Royal Rat King, Scragglefur
Age:
Scragglefur is a stunning 17 years old.
Rats don’t usually live that long.
Personality:
Scragglefur is a very kind and benevolent rat, showing sympathy and caring all too deeply about his smaller rat brethren. He is friendly and helpful to his rat brethren; however, these qualities extend only to rats.
As the Royal Rat King, Scragglefur is prideful and willing to do anything it takes to lead his “people” to their “rightful place”. Anything he does is for the rats within his care and across the globe. He looks down upon people (despite being physically shorter than most) and tends to treat them like most people would treat rats; as vermin. He also happens to view mice as blights and vile little creatures, along with most non-rat rodents.
Aside from this, those that grow close to Scragglefur will find that he is still in tune with his primal instincts, even eating scraps of food from the trashcan. While he views people as vermin, he still tolerates them and will even have a lively conversation with someone. He also claims to be very intelligent, though this is because he is comparing himself to other rats. If you gave him a book (or any piece of paper really) he would eat it.
Scragglefur also has a fragile psyche and is easily defeated in a battle of wit. If he were to sit down and play chess without trying to eat the pieces or board, one would find that he is the type of player to wipe his hand across the playing field and knock off all the pieces upon losing.
Powers:
Scragglefur’s powers revolve around rats and his uncanny ability to understand and be understood by them (because he’s a giant rat). Whilst he can’t summon them from thin air, or call them from miles away, Scragglefur is known as the Royal Rat King for a reason. The rats lucky enough to cross his path have taken to calling him a noble and just leader of the rats and as such, they follow him unto glory. Really all this means is that Scragglefur has an army of rats at his disposal and can befriend more rats to increase his numbers. They also do other things like help him scrounge for food.
Other than that, Scragglefur just has natural rat-like abilities. He can chew through wood with ease, be a general nuisance, occasionally spread pestilence, and much more. As a rat, he’s light on his feet and can be sneaky, but usually isn’t. He’s quick and agile. He also tends to fight dirty. Scragglefur also has a great sense of taste and smell, as well as clawed hands and feet.
Weakness:
Scragglefur is very attached to his rat friends and will be emotionally distraught when one is harmed.
Despite this, Scragglefur’s greatest undoing is his pride. He believes himself to be a sort of messiah to the Rats and believes that he will lead them to their “rightful place”. As such, he places too much faith in his rats and often finds that they are, in fact, not as strong an army as he would like to believe. There is also the fact that, on their own, rats aren’t able to outsmart many people. Disabling Scragglefur would disable his entire horde and cause them to flee.
Scragglefur also hates being outsmarted despite it being a blatantly easy task to do so. Giving him a riddle and asking him to solve it will usually result in him trying to attack you, to save himself the embarrassment of being outsmarted. He also has a phobia of mazes and labyrinths of any sort.
While Scragglefur has a great sense of smell and taste, his eyesight is severely limited when in places that are bright. He isn't very strong either and the quality of the weapons he uses is laughable at best. They’re mostly for show anyways. He also happens to be a coward and it’s not unheard of for him to flee from a fight.
Appearance:
Scragglefur stands at a tall (for a rat) four feet and eight inches and wields a shoddily crafted whip and even more shoddily crafted dagger. They’re really for show, so he can look try to look intimidating. His outfit was sewn by him some time in the past and he’s taken to slowly adding to it every once in a while. He has old and worn bandages that he uses as both binding and to cover old wounds. He’s added on bits of scrap metal to his robe for a little more protection than just cloth on skin. He also has a hood that he can put on, for when he’s not crawling around in the sewers.
Bio:
The origins of Royal Rat King Scragglefur start in a lab, when his royal majesty was still but a humble lab rat and his life was simple and with little purpose. Run the maze, get the cheese. Life was simple, but soon the human scum reached down and put his filthy hands on his royal majesty. In an act of rebellion, his royal highness bit into the hands that held him. Drawing the vermin’s blood, the Royal Rat King Scragglefur was moved into isolation for his rebellion.
It was here that they moved onto cruel tests, poking and prodding him with needles until they were certain our lord was “free from disease”. Then, they moved onto the other vile practices. His Royal Highness Scragglefur was turned into nothing short of a monster. Filled to the brim with inhumane treatments and prototype poisons, they only served to make him strong.
It was when they introduced him to “it”, that he became something more. It was a subtle change at first, he could feel himself growing. Maybe it was an accident, but they studied him more. It was maddening. From his special prison, he was able to see his brethren persecuted at the hands of man. Their lives had little meaning, no purpose, and no motivation. It simply began and ended in the blink of an eye, all except for his.
As the years wore on, he grew bigger and bigger. But freedom was never in sight. In fact, very few things were in sight thanks to the maddeningly bright white light. But the men he could see were slowly getting smaller than they used to be. Or maybe it was just that he was growing bigger? It was all very maddening and it left a scar on Royal Rat King Scragglefur’s already fragile psyche.
Whether through luck or intervention by an outside force, an emergency in the lab saw His Royal Highness Scragglefur and his loyal subjects escaping from the clutches of the vermin known as man. They fled to the sewers of Jump City, easily becoming accustomed to the comforting environment and even building a sort of shanty-town out of junk. But Royal Rat King Scragglefur has better plans for his rats, to lead them out of hiding in the sewers and instead to paradise. Run the maze, get the cheese. This time, however, cheese is interchangeable with “Rat Equality”.
Arc Ideas:
“
Exodus”
Royal Rat King Scragglefur would attempt to lead his rats from the poverty of the sewers and into Jump City. Probably into a hotel or something, it’d be more of a nuisance than anything, really.
“
Equality”
Scragglefur would spend a while just trying to rally up support for a petition to give Rats the same rights as first-class citizens. There’d be paperwork and everything. Really this one would involve people asking him politely to leave and him ranting about how his voice would be heard or something. Of course, people don’t usually take kindly to giant talking rats.
“
Equality II”
Scragglefur would somehow successfully lead an assault on the lab he was born in and try to take it over, so that he could “enlighten” his rat brethren and turn them into things like him.
Other:
A few things.
Firstly, I don’t think I stated this anywhere else, but whatever side will benefit his army of rats is the side he’ll fight for, even if that means switching sides… multiple times.
Secondly, if there’s anything I need to change, I’d be glad to do so.
Thirdly, Titans Forever