because the King is absolutelly frightened of anything magic related. Even praising diferent Gods other than the one the king does is forbidden. Witch hunt is a real deal, and even people like Doctors may sometime be framed as witches and warlocks and wake up the next day hanged.

As for my character, they're a mage, one of the many who are alive and hiding in plain sight. They're not very strong physically, not really versed in the art of war aside from being really damn quick on their feet, which allows them to have some smaller degree of combat expertise which is so needed to exist in that time and place where invasions of bandits could happen at any time.

But anyways, despite not being strong, they are very smart and skilled in the magic arts. They live in a hut in the middle of a forest, isolated from any nearby town, so they won't have to abide by the wicked laws of Avanir. Their existence however, is kind of like an urban rumor, many people have heard about a hut in the forest and the odd person who lives inside, but everyone who comes in to check on it, doesn't even remember what happened. Bringing fear to the population. "A WICKED DEMON!" They call them, but no one really knows.

As for the magic in this world, it goes like this: Magic is the ability to transmit your cognitive into reality. In order to create a magic effect, or a spell, you must first see it in your head and imagine it slowly lingering towards reality. What does happen is that, first the magic effect is created within the Ideal World, where all thoughts and ideas originate, and the mage must use their energy to conduct it towards the material world. It is an arduous task that demands some time dedicated to studying and practice, as well as awful ammounts of concentration, as a single distraction may have disastruous effects.

The three basic rules for magic are:

1- The caster must believe their effect will work in order to do so. Meaning, the limitation of magic is the caster's imagination.
2- Magic may be used as however the caster seems fit, however they may as well be ready for the consequences of their actions.
3- Despite being capable of altering reality to some degree, it is expressely forbidden to make use of magic to control time or alter fundamental aspects of reality, something of such may bring danger to the balance of the universe.

As for your character...well, they could be anything really. Another magic caster, a friendly person who stumbles upon our mage, someone hunting the man down. Who knows? Sky is the limit!

If it did interest you, please either register your interest here or shoot me a PM right away.

OH! I almost forgot, I usually prefer roleplaying with partners with female characters, however, my character may be either a male or female, you may pick.

Hope to see any of you guys soon!
Basilio isn't easily scared. Specially by an ABIDING CITIZEN OF LAW
Oh okay, I'll have that in mind!
I don't plan on using them in the village. Right now, I'm using them to make the process of potion brewing faster lol
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